Veteran player, very frustrated.

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Posted by: Snoctopus.7084

Snoctopus.7084

I usually stay away from forum posting unless it’s big related, but this has to be said.

The proposed changes to fractal level and infusions are completely unfair, and show a lack of appreciation and understanding for what players have had to deal with in fractals.

Anyone with a personal level of 49 or higher has had to endure some of the buggiest, most poorly tuned content on the game. Be it the invincible immune harpies on uncategorized, the 15 minute clown car on dredge, or the flat out hard grawl shaman, we persevered and advanced, playing over and over, month after month, to farm skins and make our agony sets and raise our personal level to 49.

Our personal level should not be rolled back to 30, and we should not lose agony resistance. These are statistics and achievements that we, as players, have EARNED, in spite of the abysmal rewards provided by fractals.

New content should not come from undoing the achievements of players and making them redo something for no legitimate reason. I have never in my ten years of playing mmorpgs seen something as disgraceful as a “content patch” specifically designed to punish the high skill players such as this.

Veteran player, very frustrated.

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Posted by: lightning.8039

lightning.8039

“Veteran” players compose a small percentage of the player base and thus are generally ignored in their pleas and wishes. Sad fact, but true. Just look through the dungeon sub forum (although I assume you already have at some point)

iheartlightning (ranger) DnT
“…but in this world nothing can be said to be certain, except death and taxes.”
-Benjamin Franklin

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Posted by: Snoctopus.7084

Snoctopus.7084

This update just doesn’t make any sense. Next update they’ll add a precursor scavenger hunt or precursor crafting, and split my sunrise into gift of fortune, gift of sunrise, and gift of mastery so I don’t miss out on the excitement of trying to obtain an item I used to have.

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Posted by: lightning.8039

lightning.8039

Sounds about right.. I wonder if they will roll everybody in pvp back to rank 1 if pvp gets a revamp. So that everybody can experience the new system they implement

iheartlightning (ranger) DnT
“…but in this world nothing can be said to be certain, except death and taxes.”
-Benjamin Franklin

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Posted by: Thobek.1730

Thobek.1730

I’m not a veteran fractal player but I agree with the OP, they should give them something; a title, item, gold. Taking something away without rewarding their efforts is a bit rough.

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Posted by: Allisa Wonderland.8192

Allisa Wonderland.8192

I think I’m like level 2 or 3 in fractals, and I think that rolling back people who suffered through the original fractals is mean.

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Posted by: Flash.6912

Flash.6912

i’m @ level 50 fracs and don’t mind anet reset back to level 30 just to fixed anyone level 51

R.I.P Kumu <3

(edited by Moderator)

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

i’m @ level 50 fracs and don’t mind anet reset back to level 30 just to fixed anyone level 51+ exploited

I’m 81

first scale 81 fractals

(edited by Moderator)

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Posted by: Serenity.6149

Serenity.6149

As a general rule, you should not erase a player’s investment of time and/or effort except 1) when that time and/or effort is reimbursed, or 2) when there’s a very good reason. If #1 or #2 are fulfilled, then I have no complaints. Problem is this new leaderboard for fractals is one of the poorest excuses for a good reason. Let the competition to the top begin in earnest? You mean the 2-3 day (if not shorter) competition before the first page of the leaderboard is completely full of max levels and almost nobody cares anymore? That’s a great reason! (sarcasm)

(edited by Moderator)

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Posted by: Flash.6912

Flash.6912

i’m @ level 50 fracs and don’t mind anet reset back to level 30 just to fixed anyone level 51+ exploited

I’m 81

And few months ago they fixed rez orb. Now u still get hit by maw agony attacks and die instantly get up. They fixed it because it wasn’t supposed to work like that.

R.I.P Kumu <3

(edited by Moderator)

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Posted by: Shpongle.6025

Shpongle.6025

I saw this coming. I saw this coming the first day FOTM came out, which is why I never leveled past 32, and I never infused the AR on my alts and i NEVER leveled my alts. I SAW THIS COMING !

And godkitten it am I happy ! Since I played GW1 I know that hardcore players always get the short end of the stick in Guild Wars.

That’s why I took it easy, I took it slow, I took it casual. I saw this coming.

Are you Shpongled?

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Posted by: Shpongle.6025

Shpongle.6025

This update just doesn’t make any sense. Next update they’ll add a precursor scavenger hunt or precursor crafting, and split my sunrise into gift of fortune, gift of sunrise, and gift of mastery so I don’t miss out on the excitement of trying to obtain an item I used to have.

I’m sure they will let you keep your legendary. But boy was that a good guess about the scavenger hunt. That was already datamined on reddit and it is coming. I am so glad I didn’t bother with a legendary because I saw this coming.

Are you Shpongled?

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Posted by: lcpdragonslayer.7895

lcpdragonslayer.7895

I feel like I wasted all that time to get to 49 for nothing. Yes, it was challenging to do FotM 48 with people who knew how to use the dodge button, and yes I think I did get better drops and a better chance at fractal skins. The old system of grinding levels per character was tedious, but it did mean that someone who got to FotM 48 on their warrior couldn’t just relog on their alt and die over and over again, bringing the team down.

I suffered through absolutely crap loot, breaking 3 sets of armour because we have to keep wiping at cliffside to get the hammer that’s stuck in mid-air, that clown car I don’t even want to talk about, and OMG it seems like no one can do Shaman at 48 without at least 2 guardians in the party.

I don’t mind doing FotM with a wider range of players other than the limited playerbase that’s gotten to level 49+. I wouldn’t be surprised if some of these FotM 30+ players are better than the ones at 49+. But I am incredibly annoyed that I’m getting punished for suffering through those 31~49 levels by having my progress reset. Some of us don’t give a crap about the leaderboards! We just want to play the same thing we’ve worked hard to be able to play without having to re-unlock the levels that we’ve already unlocked. WTF?

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Posted by: A Massive Headache.1879

A Massive Headache.1879

wait I missed something about the legendary. what’s going on with that?

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Posted by: Evans.6347

Evans.6347

Oh come on. All of you ‘veterans’ with obscene high levels in Fractals are going to run the kitten out of Fractals just as before, so your levels are going to skyrocket in no time again either way. And you’re going to make a ton of money out of it quite easily to boot.

This is no big deal, you actually can get back to high levels, as opposed to the poor little plebeians who can’t even make it to level 30 to begin with.

Joy to the world, ignorance is bliss

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Posted by: Snoctopus.7084

Snoctopus.7084

The “poor little plebeians” still won’t do fractals anyway. There is no justification for lowering the higher end of your player base to meet the lower end.

If arenanet wants this competition to truly be “in earnest”, and they are deleveling people from 50 to 30, people who are at level 30 should get reset to 10.

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

The “poor little plebeians” still won’t do fractals anyway. There is no justification for lowering the higher end of your player base to meet the lower end.

If arenanet wants this competition to truly be “in earnest”, and they are deleveling people from 50 to 30, people who are at level 30 should get reset to 10.

I get reseted 51 Levels from 81… so everyone should get reseted 51 lvl noobs can start from – 51 scale where they can jump on clouds but they Need to invest the time I invested.. so there is a barrier you can’t complete before 15 min before each fractal that be fair!

first scale 81 fractals

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Posted by: Guhracie.3419

Guhracie.3419

I don’t do fractals often enough to remember what my rank is. Five or six, maybe. This particular change does not directly effect me.

This is a terrible, punitive measure, and it sends the message that they don’t value the time a player has put into their game. As is said so frequently in another game, “Time is money, friend.”

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: phys.7689

phys.7689

I usually stay away from forum posting unless it’s big related, but this has to be said.

The proposed changes to fractal level and infusions are completely unfair, and show a lack of appreciation and understanding for what players have had to deal with in fractals.

Anyone with a personal level of 49 or higher has had to endure some of the buggiest, most poorly tuned content on the game. Be it the invincible immune harpies on uncategorized, the 15 minute clown car on dredge, or the flat out hard grawl shaman, we persevered and advanced, playing over and over, month after month, to farm skins and make our agony sets and raise our personal level to 49.

Our personal level should not be rolled back to 30, and we should not lose agony resistance. These are statistics and achievements that we, as players, have EARNED, in spite of the abysmal rewards provided by fractals.

New content should not come from undoing the achievements of players and making them redo something for no legitimate reason. I have never in my ten years of playing mmorpgs seen something as disgraceful as a “content patch” specifically designed to punish the high skill players such as this.

the infusions arent changing, thats a bit of a misunderstanding

the level is changing, no it wont be as difficult as you like, and yes it wont give the chances at a fractal weapon you are used to.

Its also going to have a different game mechanic added, so its going to be a bit different than what you did before. dont know if its necessary to reset 50ers to 30 unless the new mechanic is signifigantly different in play, but oh well what can you do

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Posted by: Mister Stygian.2135

Mister Stygian.2135

They are adding new mechanics post 30 so it is actually content nobody has done, not just a reset for leaderboards. Is there a reason you should get credit for something that you haven’t completed because you did something that used to exist? I am happy about the changes even though I am losing 18 levels on my main a level 28 alt and a level 20 one. Fractal chest instead of rng and not having to waste a fine transmute along with new content and gold rewards; slap me some more if that is what you are calling it.

(edited by Mister Stygian.2135)

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Posted by: Guhracie.3419

Guhracie.3419

They are adding new mechanics post 30 so it is actually content nobody has done, not just a reset for leaderboards. Is there a reason you should get credit for something that you haven’t completed because you did something that used to exist? I am happy about the changes even though I am losing 18 levels on my main a level 28 alt and a level 20 one. Fractal chest instead of rng and not having to waste a fine transmute along with new content and gold rewards; slap me some more if that is what you are calling it.

They should get credit for what they DID accomplish, though. The problem here isn’t entitlement, it’s that all that work and any sense of achievement/prestige tied to that is being erased entirely. ANET is basically saying that what they did matters not at all. I’m glad you’re happy with the change, but is it so hard to see why this is upsetting to people?

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: LordByron.8369

LordByron.8369

What is a fractal player losing:

-250 ecto per backpiece (in my case 750 and no; a 5 agony resist is not compensating the loss since its easy to get)
-Personal level on each character
-Rare skins will become easily obtainable (took me 10 months to get all the one i needed)
-Old fractal weapons will remain weapons, while new will be skins (50 weapon skins down the drain)…..

this patch will wipe my account of 10 months of play…..

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

(edited by LordByron.8369)

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Posted by: Daendur.2357

Daendur.2357

undesrtandable but: what do you get from being already at 50 ?
you did hundreds of fractals 20 more are a big deal ?

Black Thunders [BT] – Gandara

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Posted by: phys.7689

phys.7689

What is a fractal player losing:

-250 ecto per backpiece (in my case 750 and no; a 5 agony resist is not compensating the loss since its easy to get)
-Personal level on each character
-Rare skins will become easily obtainable (took me 10 months to get all the one i needed)
-Old fractal weapons will remain weapons, while new will be skins (50 weapon skins down the drain)…..

this patch will wipe my account of 10 months of play…..

you are misunderstanding the item change
only (infused) items will get the extra slot.
this means your infused backpiece is actually more valueable, not less.
your infused backpiece will now have 2 slots

  • agony resist slot
  • infusion slot

the new agony resist you can get/craft can only go in the agony resist slot. the old slot remains the same and only can hold the old infusions.

he also says the drop rate of fractal skins will not change, and that apparently there was a small chance of fractal drops from 10-20 so this isnt changing

the skin thing sucks, hopefully they can come up with another solution

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Posted by: LordByron.8369

LordByron.8369

From what i heard:

Infused backpack:
Old slot
New slot: +5 ar infusion

Non infused backpacks:
Old slot
New slot: empty

And i bet 1 silver (since i m poor…) it is so…..
——————-

The skin part is even worse… 50 skins and 10 trasmutation Crystal wasted…..
How comes there is a refund for players with double gathering tools and a kick in the face for us?

There are plenty easy solutions (change SLIGHTLY old and new skins to differentiate them) …. to the issue….what is lacking is the will and respect of veteran players.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

(edited by LordByron.8369)

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Posted by: phys.7689

phys.7689

From what i heard:

Infused backpack:
Old slot
New slot: +5 ar infusion

Non infused backpacks:
Old slot
New slot: empty

And i bet 1 silver (since i m poor…) it is so…..

no he said only infused items will have the new slot

“Only Infused Ascended Back Items and Rings are getting new slots.” -Monsiuer Ordon

so yeah, its actually more valueable

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Posted by: Faux.1937

Faux.1937

I can understand if we was rolled back to level 49 or 50, that makes sense, but 30? WTF Anet!?

SAB or RIOT

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

undesrtandable but: what do you get from being already at 50 ?
you did hundreds of fractals 20 more are a big deal ?

seems you hav eno clue it seems those are 80 more first off second of if we don’t get anything from beeing there why you take it away.. I loose 51 Levels so yeah a big deal loads of time invested those are about 204 fractal if they have a Bonus 1 now on every scale this is about 150 hours gameplay where I could have farmed back than instead so basicaly 1500 Gold ( I knew TA farm 10 g / hour ) when legendaries were cheap… so I could have farmed instead and made 2-3 legendaries…. that’s what I’m loosing… what do they loose if they leave me at 81… well maybe having a legit fotm Player at top of the leaderboard:/

ahh and you loose about 10k Karma for each run you complete

first scale 81 fractals

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Posted by: phys.7689

phys.7689

undesrtandable but: what do you get from being already at 50 ?
you did hundreds of fractals 20 more are a big deal ?

seems you hav eno clue it seems those are 80 more first off second of if we don’t get anything from beeing there why you take it away.. I loose 51 Levels so yeah a big deal loads of time invested those are about 204 fractal if they have a Bonus 1 now on every scale this is about 150 hours gameplay where I could have farmed back than instead so basicaly 1500 Gold ( I knew TA farm 10 g / hour ) when legendaries were cheap… so I could have farmed instead and made 2-3 legendaries…. that’s what I’m loosing… what do they loose if they leave me at 81… well maybe having a legit fotm Player at top of the leaderboard:/

ahh and you loose about 10k Karma for each run you complete

the karma may be completely gone for all levels. they didnt mention it in the rewards

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Posted by: Excursion.9752

Excursion.9752

I see a ton of knee jerk reactions going on around this patch. Since we know very little about it other than what’s posted why not wait and see. The reward system has obviously been changed so who’s to say that the new 30 is the old 48?

I play the game to play it not because of what number that comes to the screen as I walk through that portal. All is not lost if you really think about it. You had the skill to get to 48 once you will get there again.

As for people complaining about the old fractal weapons and having to use transmutation stones to switch the skin. I wish I had your luck/problem. Its all about perspective such as life.

| 80 (Guardian) Rusty Tooth | 80 (Warrior) Razer Tooth | 80 (Ranger) Eir Stegallkin |
| 80 (Mesmer) Brook Envision | 80 (Thief) Kuro Rin |

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Posted by: Snoctopus.7084

Snoctopus.7084

I wouldn’t be surprised if karma was to be removed from the rewards. Don’t want players to stop farming world dragons and DE’s mindlessly.

If they want to add new mechanics to Fractals, fine, but this is not the way to do it. It should either be a new progression path that is completely separate from the existing 1-49 so that everyone starts at equal footing, with completely different encounters and separate rewards, or it should be part of the current system that STARTS at 50.

This is an unprecented level of disregard for the time investment of the player base.

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Posted by: LordByron.8369

LordByron.8369

I see a ton of knee jerk reactions .

OMG not that sentence…

Each time i seen it used the patch proved to be worse than predicted by “the knee jerk reaction”

You could see a couple samples in my signature….

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: No Walking.6349

No Walking.6349

You’re sad that the content that you’ve been grinding forever, and that you’re probably extremely bored with, is being changed? Lol okay.

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Posted by: Snoctopus.7084

Snoctopus.7084

You’re sad that the content that you’ve been grinding forever, and that you’re probably extremely bored with, is being changed? Lol okay.

Pretty sure you read none of the post.

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Posted by: Kupper.8074

Kupper.8074

From what i heard:

Infused backpack:
Old slot
New slot: +5 ar infusion

Non infused backpacks:
Old slot
New slot: empty

And i bet 1 silver (since i m poor…) it is so…..
——————-

The skin part is even worse… 50 skins and 10 trasmutation Crystal wasted…..
How comes there is a refund for players with double gathering tools and a kick in the face for us?

There are plenty easy solutions (change SLIGHTLY old and new skins to differentiate them) …. to the issue….what is lacking is the will and respect of veteran players.

You can buy 10 xmute crystals for the cost of 1 gathering tool. I’m not saying that you shouldn’t be refunded, but people spent 1000’s of gems on gathering tools.

JQ – The ‘veggie’ Knight
Berserker = Skilled http://i.imgur.com/g1rkIub.jpg
Never forget – http://i.imgur.com/Oxra9sj.jpg

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Posted by: EnemyCrusher.7324

EnemyCrusher.7324

I usually stay away from forum posting unless it’s big related, but this has to be said.

The proposed changes to fractal level and infusions are completely unfair, and show a lack of appreciation and understanding for what players have had to deal with in fractals.

Anyone with a personal level of 49 or higher has had to endure some of the buggiest, most poorly tuned content on the game. Be it the invincible immune harpies on uncategorized, the 15 minute clown car on dredge, or the flat out hard grawl shaman, we persevered and advanced, playing over and over, month after month, to farm skins and make our agony sets and raise our personal level to 49.

Our personal level should not be rolled back to 30, and we should not lose agony resistance. These are statistics and achievements that we, as players, have EARNED, in spite of the abysmal rewards provided by fractals.

New content should not come from undoing the achievements of players and making them redo something for no legitimate reason. I have never in my ten years of playing mmorpgs seen something as disgraceful as a “content patch” specifically designed to punish the high skill players such as this.

I think you misunderstood the update notes. No one is losing any agony resistance. Players with infused equipment are gaining the ability to increase that +5 to higher numbers.

Fractal levels 30 and higher are being replaced with more difficult and varied content. I think players with fractal levels should receive some compensation for their levels earned between 30 and 50, but it wouldn’t make sense to give those players credit for completing content that they haven’t even played.

You said both “we persevered and advanced, playing over and over, month after month, to farm skins” and that you played “in spite of the abysmal rewards provided by fractals”? So were you playing for rewards or in spite of them? It can’t be both.

Light of Honor [Lite] – Founder / Warmaster
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson

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Posted by: Snoctopus.7084

Snoctopus.7084

Actually, it can be. You have a relatively slim chance of getting the skin you are after (if you get one at all), and the gold per hour is far lower than jimmy casual gets kitten ing around in queensdale. Going to go ahead and assume that you are just being blindly apologetic in regards to this.

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Posted by: Majuub.6215

Majuub.6215

I don’t understand why they don’t just set people back to 50 if they insist on a reset, the only reason the reset is happening is because anet is spiteful players abused game mechanics to “finish” fractals in 2 months, when they intended for them to take years. I’ll bet money it takes less than a week for players to hit 50 once update is out. And don’t even start with “oh, but the new gambits will make it so much harder!” That’s a load, and any experienced player knows it.

Ethereal Guardians [EG]
Sea of Sorrows

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Posted by: Brother Grimm.5176

Brother Grimm.5176

I thought they explained that they were resetting to 30 because of the difficulty changes that will be made to levels beyond 30 after the patch.

I don’t disagree that SOME sort of compensation for players that are losing levels needs to be considered, but you HAVE your skins / weapons…so I don’t get the complaints about those items being messed up by the patch.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: displacedTitan.6897

displacedTitan.6897

I love how the high level fractal players like to complain that they are losing prestige as if anyone knew them or how high they had gotten. NEWSFLASH – you still got there and all the “prestige” you had still exists in the same form as before.

Explain what has changed for you now? You have to run some new content with mistlock instability instead of grinding the same thing over and over? YOU STILL GOT TO 81, GRATZ TO YOU.

(edited by Moderator)

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Posted by: Romo.3709

Romo.3709

i’m @ level 50 fracs and don’t mind anet reset back to level 30 just to fixed anyone level 51

What about people that have 3 characters at 49 and one more on it’s way? Account bound level is just a slap in the face.

(edited by Moderator)

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Posted by: Romo.3709

Romo.3709

I usually stay away from forum posting unless it’s big related, but this has to be said.

The proposed changes to fractal level and infusions are completely unfair, and show a lack of appreciation and understanding for what players have had to deal with in fractals.

Anyone with a personal level of 49 or higher has had to endure some of the buggiest, most poorly tuned content on the game. Be it the invincible immune harpies on uncategorized, the 15 minute clown car on dredge, or the flat out hard grawl shaman, we persevered and advanced, playing over and over, month after month, to farm skins and make our agony sets and raise our personal level to 49.

Our personal level should not be rolled back to 30, and we should not lose agony resistance. These are statistics and achievements that we, as players, have EARNED, in spite of the abysmal rewards provided by fractals.

New content should not come from undoing the achievements of players and making them redo something for no legitimate reason. I have never in my ten years of playing mmorpgs seen something as disgraceful as a “content patch” specifically designed to punish the high skill players such as this.

We (Fractal Players) were normally quiet on the forums as most of the time we were forgotten by Anet completely. With no updates and nothing to look forward, we kept pushing our limits and playing with our alts to get them as high as our main…

Then ray of light came through with election that a new fractal level will be made. We couldn’t be any happier, when all others couldn’t care any less about it.

When it finally was announced what really is gonna happen, we not only been forgotten again. We been deemed outcasts and a laughing stock for PvE and WvW players across the board.

That’s what I feel like right now. A laughing stock. Having 3 characters level their way up to level 49 each and started working on my 4th one not that long ago. It was all waste of time and effort.

Now all these people that couldn’t care less when fractals were the way they were, since they either barely played them or had no intention of wasting their time and effort on leveling alts are now being rewarded and are practically laughing at us. All while refusing us any kind of compensation.

You win again Anet. You got majority on your side with this. There’s an example what small hardcore player base that actually cared about the content you’ve made, while others laughed at it, really mean to you. Why not reset us all to level 1? I really don’t see any difference in any of it anymore, nor do I feel the urge, need nor fun in getting my level up anymore, since it can be taken away from us at any moment again in the future…

(edited by Romo.3709)

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Posted by: Majuub.6215

Majuub.6215

This^

x number characters

Ethereal Guardians [EG]
Sea of Sorrows

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Posted by: Spiuk.8421

Spiuk.8421

Are they going to remove fun from your memories?

Rubios – Tales of the Sunless [TXS]

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Posted by: Romo.3709

Romo.3709

Are they going to remove fun from your memories?

All that’s left…

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Posted by: fadeaway.2807

fadeaway.2807

I’m curious, would you prefer everyone be placed at level 49 after this patch, and the new ‘hard modes’ begin at 50?

I get that you’re annoyed with a number being taken away from you, but what do you actually want instead? A backdated reward of some kind?

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Posted by: Romo.3709

Romo.3709

I’m curious, would you prefer everyone be placed at level 49 after this patch, and the new ‘hard modes’ begin at 50?

I get that you’re annoyed with a number being taken away from you, but what do you actually want instead? A backdated reward of some kind?

It’s not really what I’m annoyed about. What I’m personally annoyed about is the account bound reward level, which was before character bound. Me and many of my fractal friends spent hours upon hours getting most of our alts into fractals so we can be more efficient in different scenarios. I personally have 3 level 49 characters and my 4th one just broken past level 10. But I also have a friend of mine with roughly 7 characters in upper level 40s. And she worked really hard to have them all up there. Our Guild is also well known for helping our guildies level up their fractal level. All that work was practically for nothing.

(edited by Romo.3709)

Veteran player, very frustrated.

in Fractured

Posted by: Slippen.1974

Slippen.1974

I’m curious, would you prefer everyone be placed at level 49 after this patch, and the new ‘hard modes’ begin at 50?

In my opinion this would make more sense. This not only lets us keep what we have worked so hard for, but also gives newer player more time to get used to the new fractals before being right on our heals in personal level.

If they are worried about the players level 50+ having an advantage for getting to levels that were technically not supposed to be reached then take them back to level 50. Honestly I don’t care they are up there because I don’t care about leader boards.

You want to have a real leader board? make it track how many runs someone has done at certain levels and how many times they have died. Now that’s where the real accomplishment would be.

Veteran player, very frustrated.

in Fractured

Posted by: Majuub.6215

Majuub.6215

Honestly, I think many people would love a leader board that kept track of the fastest runs. That would breed real competition, as it did in GW1. And yes, they have the capabilities to do that.

Ethereal Guardians [EG]
Sea of Sorrows

Veteran player, very frustrated.

in Fractured

Posted by: Romo.3709

Romo.3709

Honestly, I think many people would love a leader board that kept track of the fastest runs. That would breed real competition, as it did in GW1. And yes, they have the capabilities to do that.

How do u intend to keep track of something that’s purely RNG based. You never know what levels you get. They are not the same length. So practically people with “fastest” times would be people that gold lucky and got all 3 shortest levels in a row along with the easiest/fastest final boss (which we are unaware as to how fast each one is at the moment). On top of that, even if they did it by each fractal level separately, they would have to have 50 leaderboards for each level since they’re all at different difficulty scales, therefore take longer as you progress.
That also scales up into some fractals having multiple versions of that particular level.For example, in swamps, there’s Mossman or Bloomhunger, where Bloomhunger obviously takes significantly less effort and time to complete. Then you get into more complicated levels such as dredge, where there’s not only 2 bosses, but two paths and 2-3 different scaling amounts of adds thrown at you.