changes to existing infusions?
You won’t lose anything. The change lets you acquire more.
You won’t lose anything. The change lets you acquire more.
Just one comment on your image.
https://www.guildwars2.com/en/news/upcoming-changes-for-the-fractals-of-the-mists/#reward
Completing a fractal will yield a repeatable chest that contains the following (this chest can be obtained any number of times per day):
•Fractal Relics
•Agony resist infusions
•Character equipment (blue quality or higher)
To me that reads that each full run will give you 4, +1 AR infusions. And not limited to 1/day. So thankfully it won’t take forever to get the +5 infusion (just 16 fractals, or four full runs). Otherwise, it’d take 512 days to get a +10 AR infusion (instead it’ll just take 128 full fractal runs). Assuming that you only get +1 from drops, and for all we know, at higher levels we’ll have a greater chance at getting something greater than +1.
The 1/day/reward tier seems to only include
•Empyreal Fragments
•Fractal Relics
•A Pristine Fractal Relic
•Gold
and a chance for
•Fractal Weapon Skins (starting at level 10)
•Ascended Rings (starting at level 10)
•Ascended Weapons (starting at level 10)
•Infused Ascended Rings (starting at level 20)
That was most unhelpful :/ Take a closer look at the screenshot I provided. The “offensive” infusion slot is clearly on the top – as opposed to the diagram that you showed me, additionally, the mighty infusion in said offensive infusion slot is adding 7 power and 6 agony resist. They normally add 5 power and 5 agony resist. http://wiki.guildwars2.com/wiki/Mighty_Infusion
That was most unhelpful :/ Take a closer look at the screenshot I provided. The “offensive” infusion slot is clearly on the top – as opposed to the diagram that you showed me, additionally, the mighty infusion in said offensive infusion slot is adding 7 power and 6 agony resist. They normally add 5 power and 5 agony resist. http://wiki.guildwars2.com/wiki/Mighty_Infusion
Hmm good point, but I haven’t read/seen if
+5 Mighty Infusion & +5 Mighty Infusion = +6 Mighty Infusion
I guess we’ll find out tomorrow. It could have been just something on the dev side for all we know, but that’s just a wild guess.
._. will be super sad if all the money i invested in my mighty infusions was wasted, lol
You won’t lose anything. The change lets you acquire more.
Everyone keeps asking the same question. I don’t get why people cant read.. it doesn’t say they’re nurfing anything but instead as you said – you won’t lose anything.
You won’t lose anything. The change lets you acquire more.
Everyone keeps asking the same question. I don’t get why people cant read.. it doesn’t say they’re nurfing anything but instead as you said – you won’t lose anything.
… and I’m not sure if you read this thread. >.> I never claimed anything was getting nerfed, nor was I asking if anything was getting nerfed. I was asking if the OLD infusions were being changed – please refer to the screenshot I attached.
You won’t lose anything. The change lets you acquire more.
Everyone keeps asking the same question. I don’t get why people cant read.. it doesn’t say they’re nurfing anything but instead as you said – you won’t lose anything.
… and I’m not sure if you read this thread. >.> I never claimed anything was getting nerfed, nor was I asking if anything was getting nerfed. I was asking if the OLD infusions were being changed – please refer to the screenshot I attached.
Devs have directly stated existing infusions aren’t changing.
Whether an infusion with +7 power and +6 agony resistance is unique to the dev server or included in tomorrow’s update, who knows. But the existing one isn’t changing, so it’d be a new one if it is reaching us.
That was most unhelpful :/ Take a closer look at the screenshot I provided. The “offensive” infusion slot is clearly on the top – as opposed to the diagram that you showed me, additionally, the mighty infusion in said offensive infusion slot is adding 7 power and 6 agony resist. They normally add 5 power and 5 agony resist. http://wiki.guildwars2.com/wiki/Mighty_Infusion
So I was the one who made the infographic, and the order of the two slots in my picture isn’t indicative of how it will be eventually. I obviously didn’t have a real screenshot of the new ring (since it’s not out yet) and I just pasted a box over the old screenshot.
That said, you bring up a really interesting point about the screenshot you from the livestream, which I hadn’t noticed before. As you point out, his “Mighty Infusion”, which clearly should go into the offensive slot, is 7 power/6 AR, which shouldn’t exist since we only have 5/5’s. That definitely goes against what they said before about existing infusions not changing, so we’ll see tomorrow if it’s just a dev server thing they’re testing or if they really are changing how some of those offensive infusions work.
To me that reads that each full run will give you 4, +1 AR infusions. And not limited to 1/day.
Huh, I guess you’re right. I just misread. Thanks for pointing that out.
Thanks, Veron
My primary concern is how EXPENSIVE mighty infusions are, for a mere 5 power 5 agony resist. I’m worried that any changes to these or possible upgrades will be even more bewilderingly expensive than before