A couple well thoughtout ideas on the chest debacle.
It’s a good comparison. Also, the crates are sometimes provided to the player for free — one of them, anyway — to encourage them to buy a holiday-specific key. Plus, TF2 crates ALWAYS cough up a relevant holiday item, so the market is usually awash in unwanted items you can trade for if you didn’t get the one you were looking for.
In TF2 terms, this event is more like the only item being available is an Unusual Hat (2% chance) and all other items in the crate being the same junk available year round. That makes them pure unobtanium for all but the most lucky and the richest, with others left in the cold.
It’s a player-unfriendly way to design your reward table. I guess it’s more rewarding for the company, but only in the sense that they can milk the gullible / rich / desperate even harder while others call it a scam and avoid the entire thing.
This would’ve been a better idea, they could’ve even made the items account bound when opened with that key.
Using the regular key should still give you the small chance that is currently beeing used of getting one of those items and those items should then be tradeable.
Everyone would get what they want.
Yea. It’s gambling and avoid it like the plague. All ‘random’ things in the gem store are a form of gambling and I’ll not be purchasing any of those items either. I’d love to support this fantastic game, but I don’t gamble. Just a personal thing, not trying to tell others what to do with their money.
I would go about it in a rather simple way:
first: set out 3 categories of items inside
1. rare: these are the current ones: skins that are as hard to get as legendaries
They are COMBAT gear skins, and weapons of course
2. ‘rather rare’: these look a bit like more common gear, but are still inspired by the theme somewhat. these you’ll find on plenty of people.
These are like the current town gear skins
3. silly, consumable and all over the place: transforms, candy, flying effects, whatever…
During the event, cash shop sells things in this fashion:
a) If you buy 5 chests (or keys…) you are guaranteed one item of category 2, the ‘rather rare’ town clothing pieces.
b) Each chest can contain another of these rather rare category 2 items.
let’s say a 1/10 chance.
They may not contain them at all, your only guarantee is the 5 chest bonus above.
c) on top of that each chest has a 1/100 chance to contain the category 1, the extremely rare ones.
This way the weapon and combat gear skins remain elusive and hard to get.
d) every chest ALWAYS contains a bunch of the sillyness of category 3.
As well as normal chest items any BLC has of course.
Everybody wins here:
Giving people a small consolation prize is always a winning strategy for ‘feel good’ business doing.
The chances of getting fun town clothing is quite good.
You always get something if you spend at least 5 chests.
No one can complain about lottery or gambling.
The rare items remain just that: extremely rare and special. But at least the way to get them is more fun than opening box after box that contains nothing of the event at all.
(edited by Kimbald.2697)
Nice idea I admit. I think it it too little too late tho. They have burned what was left of the population that was supporting Anet. It will take a long time to recover from this I think.