ArenaNet, You Guys ALMOST Nailed The Clock Tower Event!

ArenaNet, You Guys ALMOST Nailed The Clock Tower Event!

in Halloween Event

Posted by: EricGORE.7896

EricGORE.7896

No, I’m not kidding!

And before I go on, let me first say, I’ve actually yet to finish the event myself, getting very close, and very confident I will.

Bottom line is, the idea is great, the challenge is great, the music is phenomenal, I really do love this event overall. The multiple players doing it at once doesn’t really bother me, though I see how it could be an issue for some, but like I said, I just really welcome the challenge more than anything.

So just when I think that nothing about this event could go wrong, other players start linking the drops from their chests. I didn’t think much of it at first, but as I continued to fall again and again, I watched enviously as others succeeded and linked their drops, and, well, I got less and less excited to complete it. Of course, I still have every intention of finishing it, overcoming a challenge like this is what gamers love to do, but seeing the “rewards” I had to look forward to obviously killed some of the drive and excitement. That’s when I realized the developers were so close to finally making this holiday event hit home with me, I really had to come express my views, in hopes that I wasn’t the only one.

Here’s where I cut to the chase

This part of the Halloween event is brilliant because they took out the incredibly frustrating aspect of RNG that literally plagues it, and finally gave us something to really challenge us. Finally, a chance to reward us for skill, and not just dumb luck.

So what happened?

Well, to be quite frank, the reward isn’t all that great, which is odd, because I’d argue that this has been one of the most challenging moments in the game thus far, at least for me anyways. So the question is, why aren’t there some good rewards for people who actually take the time to overcome a challenge like this? Take the weapon skins for example, they are clearly a big hit with this event, people want them, but the only hope to get them is to get incredibly lucky opening a bajillion chests or farming for gold until your eyes bleed.

It seems clear to me that ArenaNet wants items like these to mean something; something that a player can really show off for their accomplishments. This event is the perfect way to do that, it’s better than RNG, it’s hard, it’s a challenge, so make the reward worth it, let this be the way a player can actually play the game to get the awesome Halloween fluff, or better yet, make more fluff, exclusive to this event.

It just doesn’t make sense to me that the person who got lucky gets rewarded over the person who fell off that spinning tower hundreds of times, probably broke a couple keyboards, got into a fight over it with their spouse (just kidding, don’t do those last two things, it’s just a game!), until they finally made it to the top. It just seems backwards to me.

So how does it make sense?

To me, it just doesn’t, and I feel like people are turning to, perhaps, more reproachable explanations… Unfortunately, and I’m not saying I agree, but it’s all coming back to greed linked to the cash shop. Business is business, and I get that, but this is the negative message this event has sent people. Some town clothes costumes were a fantastic idea for the cash shop, but chest gambling? It’s definitely a slippery slope, especially when we can’t even be rewarded the same way in areas of the game that actually challenge us.

Again though, great job overall on this event ArenaNet. I’m really enjoying the game, and enjoying Halloween for the most part, and most of all, I love how challenging the Clock Tower is. I just hope this gives you guys something to consider moving into the future, and not just for these events, but for any content really.

TL;DR: I’d simply like to see people being rewarded the same for overcoming challenges, as they do for getting lucky.

Do I make you Norny, baby?

(edited by EricGORE.7896)

ArenaNet, You Guys ALMOST Nailed The Clock Tower Event!

in Halloween Event

Posted by: JellyRabbit.2978

JellyRabbit.2978

ill tell u why it’s not rewarding as u want it to be, thats my opinion atleast, after you finish once it becomes easy, i can finish it in 3 tries now every time i try or even less depends on stupid mistakes if i do them, so i can get into another character and start doing it again and again from like 5 diffrent characters or something and its really easy and the rewards will be too good, right now the jumping puzzle isnt challenging after ur 4 hours on it trying to beat it ( i finished it 7 times in thoose 4 hours but i had a bug in the last jump it doesnt teleport me andi had to relog in order to fix that )
and i accept, this jumping puzzle was awesome, and challenging, just like i wanted and expected it to be !

ArenaNet, You Guys ALMOST Nailed The Clock Tower Event!

in Halloween Event

Posted by: EricGORE.7896

EricGORE.7896

ill tell u why it’s not rewarding as u want it to be, thats my opinion atleast, after you finish once it becomes easy, i can finish it in 3 tries now every time i try or even less depends on stupid mistakes if i do them, so i can get into another character and start doing it again and again from like 5 diffrent characters or something and its really easy and the rewards will be too good, right now the jumping puzzle isnt challenging after ur 4 hours on it trying to beat it ( i finished it 7 times in thoose 4 hours but i had a bug in the last jump it doesnt teleport me andi had to relog in order to fix that )
and i accept, this jumping puzzle was awesome, and challenging, just like i wanted and expected it to be !

Fair enough, though anything is easy once you’ve mastered it. And by simply observing the community, mastering this one isn’t so easy, and I love that too. I absolute love the challenge.

But are you telling me you don’t want to be rewarded the same for the time you put into mastering the tower, perhaps, as someone who bought some keys and opened a chest? That’s really my point.

Do I make you Norny, baby?

ArenaNet, You Guys ALMOST Nailed The Clock Tower Event!

in Halloween Event

Posted by: Bladekill.1487

Bladekill.1487

Would be nice if we got the entire Mad King set instead of just the boots for first completion. The weapon skins IMO should have been left to crafters… Glares angrily at those who got them dropped from the exploitable chests in the first few hours.

ArenaNet, You Guys ALMOST Nailed The Clock Tower Event!

in Halloween Event

Posted by: EricGORE.7896

EricGORE.7896

Would be nice if we got the entire Mad King set instead of just the boots for first completion. The weapon skins IMO should have been left to crafters… Glares angrily at those who got them dropped from the exploitable chests in the first few hours.

Exactly. Add a nice reward, account bound, just on the first completion. That also addresses JellyRabbit’s concern about being able to farm the crap out of it on other characters for outrageous profit once you’ve mastered it. After you’ve completed it once, subsequent completions would go back to rewarding you with typical items that are good for farming purposes.

Do I make you Norny, baby?