Clocktower Way To Fast
If you can’t even get off the first platform maybe you should go do something else….. The JP is fine the way it is, it’s meant to be hard, and the difficulty is perfect.
I’ve been at it for 2hours+, easily 50% attempts and I can’t outrun the acid. My best attempt has been to the twin beams that require you to drop on to the floating gear with a hest on it.. The acid hits me before I hit the platform… 90% of the time I’m the last one standing.
2 Hours+ of this, no one in my groups have had any success. This Clocktower is simply too difficult for the average gamer.
Isn’t it okay that some things are going to be hard and most people won’t finish them?
I mean it’s just an achievement.
Went into it not knowing anything, didn’t read any guides or ask for any help. Took me around 15-20 attempts with a massive norn char. The difficulty is fine.
The difficulty is fine there are times i couldnt get the fast enough but its more because I cant see my character and have to jump carefully therefore losing time Otherwise the puzzle itself is a-okay
One thing I can think of is placing a speed boon map effect to all characters in the map, if they won’t slow down the mist.
50 attempts and nothing… I am willing to pay someone to do it for me..
Thanks for this thread, being an older person I tend to forgo the jumping puzzles as I am told by my doctor to avoid stress … heh. As many threads today have told me though, this is one VERY tough puzzle and as such I may go to see what it looks like, but that will be it for this boy.
I just completed it with bunch of big Charr blocking my view for the first 15 seconds of it and it only took me a little over an hour. I’m actually delighted with the difficulty and wouldn’t change a thing.
Kudos to ANet for making a fun jumping puzzle.
Hehe yeah I’m getting a bit too slow for the clocktower as well.. no way I’m going to be able to complete it :P fun anyway
I am not sure if I am ready to call myself old but I am defiantly not a teenager anymore. I only started playing games at all about 6 years ago, and I am still really new to jump puzzles, I have a hard time doing the ones in the cities to finish the maps. (For reference It took me over 20 attempts to jump into the cauldron over the forge) The Clock Tower would be hard enough if it were only timed, or only killed you at each fall, or didn’t spin, but when you add in a bunch of models to render and block the view it’s just too much. I do not understand how anyone could consider this fun.
What makes it worse is its only for a limited period of time. When the majority of your player base cant complete it in the given time you know something is wrong.
Don’t worry, I’m 21 and I still end in the acid 9 times out of 10.
What makes it worse is its only for a limited period of time. When the majority of your player base cant complete it in the given time you know something is wrong.
Ya something is wrong with the playerbase they want everything beat on the first few tries then if they cant they complain
What makes it worse is its only for a limited period of time. When the majority of your player base cant complete it in the given time you know something is wrong.
Actually, no. That’s exactly how it should be. If the majority can complete it, then it’s too easy.
It’s supposed to be a challenge. Don’t like it? Well I think you can live without a pair of sub-par boots.
It’s too difficult. When you throw in the movement, that’s fine, but that acid comes up way too fast. Plus, you can’t restart it immediately, so you end up with a wait time.
I don’t think most people care about the boots…
I fail all the time XD
It would’ve been so much easier to focus without 10 other people jumping around like mad.
I have no issue with the difficulty of the Clock Tower. I found it incredibly challenging, and still haven’t beat it after 25+ tries. That, to me, is a good thing. Some people find the other jumping puzzles easy, so they can have one that’s difficult for them.
I just wish it wasn’t linked to the Halloween meta-Achievement. At least make it an optional achievement with its own title or have some alternative to get the meta-achievement (like winning one of the other two games).
EDIT: Apparently it isn’t necessary for the meta-Achievement, so let the madness continue! I think I’ll make another attempt after some cofee.
(edited by DoomBunny.2903)
Grats to those that have completed it, but nonetheless, it sucks… really bad. I have completed every other jumping puzzle in the game, but this one will go unfulfilled unless I can do it without a group.
Grats to those that have completed it, but nonetheless, it sucks… really bad. I have completed every other jumping puzzle in the game, but this one will go unfulfilled unless I can do it without a group.
Yes, very much so.
The puzzle itself is fine, however, being in a group of 10+ players, doing a puzzle that requires precision and speed, while half the group consists of charr and norn blocking your view … it’s nonsensical and removes a lot of the fun.
I’m more annoyed Ive jumped through the clock tower face that is broken like 12 times and i just fall to my death.
You get an exotic for beating it once you beat it or get far you keep getting further with the more attempts you make
They could add a difficulty slider to make it move faster or slower, I would love to have it even more harder since I found it too easy and I guess others would love it because they could complete it too.
Characters with no run speed passive are at a severe disadvantage.
Windows 10
I was trying this right up to a server reset. With a minute left there was only three people doing the puzzle. It was no easier. The other people make a few jumps at the beginning more difficult, but the puzzle itself is the hard part. So I agree, the clocktower is a little too fast. I’d like an extra second or two to make a mistake. Or to be able to recompose myself halfway through after a mistake. Seriously, one delay on jump 1, and you’re screwed and know it too.
you keep getting further with the more attempts you make
I don’t think so? I got restarted at the beginning every time, and unfortunately practice did not make perfect either.
If it’s true that getting this isn’t linked to getting the Halloween meta-achievement, though, I don’t think there’s anything wrong with leaving it as a challenging bonus for people with better reflexes than me.
Tarnished Coast
Characters with no run speed passive are at a severe disadvantage.
Last I check on my theif no skill passives work. Only thing that seems to work is using a banner like warhamemr before the warp and then it carries through so you can cast the speed boost
Enjoyed it immensely, in and out in 15mins.
It doesn’t need a nerf, though it is too hard for the average gamer.
Guardian
I guess the average gamer won’t get their way and will fail this time.
Being average should mean you don’t always succeed.
Characters with no run speed passive are at a severe disadvantage.
Last I check on my theif no skill passives work. Only thing that seems to work is using a banner like warhamemr before the warp and then it carries through so you can cast the speed boost
Ele passive works.
Windows 10
Characters with no run speed passive are at a severe disadvantage.
Last I check on my theif no skill passives work. Only thing that seems to work is using a banner like warhamemr before the warp and then it carries through so you can cast the speed boost
Ele passive works.
well that sucks
It’s very much possible, you have to be fast and precise with your jumps.
I don’t see the problem with it being so difficult that some people can’t do it. I mean it’s an ACHIEVEMENT after all. If it wasn’t timed it would be way too easy and everyone would be able to do it without any trouble.
I was doing it with a group of about 8-10 people and i didn’t have trouble seeing where i was going. All of my failures were from poor jumps or being too slow. Once you get about half way up most people have already failed so…get better and you won’t have to see other players!
Why do people seem to place such value on things being completable only for an “elite” group? It’s a game, for fun, if you want to swell body parts, take the spam filter off your e-mail…
It’s very much possible, you have to be fast and precise with your jumps.
I don’t see the problem with it being so difficult that some people can’t do it. I mean it’s an ACHIEVEMENT after all. If it wasn’t timed it would be way too easy and everyone would be able to do it without any trouble.
I was doing it with a group of about 8-10 people and i didn’t have trouble seeing where i was going. All of my failures were from poor jumps or being too slow. Once you get about half way up most people have already failed so…get better and you won’t have to see other players!
I can’t even see my character. The only time I can make it far is if everyone else dies within the first few jumps. The biggest problem are norns and charr, they are just too large. The lava speed comes in second, because if you are slightly too slow its impossible to make the jump on the tiny rock which leads you further upwards.
We can talk timing when others and myself can see their character precisely at all times.
Windows 10
No.
I finished it and I felt like I really achieved something because of how difficult it was.
The difficulty makes it rewarding, without it it’s just a farm.
Why do people seem to place such value on things being completable only for an “elite” group? It’s a game, for fun, if you want to swell body parts, take the spam filter off your e-mail…
I understand some things being designed for the elite players only in mind… but these things don’t belong in holiday events
Tried for about 2 hours without ending it. Most of the times i died because my little asura is covered by giant charrs and norns in the part with the explosion near the start and I can’t even see where I’m landing.
The difficulty is ok but maybe it’s a good idea to reduce the number of player in the same run. And hopefully don’t put togheter charr/norn and asura………
No.
I finished it and I felt like I really achieved something because of how difficult it was.
The difficulty makes it rewarding, without it it’s just a farm.
There’s nothing wrong with the difficulty, it’s fine really.
What isn’t fine is when you miss a jump because a fat kitten norn is blocking your view…
Needed 10 minutes to warm up than did it immediately till now ive did it 20 times and still doing ( farming ToT)
I agree that blocking is a problem.
All players should probably be disguised as something.
A mouse/rat would be fitting.
I dont get why people are saying its fine as it is when there are clearly more people pissed off doing it than there are people saying its fine.
Are you worried you wont be special snowflakes if everyone can finish the jumping puzzle? You only get a pair of rubbish shoes and an achievement for doing it. Why lock 50% or more of the player base out?
I tried it with Zephyr’s Boon and One with Air, but the runs with speed boost were actually harder for me and made it impossible to jump on the tiny little plattform, on which only an Asura could stand comfortably.
I don’t think that speed passives give any advantage for the harder parts of the puzzles.
/vote again for solo instance.
Until that, I’ll play GW2.
Because not everyone wants something handed to them for performing trivial tasks.
Some of us want to have to be good at something to earn a reward.
That’s why many people play video games.
“Why lock 50% or more of the player base out?”
Why nerfing every single hard thing left in the game?
Seems fine to me. Challenging yes, but I think for the most part its fair. The fact that you have to wait at the beginning even means that people with slower connections who might not get out of the cutscene quite as fast won’t be in much trouble.
There’s no reaction time to getting started. Just hold Up (or whatever button you use to move forward). So I don’t see how you can blame reaction speed for dying at the beginning. Maybe a horrible internet connection that lags the scene, which is a problem and maybe they should tone down the speed of the gunk right at the beginning for that reason, but overall the speed is fine.
As for not being able to see your character… meh. Don’t see the problem there either. Its possible enough to judge your jumps based on the screen position and not rely only on your character, even when I was in a cluster of other players I never really felt others messed me up, when I fell it was because I wasn’t jumping properly. Granted I was playing a Charr, but my Charr is quite small, I still had to deal with other bigger Charr and Norn oversizing me and it never really bothered me.
I suppose making it instanced and solo wouldn’t be a horrible thing to do, though. It would remove some of the frantic nature of the start of the climb (when you start hearing everyone else get pulled in its rather tense), but I think the core difficulty would still be present.
Challenge is challenging. Woopity-doo-dah.
Anyone notice that the only ones saying that there are no issues with difficulty or body blocking issues are the ones that actually got through it? Yeah, I’m going to wait ‘til later tonight and hope the groups smaller, however, I’ve been doing this for the last 3 hours and I still can’t get past the first small cog. As an Asura, it’s a immense pain the kitten when you have about 10+ Norn and Charr standing on top of you and forming a train. If I try to go with the group, I fall because I’m just short or too far of the landing. If I try and stay behind? Too bad for me because I can’t outrun the acid.
So yeah, say what you want, but I’m sure 70% of you were Norn or Charr and had ZERO visibility issues.
INB4 “roll alt” or some kitten