I've made my peace with the clock tower
Bravo, sir. That’s a much better attitude to have than calling for nerfs just because you can’t do it.
I have the exact same feeling you do. I just hope that it comes back next year.
Ridley Procella-80 ele
would be easier if it was made into a solo instance
Didn’t give up. Just postponed it.
When I’m playing WvW I’m really playing LSD.
Bravo, sir. That’s a much better attitude to have than calling for nerfs just because you can’t do it.
Yeah this is when you realize ArenaNet is, in fact, smarter than you are.
I applaud you for being a good sport.
Now, there’s plenty of challenging non-timed puzzles around the world for you to practice on for a year. You can be ready to rock next time around.
The clocktower was awesome, but I probably would have sunk more time into trying to complete it, if I had the option to play it alone. Also VERY frustrating was the wait time between events. Nobody should have to wait in line for a virtual event.
Still, it’s great that they put something so difficult in the game, and it outweighs the few (major) ways they mishandled it’s implementation.
Real Life kept me extremely busy through the event, so I really only had the chance to see what there was to do and try to grind through it on the 30th and 31st. I was also able to do everything else and get a few complete memoires for my main characters.
The Clock Tower got me, though.
Now, I suck at jump puzzles. I don’t have great coordination and reflexes, so action games have never been my thing. And when GW2 was hyping its features pre-release and they said “jump puzzles,” I groaned. I thought, “Well, there’s something I won’t even be trying.” But I’m stubborn and an “always try your best” type, so despite the spastic camera and my tendency to motion sickness, I’ve powered through a number of jump puzzles in the game — many without looking up clues online, because part of the fun of this game is discovering things for myself. I have never expected them to make any jump puzzles easier just because they’re too challenging for some people.
I spent about 5 hours on the night of the 30th trying the Clock Tower, on an asura elementalist with speed boost. My instance was blessedly empty (yes, people get in the way, and it made me sad to watch people bicker — however, it was nice having people to talk to in the countdown lobby, as most were very encouraging). Never got further than the first set of stairs after the gears.
Tried some more on the 31st, a couple hours. First with the asura again, and then with a human without speed. It seemed a little easier with the human, and that made me wish I had more time to try it with her.
Ultimately I had to give up and go to bed. I had a friend offering to do it for me, but I was like, “How will I feel any sense of accomplishment if I don’t do it myself?”
I really hope they bring the puzzle back next year — same difficulty.
The only improvement I could suggest would be to maybe make it a personal instance — not really out of necessity, but because it seems that’s how Josh intended it.
And hopefully the camera will have its kinks sorted out by then, so it can maintain its aspect setting, so you’re not battling perspective changes with it being zoomed out at one turn and zoomed in at the next.
Those two changes would probably help a lot of people, including myself, who look forward to conquering the challenge eventually.
EDIT: Ohhh, yeah! Totally agree with RuneTalos: That wait timer sucked. That was one of the biggest reasons I loved having an empty instance — no wait!
(edited by Star Jewel.5048)
would be easier if it was made into a solo instance
…but not nearly as fun or satisfying.
So did I (had tried it for hours and hours, but well… didn’t work out). No probs, I’ll get it next year for sure!
i agree urtv.8791; just do to server lag, and sheer number of peeps doing this quest made it next to impossible for me to complete it. I never did get it even tho i tried it 3-400 times and spending most of my Mad King event time trying.