In my view, Clock Tower is not fun [Merged]

In my view, Clock Tower is not fun [Merged]

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Posted by: Swift as the wind.2598

Swift as the wind.2598

I have beaten this over 100 times and i do not think it is a horrible idea because people love the jumping puzzles and this is just a faster one that people can challenge either on and ya some people complain but after they get it they continue to play they don’t just give up. I do not agree with what he has to say. For how he is saying this is not user friendly its a game everyone is not sup post to win if your not good enough get better not everything is sup post to be handed to you. For example there can only be a number 1 player, it cant be given to you it has to be earned by actually being good and overcoming those difficulties.

(edited by Swift as the wind.2598)

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Posted by: Draconicus.7564

Draconicus.7564

It’s true that for some people is kinda impossible, and we as a full group, must think about them also.
Other problem is, not anybody have a fast and reliable Internet conection! Several friends of me have at a daily base a horrid lag.
When a JP is so “Timed” at the second, that people can’t do nothing no matter how skillfull they are!
It’s realy need some “especific” mental and reflexes skils that not everybody have!
So i fully understend the frustation on the “not so skilled” side of the players.
This jumping Puzzle is realy frustrating, and could be tunned to be slightly easyer for sure! For example the speed of the rising ooze!
IMHO the JP in the presence state does not alow a single mistake at all, and that is a little too much if we think in all the players the game have, and how diferent from each other we all are!
IMO Anet have confused “Grim fun” with Sadism in this particular H. Event.

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Posted by: Draygo.9473

Draygo.9473

You can make several mistakes in the current JP and still complete it.

For example you can open the first chest and still complete it.
And the second chest
and the third chest.

Getting all the chests requires not a single mistake though.

Delarme
Apathy Inc [Ai]

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Posted by: Kadromar.5849

Kadromar.5849

I don’t know whether it’s some horrible glitch from ping or whatever but I’ve gotten right to the end and failed while jumping into the broken window 3 times and at least 20 times I’ve failed on totally safe platforms while being the first in position. Lag compensation or server position tracking seems pretty kitten awful for an event as challenging as this. Edit Forum censors D (Shadows of) Amn? REAAAALLY?

(edited by Kadromar.5849)

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Posted by: SaracenZA.8426

SaracenZA.8426

Did it with no buffs or help, and I play from South Africa on a ping of roughly 250ms -300ms. The First bit is the hardest! I must say jumping puzzles have taken me by surprise and i actually realized that they are insanely fun. The Clock Tower was no exception, I loved every bit of it and the end is very rewarding.

Keep up the good work Anet!

P.s. it took me roughly an hour and a half to do it twice (the first time i lagged out and walked off the final staircase…)

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Posted by: RavenCries.4520

RavenCries.4520

Did it with no buffs or help, and I play from South Africa on a ping of roughly 250ms -300ms. The First bit is the hardest! I must say jumping puzzles have taken me by surprise and i actually realized that they are insanely fun. The Clock Tower was no exception, I loved every bit of it and the end is very rewarding.

Keep up the good work Anet!

P.s. it took me roughly an hour and a half to do it twice (the first time i lagged out and walked off the final staircase…)

I don’t think anyone has seriously been thinking the puzzle was not doable by some people. I also don’t think you and others being good at jumping puzzles much helps the folks having difficulty or addresses the underlying root problem. But that’s just an observation.

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Posted by: Jessie.2758

Jessie.2758

I can’t complete it and I think the CT is fine.

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Posted by: Bartas.4908

Bartas.4908

I can’t complete it and I think the CT is fine.

Sure you can. Maybe just make your frame rate bit faster, think a lil, watch few YT vids and memorise jumps. I struggled with it like 6 hours but after watching some vids I realised I was making unneccessary jumps in few places and it all worked fine after.

Proud member of [BOO]
Thief/Necro/Guardian/Mesmer/Elementalist of SFR EU

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Posted by: Ronin.7381

Ronin.7381

Listen to your audience.

Some say it’s great and some say it’s not, see the problem here?

IT IS NOT FUN.

Fun is subjective, there is no golden rule that fits all. Some people enjoy repetitive gameplay and others can’t stand for it. I spent three hours on Day 1 trying to finish this jumping puzzle as an Asura Elementalist without speed boosts and I finally did it.

I thought it was fantastic.

I also don’t think you and others being good at jumping puzzles much helps the folks having difficulty or addresses the underlying root problem.

What is the “underlying root of the problem” then? A good player in that sense can’t complete the Jumping Puzzle for a player that can’t. There is no ruling factor here, it takes practice. Some people are naturally good at timing, intuition, and half the time they’re just lucky.

It’s all about practice and naturally some take longer than others. But blaming one’s own error’s on Anet is not a sufficient answer either. I don’t know what to tell these people if they’ve gotten so frustrated over it beyond, “Better luck next year.” Took me three hours to get it right and every run I improved a little bit each time, figuring out where to jump and how to jump and so forth. Practice – practice.

(edited by Ronin.7381)

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Posted by: cipher.7438

cipher.7438

I finally completed the Clock Tower. 4 times. But the ONLY way I could learn it was when I was invited by guildies to their group in a bugged instance with only them. Then the group was alone in there and we could spend our time learning and practicing it. After we got over that hurdle and when the bug corrected itself, it wasn’t so bad with the ridiculous number of people trying to run it with us in other, correctly working instances. And after I was able to get to the top within a couple hours of practice, I kept getting to the top much more frequently.

Lesson learned: utilize the GW2 instance bugs to practice. What sort of message is that sending the player, Arenanet? We have to wait/look for bugs so that we can actually get past your bad decisions that aim to torture us? Or do you expect all of us to bang our head on a couple minute puzzle for several hours until we overcome your poor decisions?

I made it, but the experience was pathetic. I hope Arenanet has learned from this royal c**k-up.

cipher
Hammerfist Clan: http://www.hammerfistclan.com

(edited by cipher.7438)

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Posted by: Ravenblade.7685

Ravenblade.7685

[…]

What Anet should do is exactly what they are doing, nothing. I’m not gonna be the person who says “it’s just an achievement, deal.” because people take it much more seriously and they do become defensive when you say it’s just an achievement when you yourself were doing the clock tower puzzle for over 3+ hours.

It’s been already said that they are looking into the issues next time. They would be a pretty poor developer if they didn’t iterate and try to improve at all. It’d be as bad as removing all difficulty from it.

Siqqa, Asura Engineer

When I’m playing WvW I’m really playing LSD.

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

I really don’t understand why so many people are complaining about this particular jumping puzzle.

There are several jumping puzzles in the game that are much longer, have much worse camera problems, also have achievements tied to them, have better rewards, are way harder, AND are way less forgiving.

Like the Griffonrook Run. Why no Griffonrook Run complaint threads?

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: Ravenblade.7685

Ravenblade.7685

Because the Griffonrook can be done at any time whereas this one has a 1 year lockout obviously. Some people don’t plan for years of playing some do. So there’s a feeling of missing out. Besides my complaints are pretty generic and not exclusive to this encounter. It’s just I’ve experienced them there in focused form for the first time.

Siqqa, Asura Engineer

When I’m playing WvW I’m really playing LSD.

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Posted by: Hexyn.8462

Hexyn.8462

This is thread is really annoying me, the content was well made and interesting. It takes time and skill to master. For those that manage it, you get an achievement; for those that can’t, then you don’t.

If you are sitting here complaining that you are entitled an achievement for something that you can’t do, you are in the wrong. If this wasn’t the case, then we’d all be olympic gold medal winners!

It’s as simple as that.

————-
Piken Square

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Posted by: Veluria.6480

Veluria.6480

Thumbs down on this puzzle. Between the horrible auto camera zoom, not being able to see because of other players, and the horrible lag… this just isn’t fun. Could have been a fun mini-game. Instead it makes me want to push whoever thought this was a good idea off the top of a large clock tower.

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

I think the biggest complaint I’ve heard about this, is the fact that those that can complete the Clock Tower, are being awarded “endgame” gear (exotics) just for doing it. So people who can’t do it, are upset that they don’t have that access to exotics like others do. So Anet basically singled out a lot of their population with this, and then gave “endgame” gear to only those that can do it.

Thing is, everyone could get exotics before the Halloween Event. Anyone can craft, anyone can spend money in the Trading Post, anyone can farm a mob, anyone can get map completion, and anyone can run a dungeon. You aren’t singling anyone out cause those are thing everyone is capable of doing. But with the Clock Tower, not everyone can do it. Even Anet said they only expect 5% of their player base to complete it. Meaning they made exotics drop in something only 5% of the player base can actually do, forgetting over 95% of their player base by making content they cannot do to earn “endgame” gear (exotics).

The achievement itself isn’t a big issue. It doesn’t count towards the main achievement, and you aren’t rewarded anything for it. So if you are complaining about not getting an achievement, then big deal. You get nothing special for having the achievement, so I see no reason to be upset over an achievement. Now if you are complaining about the above that I posted, then I understand. Even though, there is other ways for someone to get exotics besides the Clock Tower. Just that is one option that Anet has prevented you from getting gear from if you are unable to do it. You are obviously one of the 95% that they don’t think can do it, so you best find another option.

Honestly, I haven’t done it myself. I tried for a good two hours, but I don’t have the twitch and personally I feel platforming is not this game’s strong suit. The controls using a keyboard and mouse weren’t meant for this type of platforming in my opinion. But I know it is content that I don’t have to do and I’m fine with that. I can farm exotics other ways, and if I want the Mad King’s set, I can just buy it on the Trading Post.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

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Posted by: lethlora.1320

lethlora.1320

Clock tower is fun. Speed traits do not grant a great boon, as the increased speed brings increased instability. Most people ‘lose’ because they mess up, not because they trudged on too slowly.

Anyone who is quitting GW2 over Clock Tower’s existence is silly.

I think the biggest complaint I’ve heard about this, is the fact that those that can complete the Clock Tower, are being awarded “endgame” gear (exotics) just for doing it. So people who can’t do it, are upset that they don’t have that access to exotics like others do.

I guarantee you anyone making that argument also complained that activities in the game were not rewarding enough (such as dungeons not giving actually good loot.)

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Posted by: Jupiter.6325

Jupiter.6325

Is clocktower fun?
For me, no.
However, I refuse to say my lack of ability in any way makes the puzzle design flawed.
I only run the puzzle once a day for 20 minutes. Cuts down on the frustration.
Plus, its only a 10 point achievement. (poor attempt at rationalization for repeated fail)
Kudos to those that succeeded and to those masochists that have endured hours and hours of abject failure.

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Posted by: Hexyn.8462

Hexyn.8462

Thing is, everyone could get exotics before the Halloween Event. Anyone can craft, anyone can spend money in the Trading Post, anyone can farm a mob, anyone can get map completion, and anyone can run a dungeon. You aren’t singling anyone out cause those are thing everyone is capable of doing. But with the Clock Tower, not everyone can do it. Even Anet said they only expect 5% of their player base to complete it. Meaning they made exotics drop in something only 5% of the player base can actually do, forgetting over 95% of their player base by making content they cannot do to earn “endgame” gear (exotics).

Using the same example, I personally don’t enjoy crafting, I find it tedious and monotonous so I skip it all together. Therefore I can’t see myself crafting an exotic any time soon, I’m also missing the chance to be able to craft some of the items that are available during this event.

I understand that Crafting doesnt require dexterous skill to complete however it does require patience and planning (which I’m bad at). I’m not going to blame Anet for my own inadequacy.

————-
Piken Square

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Posted by: Asaya.3854

Asaya.3854

I can’t do it either and for me all these puzzles are no fun at all. They just annoy the hell out of me. I never liked jumping in MMOs but this is just too much.

If people having fun with it, fine go ahead. I will try again from time to time, get annoyed, leave the instance *lol

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Posted by: Amen.2630

Amen.2630

ive beaten the clock tower and in the end i think it was frustrating and not worth any of my nerves and time, it was not fun and i hate my own pride which forced me to do it

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Posted by: Draco Aurum.7520

Draco Aurum.7520

ive beaten the clock tower and in the end i think it was frustrating and not worth any of my nerves and time, it was not fun and i hate my own pride which forced me to do it

I agree, the reward was craptastic and wasn’t worth the effort, now if the reward would have been the endless halloween tonic or one of the halloween weapons then I would have been happy about it.

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Posted by: Hunterdan.4921

Hunterdan.4921

I hope they add a clock tower every content update. This is how we sift out the weak.

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Posted by: Kana.6793

Kana.6793

ive beaten the clock tower and in the end i think it was frustrating and not worth any of my nerves and time, it was not fun and i hate my own pride which forced me to do it

I agree, the reward was craptastic and wasn’t worth the effort, now if the reward would have been the endless halloween tonic or one of the halloween weapons then I would have been happy about it.

The main reward is the satisfaction of actually completing it.

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Posted by: Draco Aurum.7520

Draco Aurum.7520

ive beaten the clock tower and in the end i think it was frustrating and not worth any of my nerves and time, it was not fun and i hate my own pride which forced me to do it

I agree, the reward was craptastic and wasn’t worth the effort, now if the reward would have been the endless halloween tonic or one of the halloween weapons then I would have been happy about it.

The main reward is the satisfaction of actually completing it.

But I didn’t feel any satisfaction, only disappointment.

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

Thing is, everyone could get exotics before the Halloween Event. Anyone can craft, anyone can spend money in the Trading Post, anyone can farm a mob, anyone can get map completion, and anyone can run a dungeon. You aren’t singling anyone out cause those are thing everyone is capable of doing. But with the Clock Tower, not everyone can do it. Even Anet said they only expect 5% of their player base to complete it. Meaning they made exotics drop in something only 5% of the player base can actually do, forgetting over 95% of their player base by making content they cannot do to earn “endgame” gear (exotics).

Using the same example, I personally don’t enjoy crafting, I find it tedious and monotonous so I skip it all together. Therefore I can’t see myself crafting an exotic any time soon, I’m also missing the chance to be able to craft some of the items that are available during this event.

I understand that Crafting doesnt require dexterous skill to complete however it does require patience and planning (which I’m bad at). I’m not going to blame Anet for my own inadequacy.

There’s a difference between choosing not to do something, and just not being capable of doing it. They are not the same thing. You aren’t physically unable to craft as a player like with jumping puzzles.

Crafting is easy. Anyone can follow a guide online or just craft random stuff to level it. It requires no skill to do as a player. Jumping puzzles on the other hand require you to have the skill to actually accomplish them as a player. If your hands aren’t quick enough and you can’t focus properly (and have medical issues that cause problems), then it will be impossible for you to accomplish them. No guide or anything else will get you through a jumping puzzle if you don’t have the physical skill or capability as a player to do it.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

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Posted by: Leonhart.2793

Leonhart.2793

I’ve done this with a Human, Asura, and Sylvari. I’ve tried several time to complete it with my Charr. Some of the problems with my Charr are- it appears that I have made the jump (the palms of my hands touch, then go through the platform), the jump down (I went throught the platform one time, hit the ground and for some reason kept sliding until I went off), and 5 times I’ve made it to the end and jumped through the hole and not ended up on the other side.

The first time I did it, it took me and hour to get it (Human). The second time took me five tries (Sylvari). The third I got it the first try (Asura). It’s just not going to happen on my Charr.

In my opinion, there are big problems with the camera, clipping, and just not being able to see your character to see when and where you should be jumping because of the mob.

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Posted by: Jupiter.6325

Jupiter.6325

I think some of the frustration stems from the fact that it is a limited window of opportunity.
I would like to have access to this puzzle year round.
I may spend 4+ hours to succeed, but that would be over several months.

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Posted by: God Of Fissures.8627

God Of Fissures.8627

Listen to your audience. IT IS NOT FUN. What part of that do you not understand?You will lose players over this design, and your unwillingness to change it.

The game will only lose bad, unskilled players like yourself. If you can’t emotionally handle trying to tackle a difficult challenge, then you shouldn’t be playing.

i7-3770K (Delidded) @ 4.6GHz | nVidia GTX TITAN X@ 1468/7800
ASUS Sabertooth Z77 | 16GB Corsair Dominator Platinum 1866MHz @ 2400MHz
Samsung 840 PRO 512GB SSD | Windows 10 x64

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Posted by: Hexyn.8462

Hexyn.8462

Thing is, everyone could get exotics before the Halloween Event. Anyone can craft, anyone can spend money in the Trading Post, anyone can farm a mob, anyone can get map completion, and anyone can run a dungeon. You aren’t singling anyone out cause those are thing everyone is capable of doing. But with the Clock Tower, not everyone can do it. Even Anet said they only expect 5% of their player base to complete it. Meaning they made exotics drop in something only 5% of the player base can actually do, forgetting over 95% of their player base by making content they cannot do to earn “endgame” gear (exotics).

Using the same example, I personally don’t enjoy crafting, I find it tedious and monotonous so I skip it all together. Therefore I can’t see myself crafting an exotic any time soon, I’m also missing the chance to be able to craft some of the items that are available during this event.

I understand that Crafting doesnt require dexterous skill to complete however it does require patience and planning (which I’m bad at). I’m not going to blame Anet for my own inadequacy.

There’s a difference between choosing not to do something, and just not being capable of doing it. They are not the same thing. You aren’t physically unable to craft as a player like with jumping puzzles.

Crafting is easy. Anyone can follow a guide online or just craft random stuff to level it. It requires no skill to do as a player. Jumping puzzles on the other hand require you to have the skill to actually accomplish them as a player. If your hands aren’t quick enough and you can’t focus properly (and have medical issues that cause problems), then it will be impossible for you to accomplish them. No guide or anything else will get you through a jumping puzzle if you don’t have the physical skill or capability as a player to do it.

Fair point, however referring to your original comment you mention dungeons. There are players who avoid them as they find them too difficult, should they also be awarded with all relative achievements, POI’s and gear without having the skill to complete them?

You’ve already mentioned exotics are available in many different ways.. .. I dislike crafting I find it tedious, so I use another method. Some people find dungeons to hard, they can use crafting. Something for everyone is a better way to look at?

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Piken Square

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Posted by: Edan Oberon.6174

Edan Oberon.6174

Ok, I will admit, my own pride is mainly bruised. But, I will post yet again in this forum. I fail to see the usefulness of a special event that is so elitist (The Clock Tower). I have been trying for 4 days to pass this ridiculously hard jumping puzzle. The first 2 days as Asura, only to realize they have a camera issue and jump disadvantage that makes it extremely hard for them to complete, on top of the fact that you can’t see your avatar because of all the other players body blocking you. As soon as I made the switch to a human avatar I instantly made it twice as far, but still not complete. (To all of those who say it’s easy, congratulations you’re in the 5% of lucky people that it was designed for, here’s a cookie.) I’m not a bad gamer, I have completed many other jumping puzzles with relative ease, however none of them required so accurate a time schedule. Any lag causes instant failure because of the jump timing, coupled with the wait time it’s the most aggravating combination possible. Now, you can brush this off and say it’s not your fault that I have a bad connection. Well that is partly true, but given the fact that it has been stated that this puzzle was designed for 5% of users, I fail to see WHY that was a good idea. Over 3 million people play this game, why the designers have chosen to aggravate, enrage, or otherwise push away 2,850,000 users, seems like a bad business plan, especially since it’s the VERY FIRST special event. Now, in reality there are a certain percentage of people who will never complete it that will still enjoy it. However, I doubt the numbers who enjoy it will offset the number of people who dislike it or have utterly given up trying to complete it. (There are also reports of people giving away account info to those who can complete it for money, that’s really sad.) Until now I’ve had nothing but praise for Guildwars 2… I’ve told all my friend gamers and family gamers to try it. Now I’m going to tell them to hold off, the designers make events just like every other pay to win video game, way too hard for too many people so a few elite people can have an ego boost. This game was supposed to be about helping your neighbor, hence the ability to heal anyone unlimited amounts of time. This puzzle has fallen so far from that tree it belongs in the recycle bin. I will admit it is beautifully designed, and looks amazing, it is visually stunning. However, the good looks and the loot are hardly worth the amount of time the average gamer is required to spend to complete it, if they ever complete it. It’s already a limited event, why limit it to 5% of the game population as a whole. Good job developers, you have officially tarnished my view (a once dedicated fan) of you, and judging by the size of this forum, I’m not the only one. I will reflect this in the amount of money I spend on Gems, as will my guild. You just lost money; I hope the 5%-10% ego boost is worth it. I don’t need to pay for something I can’t complete and neither does my guild. Be glad you don’t charge a monthly fee, or I wouldn’t be playing anymore.

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Posted by: Hexyn.8462

Hexyn.8462

Clock tower is the only thing besides game world detail that I can praise Anet for. Catering to 0 attention span and spoon feeding 10 year olds on every single blasted step isn’t the way you make history. Ever wondered why everyone loved vanilla WoW… even though it was buggy even though some classes weren’t even finished when it went live… even when all the filler quests were 1. fetch x of y from z and then bring it back. and 2. kill x y times and report back. It wasn’t those parts… it was the fact that game had content that was reserved for the ones that were willing to get 40 people to work as a team. it was that carrot that was always there luring people. its a fact that most team content was fun and required some ability to work as a team… no naxx didn’t require “m@d sk1llz” it required patience. I was full time college student with 3 hours of travel 1 way… and I still managed. And in the end you were rewarded for that work. I could walk into av and faceroll entire raid by myself. To get there I had to deal with 4 hours of sleep for 5 days a week. was it a good idea… no. did i enjoy every last second of it… hell yeah.
This xbox generation is so kitten used to getting spoon fed same crap over and over and over again and you still want moar. I’m baffled how some garbage like “modern” warfare #91231122321415151 is still called by some “game of the year” seriously? Don’t you have like 20-50 reskins of same shooter with same mechanics as it is?
How about you all relax take a chill pill and actually break a sweat. Try to learn the route and decide on best path. Yes there is actually more then 1 way for quiet a few jumps. Is the reward itself good? Its garbage… you need to cough up on casino if you want something good here. But it was still satisfying to finish clock tower on necromancer that can’t get any speed buffs. And yes I raged like a boss for those first 30 minutes.

Sad.

I’ve never seen so many people base their value and self worth on something entirely fake as many do on their “accomplishments” within a pixelated fantasy world. Comments which talk about it like it’s their responsibility or a “job” rather than a frivolous piece of entertainment…a game. It’s mind boggling. Talking about the participation in the game as “making history”, “break a sweat” as an example. WoW and every game like it (including this one) will be a cloudy distant memory months after it poofs into nothingness which it is bound to do. At least for those whose lives are built upon the foundations of real life achievements such education, career, family, community altruism, good citizenship, etc. a game, any game of this nature is just not that high on their priority list. Then they get snobbily labeled as “casuals” like it’s a dirty word and a disgrace. The anger and rage expressed by some over the very thought that their little pixelated worlds might undergo change and possibly upset the ever-so-fragile ego they’ve built for themselves upon it threatens them and they lash out calling people names like “10 year olds” and disparaging those from a generation younger or more than themselves simply for having the audacity to view a game as ….something to be done for fun, not to be taken oh-so-seriously….and not place so much importance on the the praise or recognition of others based on being able to win a battle against a cartoon character with their own cartoon character.

“How about you all relax and take a chill pill…”. “Physician, heal thyself” is the quote that comes to my mind in response.

When we get to the point in our hearts and minds where we place so much of our personal validation on the foundation of achievements of cartoon characters in a fantasy land and actually react possessively and protectively of it against any change which would upset that pixelated foundation of self-worth, even if that change means being more inclusive of others in the REAL WORLD and in our real community, society and world one who just want to play a game, then I can only shake my head in sadness for those individuals. They’ve built their house of self worth and sense of accomplishment on pixelated cartoon sand in a non-existent fantasy world doomed to disappear eventually. Then they are left frantically scrambling for the next game in which they can build a false sense of accomplishment at the expense of achieving real accomplishments in the real world.

Heh wow, this is amazing, anyone would think you actually cared about the getting the achievement..
.. oh wait you do?

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Piken Square

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Posted by: GiftoftheMagi.3470

GiftoftheMagi.3470

So…now we have people that have completed it saying the tower was no fun.

After 12 hours over 5 days, I have to walk away from this game and event because…well…I have a job, wife, baby and other projects that require attention. This event has only brought stress and boredom. All the other parts were fine (scanvenger hunt, PvP pumpkin patch, etc)…but this…this was NOT entertaining.

And I wish I could claim it was just this old gamer’s reflexes talking, but polls I am seeing on other sites are starting to tell the tale that this event has NOT endeared ArenaNet to it’s players in general or anyone else.

Personally, I would like to see it stay as hard as it is, but make it a solo instance zone with a 15 second respawn timer if you fail. That alone would likely remove about 60-80% of the complains for this puzzle alone.

In my view, Clock Tower is not fun [Merged]

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Posted by: Roga.3284

Roga.3284

The people complaining:

never beat super mario bros with only 1 life
never played a game you can’t save
never learned that not everyone will succeed in life
never found out that life isn’t fair
never played Fusion Frenzy’s tower game.

The clocktower is fine, in my oppinion it is awesome. I have not beaten it and I am harcore. If I can’t beat it then that is just fine. The game beats me. That is the point of a game.

You beat it, or it beats you. That’s life. Go farm candy corn. It is more on your level of skill.
^
truth

Delvine
Anvil Rock
[Living Sacrifice]

In my view, Clock Tower is not fun [Merged]

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

Personally, I would like to see it stay as hard as it is, but make it a solo instance zone with a 15 second respawn timer if you fail. That alone would likely remove about 60-80% of the complains for this puzzle alone.

Oh you know that is not true. People would still complain just as much.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

Fair point, however referring to your original comment you mention dungeons. There are players who avoid them as they find them too difficult, should they also be awarded with all relative achievements, POI’s and gear without having the skill to complete them?

No they shouldn’t. But I was referring to obtaining exotics, not everything else. There is other options to obtaining exotics. If one option doesn’t work for them, they can pursue a different option that works for them. They don’t have to do the Clock Tower just to get an exotic item. There is many other ways of obtaining them.

Now if you want the achievement, you have to do the Clock Tower. And rightfully so. There is just no other way around that, and there shouldn’t be either. But then again, it is an achievement. It offers no benefit and nothing special. It is a personal accomplishment. And that can’t be earned through different means.

But again, if you just want the exotic at the end, there is other options for you to get an exotic.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

In my view, Clock Tower is not fun [Merged]

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Posted by: Tongatron.6928

Tongatron.6928

I feel sorry for you... I feel sorry for how you do not get to enjoy this puzzle like every other players. I play an Asura (not a big size Asura) jumping with many other Norns and Charrs (Medium to Maximum size). The first 30min - 50min was an observation of the puzzle. After knowing where I need to jump to and what to do at a certain point, I can go through the puzzle without even having to stop once. I do not understand why player keep complaining about why this is a hard puzzle. I found that this is one of the easiest and funnest puzzle I have ever run. For example, the Dark Room puzzle in EB. With just the torch lighting where I stand so I would know where I am at, I can run through the whole puzzle from memories without even having to use any action skills.

In my view, Clock Tower is not fun [Merged]

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Posted by: cipher.7438

cipher.7438

As others love to complain about others here, let me clear the air again from a Clock Tower hater: I completed it. Multiple times. The puzzle is fun. The Arenanet implementation with scads of people blocking view coupled with the poor camera auto zoom crap is NOT fun. Clock Tower is still fail.

cipher
Hammerfist Clan: http://www.hammerfistclan.com

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Posted by: Tamlen.8017

Tamlen.8017

I have poor reflexes, arthritis, joint pain, and likely carpal tunnel among many other issues. I did the puzzle. It was easy. Point is- stop whining.