Keep Clock Tower internally as camera test

Keep Clock Tower internally as camera test

in Halloween Event

Posted by: Redundancy.7325

Redundancy.7325

This jump puzzle highlights some particularly egregious snapping and popping that can happen with the Asura camera. Seriously, it doesn’t need to snap zoom into my head because there’s a pixel of collision in the way.

Please, when you’ve got time for somebody to look at the less than stellar Asura camera, use this puzzle as a test for fixing it.

On a related note, why would you provide a horizontal camera offset option but no vertical offset?