Mad King Clock Tower Needs to be tweaked!

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Before I get reverse psychology smart-butt replies as to why “some” of the population had fun with the jumping puzzle and found it to be an aspiring achievement; I am going to direct at staff my two cents.

First, the green acid is way too fast. So either create a small patch nerf where it slows down the dungeon rate so that more casual people can achieve this jumping puzzle, or remove the timer. Either/or something must be done here because a lot of failures = a lot of failures.

Second, this puzzle is not fun. I’ve been playing for more than 9 hours straight, and with my graphics settings on low, I just do not have the patience to continue to fail and fail and fail again. There is no practice setting in this event, because of the first issue I mentioned above. Now most of you are going to feel defensive and yell out, “WELL I DID IT SO SHOVE IT” and that isn’t quite fair to others. Are you saying that because 1-3 players out of their 10-15 group made it to the top, picked up their slippers/rewards and bragged it and then returned only to farm more items, have the right to force the “fun” from everyone else and limit entry to others making it an elitist farming puzzle? If you were going to do that, then why didn’t you make it a gem-only event?

Till this hour, people in game are screaming their minds off not completing the event after trying again and again and again and again and so on. So tell me, does staff still think it’s an individual issue?

I read somewhere in the forums that the puzzle was taken off as an achievement, but see here, I spent MORE THAN NINE HOURS, and I’m not the only one, and I haven’t received my slippers, so why should I quit trying to do an event that was DESIGNED to be fun for the public? Are you all trying to change the meaning of fun and shoot an arrow to the knee to everyone regardless of their build because, oh yes, your settings were better designed to handle the puzzle?

My character is a lvl 80 Engineer Asuran. I have a rough time making 180 degree turns after the pink clogs while a bunch of norn, human, and charr characters (especially tall created ones) are in the same instance. It’s even more challenging having the acid rapidly catch up to you, and then of course, lovely orrian hands trying to pull you within the gears.

Quite honestly, I’m disappointed in this event. I was looking forward to achieving this jumping puzzle the first couple of hours, but after wanting to destroy my keyboard and monitor after frustrated fail after fail, makes me rethink if I should continue playing or just stop playing and switch to a better title that encourages “fun” to ALL players and not just a small elite few.

I’ve studied the youtube walkthrough. I know the route, I am not dumb here. I paid 165.00 USD for the collectors edition. I’m a veteran through and through, and beat most of this game. I don’t agree with whoever designed the puzzle to make it the hardest fragment of the entire game (even harder than Zhaitan). I think it was a mistake to ignore the casual and disabled population (including age reaction times), and honestly, it is a shame to all developers for not foreseeing that this puzzle would pose a problem to race and height of such race. (Asura vs Norn/Human/Charr).

Guild Master – Engineer Bear of Teddy Bears [PAWS].
Come join us in our FA Bear Invasion!
http://toygamers.forumotion.com

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Xiss.9307

Xiss.9307

The best I did was reach the 2 beams and that’s it. I tried for like 1 hour with many players in same instance most of them 4 times higher than my small Asura.
I don’t really like the jumping puzzles in general because if I wanted platform game I would choose Super Mario, but since this was for the Halloween event I thought – “lets try make this..”
But after 1 hour of trying I decided to stop and don’t even try more, I fear that I might destroy my keyboard, and monitor, I’m without gold to buy new ones.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Jaxichael.2590

Jaxichael.2590

I will admit I was frustrated while doing it. But after a good 2 hours I finally hit the end and like other people have said in other threads – It felt like an achievement. I felt good about finally finishing it.

So I can totally sympathize with your frustration, but not every acheivement in the game is going to be a walk in the park (Or a walk in the mad realm… heh heh).

Jaxichael, Sylvari Engineer of the Night Cycle

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Swifter.6451

Swifter.6451

Why do you assume It’s casuals who aren’t able to do the puzzle? The casuals in my party did it faster than me. Why are you so mad at it? Is it the only thing to do ingame? Do you want all content to be like the Zhaitan fight? Pressing 2 until you die of boredom.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: brickforlife.1364

brickforlife.1364

You were probably the cause of other people failing it. You are the cause of the rage.

Do it on a minimum height asura with at least 5 charr/norn on max width and height settings and I will believe you.

Join
[BEAR] www.gw2bear.com
[DATE] www.tyriadating.com

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Scythe.3024

Scythe.3024

What does being casual have to do with not being able to complete a solo, available-to-all-people short puzzle?

Seriously. People want to remove all the challenge from games these days. Get better or move on.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Achilles.6870

Achilles.6870

I agree, this needs to be fixed up asap, a reduction in the mist time would go a long way

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Vim.7318

Vim.7318

It would be a lot easier if fat kitten norn and char weren’t around or if the camera didn’t go crazy on smaller height models. If my camera was as stable as the guy in that video it wouldn’t be half as bad, it just goes nuts whenever some fat character sticks its kitten in your face.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: CHOAM.7852

CHOAM.7852

They only need to fix things that are actual bugs, like the camera thing I keep hearing about (I haven’t experienced it). I think the timing’s okay, but of course, I will appear bias (or may actually be bias) because I did complete the puzzle.

I can’t tell you how to play, but I would have decided something is not fun and stopped in less than 9 hours.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Scythe.3024

Scythe.3024

Here’s the logic of the complainers asking for to be easier:

“Hey, I don’t have the endurance or skill to compete in the Olympics so you should make the events easier so everyone can do them.”

No, sorry, that’s not how the world works when it comes to challenges and accomplishments, people.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Engris.4098

Engris.4098

This is what ruined WoW…people complaining about how its too hard or too easy for the casuals or hardcores and wanting difficulty change which would make the other group mad, back and forth and back and forth…I spent 4.5 hours on this puzzle, do I think it should be made easier? No, not at all. It’s things like these that make you really appreciate the time put into this game, and it makes the reward mean something. I don’t know if anyone else saw it, but the creator of the puzzle, Josh Foreman, commented on a Youtube video, “Dang, great job. I built this map and I was thinking maybe 5% of people would make it to the top. Did not expect success vids within a couple hours! ?” This makes me proud knowing I completed a puzzle that even the creator thought was very difficult.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: CHOAM.7852

CHOAM.7852

This is what ruined WoW…people complaining about how its too hard or too easy for the casuals or hardcores and wanting difficulty change which would make the other group mad, back and forth and back and forth…I spent 4.5 hours on this puzzle, do I think it should be made easier? No, not at all. It’s things like these that make you really appreciate the time put into this game, and it makes the reward mean something. I don’t know if anyone else saw it, but the creator of the puzzle, Josh Foreman, commented on a Youtube video, “Dang, great job. I built this map and I was thinking maybe 5% of people would make it to the top. Did not expect success vids within a couple hours! ?” This makes me proud knowing I completed a puzzle that even the creator thought was very difficult.

I was wondering that “5%” came from… got a link?

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Kaderin.7584

Kaderin.7584

If they made 2 different difficulties with the easier one giving away lesser reward then yeah I would agree, but you are basically asking for a nerf to “simplify” it for everyone?
Well those of us who did it wont find it fun either, the puzzle is far from impossible and I surely hope that anet doesn’t simplify things just because of reasons like yours, the fact you couldnt do it doesnt mean others cant, not giving up and trying until success is part of the fun, the game should be about skill and improving upon it and not to nerf at the first sign of “difficulty”

The fact it was challenging and finally completing it is a priceless feeling that topped anything I have done in the game so far, so I hope in the future anet has more of these puzzles and maybe a separate difficulty for people who cant do it, they can always try the harder version later

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Achilles.6870

Achilles.6870

I don’t think the overall difficulty of the puzzle itself needs to be lowered, the mists need to simply be reworked so that they dont chronically submerge a handful of jumping blocks. I have never seen these blocks not submerged after doing this puzzle for almost 5 hours now.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Engris.4098

Engris.4098

This is what ruined WoW…people complaining about how its too hard or too easy for the casuals or hardcores and wanting difficulty change which would make the other group mad, back and forth and back and forth…I spent 4.5 hours on this puzzle, do I think it should be made easier? No, not at all. It’s things like these that make you really appreciate the time put into this game, and it makes the reward mean something. I don’t know if anyone else saw it, but the creator of the puzzle, Josh Foreman, commented on a Youtube video, “Dang, great job. I built this map and I was thinking maybe 5% of people would make it to the top. Did not expect success vids within a couple hours! ?” This makes me proud knowing I completed a puzzle that even the creator thought was very difficult.

I was wondering that “5%” came from… got a link?

Josh’s comment is a bit buried, 20th from the bottom I think. He also has many other comments on the video.

Josh, if you read this, I’d like to say I think its absolutely awesome that you are out in the community like that, talking to people about your work on places other than guild wars sites. Also, I cannot wait to see what you come up with for the next holiday jumping puzzle.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Achilles.6870

Achilles.6870

People seem to be confusing difficulty with tediousness. I’m fine with a difficult jp where you have to revise the way you do things and be efficient to complete it. I’m not ok with a tedious jp where you essentially have to get lucky and/or have boosters to complete it.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Static.9841

Static.9841

Scythe.3024

Here’s the logic of the complainers asking for to be easier:

“Hey, I don’t have the endurance or skill to compete in the Olympics so you should make the events easier so everyone can do them.”

No, sorry, that’s not how the world works when it comes to challenges and accomplishments, people.

Except this isn’t the Olympics you idiot, this is a free-for-all puzzle that should be completable by the more casual crowd, way to act like one of the elitist jokes aforemention just because you completed a freaking puzzle.

[Zeus] Guild ~ Desolation. Not some silly muffin thing, stop stalking me Dhiania!

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Momo.9230

Momo.9230

http://www.reddit.com/r/Guildwars2/comments/1256vc/mad_kings_clock_tower_jumping_puzzle_video_guide/

Very helpful tips provided. And watch the video as many times as you need to. Get a clear jist of the key tricky areas and the path you need to follow. It’s actually quite straightforward once you get past the halfway mark. Most of the tricky areas would have passed by then and so would have most other players (No more clutter!).

Completed it in under half an hour thanks to the guide and video.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: CHOAM.7852

CHOAM.7852

I’m not ok with a tedious jp where you essentially have to get lucky and/or have boosters to complete it.

There’s no luck factor from the game side (unless you refer to the likelihood of experiencing a legitimate bug with cameras or something similar)

There’re many people who claim to have completed it without boosters, myself included.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Sdric.8526

Sdric.8526

It is fine as it is.

sPvPers against gear-grind.
Ascended Gear-progression disables WvW for us.
Stop it now!

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Shadamehr.1284

Shadamehr.1284

I don’t want it made any easier, the part I find terrible about it at the moment is that there’s far too many people doing it, making it hard to see whats coming up or the edges of platforms. Would have been fantastic if you were there by yourself. I’ll wait till later in the event when hopefully it’ll be quieter and a lot of people would have done it by then.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Engris.4098

Engris.4098

People seem to be confusing difficulty with tediousness. I’m fine with a difficult jp where you have to revise the way you do things and be efficient to complete it. I’m not ok with a tedious jp where you essentially have to get lucky and/or have boosters to complete it.

Meaning this puzzle was fine for you then? Not once did I feel like I ‘got lucky’, nor did I use any boost of any sort. Its not, “Oh the green mist rose up too fast, I’m unlucky” It’s, “The green mist rose up before I got there, because I didn’t react and move efficiently enough at the beginning.” There is no luck in this, its whether or not you can react well.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Hughs.6549

Hughs.6549

Achilles.6870

People seem to be confusing difficulty with tediousness. I’m fine with a difficult jp where you have to revise the way you do things and be efficient to complete it. I’m not ok with a tedious jp where you essentially have to get lucky and/or have boosters to complete it.

I had no speedboost and didn’t need any luck to complete it. 9 hours trying is insane, i tried maybe half an hour.. not more and i’m no “video games god”.

The only problems are :
1. Norns & charrs, can’t see anything because of them
2. Bad graphic card would make it hard, surely.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: CHOAM.7852

CHOAM.7852

Scythe.3024

Here’s the logic of the complainers asking for to be easier:

“Hey, I don’t have the endurance or skill to compete in the Olympics so you should make the events easier so everyone can do them.”

No, sorry, that’s not how the world works when it comes to challenges and accomplishments, people.

Except this isn’t the Olympics you idiot, this is a free-for-all puzzle that should be completable by the more casual crowd, way to act like one of the elitist jokes aforemention just because you completed a freaking puzzle.

If by casual, you mean majority, and if the 5% comment was the guide in designing the puzzle, then there would be a contradiction.

Maybe it wasn’t meant to be completed by the majority; I am not in a position to say.

Maybe your “casual” doesn’t mean majority, I don’t know what “casual” means… casual in GW2? All MMO? All gaming? Jumping puzzles?

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Sera.6539

Sera.6539

I would say that a slight adjustment in the mist time would be nice. I’ve already finished it twice (didn’t feel like doing it more on other alts), but I know some people who are pretty laggy net connection wise. Their lag means they can’t do it at all, at least without 10x the difficulty.

Gelda Nebilim – Nagare [NGE] – Crystal Desert
http://youtube.com/user/Royblazer

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Kudos to the ones that completed the puzzle! It took me 11 straight hours before I could complete it on my own, and with that said, not all gamer’s skill are measured the same way.

The challenge was there, however like the designer pointed out himself, that “the creator thought it was very difficult” himself. The success rate is so low, that it lowers whatever morale the server has from the aftermaths of WvWvW in their world, and so it creates a non friendly atmosphere for all casual gamers that were looking into something to relax and have fun.

Common bugs like “camera displacement” and race/character sizes need to be taken into account for tweaking. Until they are tweaked, I’m never going to redo that dungeon with another race/char because honestly don’t see any point to it, considering I did it on the smallest thinnest Asuran there is available which blows half of those who completed it on taller race-based characters.

That is a fail logic Scythe, there is a difference between minority groups whining over something that has a high success rate, and a large casual group complaining over failure in mechanics. “If a participant says I don’t have the endurance or skill to compete in the Olympics, can you tone it down? Staff will literally just place that participant in a lower junior league/ or set of challenge that matches that participant’s level.” Don’t tell me there isn’t a such thing, because that is why we have disabled Olympics in the world. Don’t know what that is? Google it!

Back on topic though, Engris, you will probably shift that mindset after reading this post. Just because you spent 4.5 hours, someone else (like me) spent 11 hours. There will be someone who has failed and has been there all the way near the end of the event, I assure you. So we come to the point of interest which basically suggests a puzzle/event/whatever given to the public needs to be flexibly aware of the success rate it comes with, and deliver more tweaked versions should that success rate be absolutely absurd taking more than 7 hours.

No dungeon in the game, nor boss in both gw1/gw2 forces 7 hours on you to conquer it.

Guild Master – Engineer Bear of Teddy Bears [PAWS].
Come join us in our FA Bear Invasion!
http://toygamers.forumotion.com

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Achilles.6870

Achilles.6870

In addition the expected time investment for this puzzle is insane for a single haloween event. Anywhere from 2-9 hrs for one puzzle.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: midnight tea.3681

midnight tea.3681

No dungeon in the game, nor boss in both gw1/gw2 forces 7 hours on you to conquer it.

I generally agree with you, but I wanted to say “Temple of the Intolerable” and “Battle for Lion’s Arch” both took me around that long to solo.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Hughs.6549

Hughs.6549

Paranormal Bear.2539

It took me 11 straight hours before I could complete it on my own

Honestly, you’re really bad (no offense.) You’re the only one to blame… I didn’t see any bugs/bad mechanics, the camera is awful YEAH but it’s the camera, not the puzzle.

(edited by Moderator)

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Beyreva.8769

Beyreva.8769

8h trying to complete that freaking jumping puzzle. I just couldn’t make it fast enough to jump down before the green ooze(or that ever the kitten it is) reached that height. I kept getting stuck into those cogwheels and at that piece of wall right before the stairs that lead to the double bars.
Not to mention the camera that kept zooming in on the floor at those rocks at the start(where the wall gets blasted to create more platforms) and at the piece of wall mentioned earlier. I find the ooze to be so fast that even the slightest error leads to failure.
I started on my asura, couldn’t see a thing with the whole crowd of tall characters(including humans) covering my character. Then I tried on my human, again couldn’t see a thing due to tall characters. Finally I ended on my max size charr with whom I got the best results as I was actually capable of seeing where my character was standing, but this also brought some problems as my charr when not wielding weapons sometimes stops running on all fours and holds his hands backwards while he repetitively hits the ground with his head(sharing my feeling with the situation at hand).
No, i did not found this puzzle fun at all, it is tedious. Chaos Crystal Cavern was fun, very fun as the chain of puzzles from Metrica Province.
I will try again to beat the kitten thing after I get some rest, and buy a new mouse as the one I have got damaged in the process.

Sometimes it’s necessary listening to the silence, it could tell more..

(edited by Beyreva.8769)

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: DemonNinja.1602

DemonNinja.1602

Get over it.
And it doesn’t “force” you to take x hours, you TOOK x hours because you suck at jump puzzles or something. There’s no shame in sucking, but there’s a problem with bringing the whine to the forums about how it should be made easier for people who can’t do it.

Your response was rude. Sure its meant to be hard, but there are somthings that could do to improve. Not everything is perfect. I think ANet would be well off to make this a solo instance, Im sure that one change would see the success rates nearly double, and it would still maintain its challenge.

Try and keep your posts constructive and on topic and not personal. Everyone is entitled to their opinion but being a forum bully or saying someone sucks is just out of line.

Aerilon Starsider
Elementalist Extraordinaire
http://twitch.tv/dustydemonninja

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

@ Hughs, you probably did not see them because you do not know what it is like to use a small Asuran in there. Don’t pester me with your troll remarks.

@ ykyk, I did not “suck” at jumping. I had problems jumping along with NORNS, CHARS, and HUMANS a whole lot taller and wider than me. Thus blocking my line of sight. I had to literally program into my brain the entire path of my witty little hitboxed character for 11 straight hours to successfully reach there.

Oh and I wouldn’t call that puzzle completion SKILL. That is pure luck based on a timed session. So if you don’t have constructive criticism, go brag your “luck” elsewhere while I bump this thread so staff can actually help those who HAVE skill do much better on it!

@ Beyreva; I figured I could do it on a norn, but my main character was an Asura. Since the rewards were soulbound on acquire, I had to do it the absurd way.

Good luck on getting there! My only tip would be to not focus on your character but at the block in front of you. If you do that and ignore your character, as long as you are in the jumping puzzle ticking tock screen, you are safe.

Guild Master – Engineer Bear of Teddy Bears [PAWS].
Come join us in our FA Bear Invasion!
http://toygamers.forumotion.com

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Starhawk.2958

Starhawk.2958

I really didn’t like the aspect of having to do this with others because it can throw you off from time to time. However, after a 6 hour long session of doing this over and over again, I hope they keep it just how it is and the babies don’t get it done. Stop crying and do it, or move on and kitten already.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: ykyk.2740

ykyk.2740

It’s amusing how it’s suddenly become “luck”. I can take my Asura and make it to the end about 1 in 3 tries amidst much bigger characters. Yes, it is incredibly annoying at the start. You have to find ways to make your smaller model characters more obvious (I dyed all my armor pink, or you could wear some sort of dress/robe). You have to adapt because you can barely see your character.

But here’s the deal – IT CAN BE DONE. And once you are past the initial rush of players (once you clear the first jump onto the tiny stone where most people fail), it’s all skill from there. Even at the beginning, there are certain things you can learn to make it easier. For example, that tiny block at chest level that so many complain about can be jumped ON to clear the next platform. Some jumps can be skipped to shave a little timing off. The whole fun of the puzzle is that you pick up on things like that as you go along. You get a sense of PROGRESS as you start reaching further and further into the route before falling. And when you make it, you know you deserved it.

So if you really think this is “all luck”, then I do not retract my statement that you are bad at jumping puzzles. Many others have done it, and they did not do so by crying about it. And if you are bad, then it makes sense that there will be some puzzles that you can’t do. Maybe this is it. Get used to it.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: CHOAM.7852

CHOAM.7852

Asking for an instance option is a legitimate request that I can get behind… everything else that isn’t a bug can stay the same.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: ykyk.2740

ykyk.2740

Asking for an instance option is a legitimate request that I can get behind… everything else that isn’t a bug can stay the same.

I’ll agree with this. I did my runs in a group of 10 or so, but I can see how it can become incredibly frustrating if you had much more than that.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: TommyProvolone.3715

TommyProvolone.3715

Here’s the logic of the complainers asking for to be easier:

“Hey, I don’t have the endurance or skill to compete in the Olympics so you should make the events easier so everyone can do them.”

No, sorry, that’s not how the world works when it comes to challenges and accomplishments, people.

Most people complaining aren’t whining about not being able to make a specific jump. They’re complaining about the camera screw and large player models hiding their character. It’s difficult, but for all the wrong reasons.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Kirrund.2654

Kirrund.2654

People seem to be confusing difficulty with tediousness. I’m fine with a difficult jp where you have to revise the way you do things and be efficient to complete it. I’m not ok with a tedious jp where you essentially have to get lucky and/or have boosters to complete it.

But it’s not tediousness. It’s actual true difficulty. As I continued to run it, I learned better spots to jump, had better control, and generally become more efficient. The first part really pushes your efficiency a lot in order to beat the lower square block before it’s submerged, right before the stairs. After that, you have a small window for breathing room, and then again are pressed for efficiency to beat the submerge.

There is no luck involved.

Kaseira The False [NEWL]
www.teamnewl.com
“NEWL guys are cool guys.” -styx.7294 approved.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

@ Ykyk; It does not matter how many times you redo the jumping puzzle. For the first two parts of the puzzle, you rely on 1) luck that your character does not get pushed by a larger character, and 2) luck that the object you step on is the correct one because the tiny blocks don’t always save you.

I am not arguing that “IT CANNOT BE DONE”, I am arguing that it needs tweaking and requires serious attention. Just like you, I managed to complete the puzzle, granted it it took me ELEVEN hours to complete which was “more” to you, I ended up completing it. However the average gamer that buys this game might not have the patience to manage the conflict in hit boxes and in-game mechanic failures that are present within that puzzle.

There is no such “sense” of progress within that puzzle during the event right now in the game. You can go and ask the community inside the game and only a few will respond that “it is fun” the rest will respond frustrated “stuck” or “low self esteem” comments in there. Even with practice, unless you memorize the route, you could end up falling off or getting pushed off or running out of time over and over and over again.

The only sense of “achievement” for the puzzle at its current state was the relief of not having to destroy my computer because it took absurdly longer than any mmo forces on any player to accomplish. That and the fact that it was over. People who spent over 7 hours on that puzzle, I assure you will never do it again, with any characters. It will be one of those accidents best left forgotten additions to the game.

There is no “many others have done it” or else a lot of individuals would have posted in the following thread. What I see is only “~200” out of the hundred of thousands player base we have in guild wars 2 actually beat the dungeon and post there for bragging rights. If “many others have done it” I would expect a large player base number, but you don’t see one do you? Exactly.
https://forum-en.gw2archive.eu/forum/game/halloween/Post-here-if-you-have-BEAT-the-Tower/first

There will be “some” change, I can assure you that.
When it does get tweaked, you will just have to “Get used to it.”

Guild Master – Engineer Bear of Teddy Bears [PAWS].
Come join us in our FA Bear Invasion!
http://toygamers.forumotion.com

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: CHOAM.7852

CHOAM.7852

I would hazard a guess that most players do not use the forums (or even know they exist).

I would further suggest that most users do not feel a need to brag on the made it thread, even if they do use the forums.

I would actually peg the reaction and feelings people that talked about the puzzle in /m and /s to be about the same positive and negative, with most people not caring or talking about other things.

It’s only a small sampling, of course, and could not be extrapolated to represent “the community”

Also, I am seeing the word “force” again, and I still don’t understand how that applies to one single seasonal puzzle.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: ykyk.2740

ykyk.2740

I don’t know where to begin.
1) You don’t get “pushed” by other players. There’s no collision. What CAN happen is that bigger models obscure your view of your own character. To get around this, you just need to be able to track your character and predict where he/she lands when you get to see the character model. It does come with practice.

2) My experience is that most people in fact have problems doing the front portion fast enough. If they are getting blocked all the time they will simply fail the first few jumps and drop. But they are making it to the stone jump just to be too slow and get engulfed by the acid. That is a problem of practice – the few of us more practiced players were consistently staying ahead of the pack and clearing the time-gated jumps, with a variety of character model types and amidst larger Norn/Char models. You can’t say it’s pure luck if it’s the same few people making it far all the time.

3) I cannot understand your point about having no sense of progress. From the very first run, to say the 50th attempt, surely most people would have gotten better and progressed further. They would have become more consistent, and they would have figured out which routes to take, how to take certain jumps, when to slow down etc. This is learning as you play and what I meant by progress. I don’t know why you brought up the point about the “community” and how you seem to play with a lot of whiners. I guess whiners identify with other whiners more easily.

4) I spent 2 hours to become solid with the route and then did it over 10 times, followed by using other characters. I was running some with some guildies through it and having a good time too. I’m sure others do the same. Just because some people don’t have the right frame of mind to appreciate difficult content doesn’t make the content flawed.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Achilles.6870

Achilles.6870

From what ive read on the forums and heard in game 11h is only a little on the high side, average seems to be 4-6 hrs, I finally completed it after 6.5

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: CHOAM.7852

CHOAM.7852

From what ive read on the forums and heard in game 11h is only a little on the high side, average seems to be 4-6 hrs, I finally completed it after 6.5

I hope you’re wrong; but if you’re right, this makes me feel even better about myself.

Although, “too long” is when it stops being fun, and this could be different for everyone.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

CHAOM; point 1-4 are debatable.

Point 5:

I still don’t understand how that applies to one single seasonal puzzle.

Halloween is a time of celebration. It’s not exclusive to those that put tooth and nail to achieve it. It’s public, and it has a ton of mechanical flaws that require attention.

Guild Master – Engineer Bear of Teddy Bears [PAWS].
Come join us in our FA Bear Invasion!
http://toygamers.forumotion.com

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: TheLaughingMan.4320

TheLaughingMan.4320

Make chars surrounding you translucent when they are right on top of you – problem solved

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Waffler.1257

Waffler.1257

I’m glad the puzzle is as difficult as it is, reminds me of games back in the good old days. OP should go play through Holy Diver, then come back and enjoy the relative ease of this puzzle. Took me about 2 hrs to beat.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: CHOAM.7852

CHOAM.7852

If those points are of debatable validity, then neither of us should use them.

There’re many other activities that celebrate Hallowe’en, the jumping puzzle isn’t required to unlock any of those content. Players could celebrate by choosing to do things that they enjoy, it may be the buggy puzzle, it may not.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Kirrund.2654

Kirrund.2654

CHAOM; point 1-4 are debatable.

Point 5:

I still don’t understand how that applies to one single seasonal puzzle.

Halloween is a time of celebration. It’s not exclusive to those that put tooth and nail to achieve it. It’s public, and it has a ton of mechanical flaws that require attention.

State fairs are supposed to be fun, and open to the public. I should win every game, and always get a prize.

Kaseira The False [NEWL]
www.teamnewl.com
“NEWL guys are cool guys.” -styx.7294 approved.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Aarku.3105

Aarku.3105

So either create a small patch nerf where it slows down the dungeon rate so that more casual people can achieve this jumping puzzle

I’ve been playing for more than 9 hours straight

The tower doesn’t need nerfing for “casuals”, a casual is someone who doesn’t play often.

You played for 9hrs straight, therefore not a casual. :P

The tower may need nerfing for people who aren’t very good at jumping puzzles but don’t lump casuals into that.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I don’t know where to begin.
1) bigger models obscure your view of your own character. To get around this, you just need to be able to track your character and predict where he/she lands when you get to see the character model. It does come with practice.

Predicting/Forecasting is another term for Guessing. Plus good luck doing that in a party of Charr & Norn as an Asuran!

2) You can’t say it’s pure luck if it’s the same few people making it far all the time.

Skill means you can do it at a 95% success rate. Luck comes in when the same individuals missed more than 3x to get to the top of the tower based on mechanical failure.

3) I cannot understand your point about having no sense of progress. I guess whiners identify with other whiners more easily.

Ah I guess those that complete it, brag about it in-game and farm about it would rather keep it the way it is than encourage improvement. Tweaking the puzzle would improve the puzzle, however if your too kitten to adapt, then that says a lot about you.

4) I spent 2 hours to become solid with the route and then did it over 10 times, followed by using other characters. I was running some with some guildies through it and having a good time too. I’m sure others do the same. Just because some people don’t have the right frame of mind to appreciate difficult content doesn’t make the content flawed.

Good for you! Want a cookie? The point is not all gamers are the same, and being as someone who eventually did complete it, I want the devs to provide a much better atmosphere to what I believed was too cruel and absurd to go through. Especially to those players that lack reaction time, or have other personal reasons why they can not make through it.

@ Hughs.6549: but 11HOURS ??? REALLY ? Don’t spread your frustration cuz of your obvious lack of skill or ability to learn and progress.
You people asking for everything to be easy is just making video games worst and worst.

I am guessing you have a reading disability, because I did complete it just like the rest. I am not asking for the puzzle to become “easy”, however I AM asking for the puzzle to raise the success rate by applying NECESSARY tweaks. If your unable to adapt, because the post helps the community out by presenting the obvious problem out, then go do something else! Trolling me just isn’t going to help you defend your case.

Waffler.1257

If your talking about the NES game, I might retake you on that offer.

Guild Master – Engineer Bear of Teddy Bears [PAWS].
Come join us in our FA Bear Invasion!
http://toygamers.forumotion.com