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Posted by: Denelorn.9463

Denelorn.9463

The Durmand Priory is currently investigating an ancient dwarven door recently unearthed in Dredgehaunt Cliffs. I assume this is the dungeon right? Anyone found the door yet?

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Posted by: Nerority.5013

Nerority.5013

Where is this at?

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Posted by: Denelorn.9463

Denelorn.9463

Well that is a copy from the patch notes I found a jumping puzzle in dredgehaunt bottom left of the map behind the vista a cave opened up but there was no door so im still looking for this ancient dwarven door I assume is a new mini dungeon

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Posted by: Tregon.1753

Tregon.1753

I found the door in Grey Road Waypoint, but it close. And i don’t know how to open it.

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Posted by: derekisazombie.2359

derekisazombie.2359

Any better description on where that door is near the WP?

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Posted by: dulfy.1493

dulfy.1493

There is a new mini dungeon/jumping puzzle hybrid called Vexa’s Lab in fireheart rise. Not sure what the dredgehaunt cliffs one is all about

http://dulfy.net/2012/10/23/vexas-lab-jumping-puzzlemini-dungeon-guide/

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Posted by: Maulor.9847

Maulor.9847

It is on the West side of Wyrmblood lake. We’ve been in here a while now and have no clue what to do. Here’s what we know so far:

1. the first room is all dark with skelks that are invulnerable. They do not like light, so if you put torches on the various braziers it will drive them to hide/despawn. (note: you can pick up torches to do this, but it will only last 2mins, so make sure to replenish so you don’t get caught on a ledge with nothing).

2.For us, the Priory member we’re supposed to be helping is dead, we don’t know if this is intentional… but he can’t be rezed.

3. we’ve tried lighting all of the braziers and checking if the chains can be interacted with, but none of them become interactable.

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Posted by: jatobi.1756

jatobi.1756

To get past the first room you have to go get all the chains. One of them is rather tricky to get to.

If the chain has lit torches by it, it’s already activated.

After that, it’s just a boss fight in the next room.

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Posted by: Maulor.9847

Maulor.9847

so our’s must be bugged then. it appears that there are torches next to all of our chains but the skelk is invulnerable no matter what we tried.