“I’ve been thinking about the Charr. I think they can be domesticated.” ~Vekk
(edited by Treize.2081)
I’m extremely happy with my choice to play a human warrior. I have never felt the way I feel now with my older characters Charr Elementalist , Asura Guardian, Norn Warrior, Sylvari Ranger (deleted) and even my first but least developed Human Mesmer. I never been truly immersed, and this is what was preventing me from enjoying the game in its entire form.
There’s something sophisticated and majestic about the human race in Tyria and more specifically the iconic medieval warrior. It reminds me of moments in Britannia (Ultima Online) with my Human Warrior character, my first in a MMORPG. I even have the classical bardic instruments theme from UO in my playlist.
I hope everyone continues to enjoy and discover new things about their characters in the world of Tyria!
See you all in-game!
(edited by Treize.2081)
I think what also helps is that human settlements actually feel like there’s people living there. Somehow, that never happened to me with the other races. Asura have labs, not homes. Sylvari have bushes. Charr have…more like fortresses.
The only races with actual civilians are the humans and norn, and the norn have individual houses. But any human town actually feels like a town.
exactly humans feel like they are the most alive, to me at least. I love exploring human settlements and towns and finding open homes asuran may have labs and slyvari have weird plant hut fern things but you don’t see many bedrooms or beds for that matter I sure they exist somewhere and I’m just missing them but that’s what makes human home feel real they have tables beds chairs and other things like that.
I think what also helps is that human settlements actually feel like there’s people living there. Somehow, that never happened to me with the other races. Asura have labs, not homes. Sylvari have bushes. Charr have…more like fortresses.
The only races with actual civilians are the humans and norn, and the norn have individual houses. But any human town actually feels like a town.
Asura labs are their houses, in a sense. Or their houses are connected/nearby.
Charr have villages, but due to their nature they could easily double as a fort :P.
Sylvari likewise has villages, their houses simply are plants :P.
Norn… don’t really have civilians. It’s rare to see Norn non-combatants. Norn lodges can hold one family to a few, but they mostly all fight :P.
That’s all very nice original poster, but i was under the impression that the human vibe is more like Victorian age or something, not medieval.Which is why a human Warrior looks kinda silly.Warriors are a province of Charr and Norn imo.
Human thief is just perfect.And also mesmer to an extent.
(edited by Caedus.9610)
I think almost all cultures will have some form of warrior in a dangerous place such a Tyria, but it’s still funny how perceptions subtly change from person to person. For me, the humans have a lot of influences of continental european in GW2, which makes sense regarding Krytans I suppose. Victorian era or earlier, yes, for me.
But I also totally agree that some combinations just click so well. To give an example, Norn Guardian. I am not a fan of traditional faith classes in any setting, and guardian always seemed to me to be a sort of paladin on paper. I think I would have a hard time shaking that image as a human character, but as a Norn it feels completely different – it helped me enjoy the class, and I now see it less limiting a class since that.
The same thing goes with my human Necro. I tried sylvari first, and while I love them… no, it just didn’t work near as well in feel for me.
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