Has anyone considered...
that humans being skinny is part of the lore? I mean, it is a fantasy rpg and they never said that humans were the same as us. Lol I dunno. Nothing to get stressed about.
Or it’s a more ‘medival’ setting which involved lots more physical activity, meaning more people are ‘fit’ compared to modern day.
And all player characters do a lot of physical activity, so they’d be at least somewhat fit/athletic and not fat.
All players do lot of physical activity? All those AFK:ers during worldboss events. Those that wait at final boss place when still 30min preevents to do. And when boss spawns just press 1 to activate autoattack. Hmm…
But also, I guess alot of armor would need some changes (including more work for Anet) if fat bodybuild was introduced.
Good luck and may the six watch over you
Game mechanics and player behavior is not what I’m talking about. I’m talking LORE-WISE.
The characters we play are hiking, jumping, and swimming most everywhere. We are fighting a lot, and even the casters can kinda get physical in their attacks. Realistically, they wouldn’t get fat living the standard adventurer life-style because they wouldn’t eat huge amounts, and would have enough physical activity to keep fit.
That would be great if games reacted to AFKers and gankers by making them gain wait over time due to lack of physical activity! Hahaha…on the flip side, my characters legs would be Chun Li sized thanks to my running everywhere so….yeah maybe not the best :P
Would be cool if gameplay influenced on the body of the characters. Or is it?
Good luck and may the six watch over you
The characters we play are hiking, jumping, and swimming most everywhere. We are fighting a lot, and even the casters can kinda get physical in their attacks. Realistically, they wouldn’t get fat living the standard adventurer life-style because they wouldn’t eat huge amounts, and would have enough physical activity to keep fit.
This. Even as recently as the 1860s, a slave would consume 4165 calories per day, a free person 3741 calories per day. That’s roughly to double the caloric intake a modern person living in a developed nation needs.
Go further back when there was less mechanization and industrialization, and everything was done by hand, and the caloric intake goes even higher. PBS ran a reality series called Frontier House some years ago. They took a bunch of people in modern people and had them simulate frontier living. Including farming, tending livestock, chopping wood, and harvesting. If I remember right, the men were eating 7000-9000 calories a day, and still losing so much weight that they called in doctors because they were so concerned. The doctors declared them to be healthy and very fit. (The women had it rough too – all the household chores which we now have machines do like washing clothes, cleaning dishes, etc. had to be done by hand.)
In Victorian times, being fat was considered attractive. It meant you were rich and had a decadent lifestyle. Everyone else was skinny as a reed.
In Victorian times, being fat was considered attractive. It meant you were rich and had a decadent lifestyle. Everyone else was skinny as a reed.
It wasn’t “fat”, it was merely healthy. When much of the population was emaciated, simply being a healthy weight was attractive. I think people confuse Ruben’s particular fascination with large women with what was widely considered attractive.
Bad@Thief: Kiera Gordon
Sea of Sorrows, a server never before so appropriately named.
Being large/fat also meant you could afford to simply sit around and let others do everything.
Of course sometimes there is still objectification, misportrayal etc in games, but this should really be kept in mind whenever you discuss other worlds. You != somebody from game world X, despite if they’re named after something from our world for familiarity.