Camera.

Camera.

in Queen's Jubilee

Posted by: Neko.9021

Neko.9021

Who’s bright idea was it to put all of these fights in little domes with a close camera?

It’s incredibly unfair. I am dying all the time because I literally can’t SEE due to the closeness of the walls.

It’s just plain unfair. I can deal with the challenges themselves, but especially on Liadri, where you have to kite around the wall, it becomes difficult to see anything due to the walls.

Please fix this. Please. It’s making this difficult in a way that it shouldn’t be.

Camera.

in Queen's Jubilee

Posted by: Lethalvriend.1723

Lethalvriend.1723

I agree that having invisible walls to prevent cheating would have been ALOT better. I played through this as a Charr and that covered a large part of the screen in many cases.

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Posted by: digiowl.9620

digiowl.9620

Or simply do like every other sane game with a third person camera does it, make the offending piece of terrain vanish (or at least transparent). But i guess that would be offensive to the esthetics of the map design…

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Posted by: KingClash.3186

KingClash.3186

Or simply do like every other sane game with a third person camera does it, make the offending piece of terrain vanish (or at least transparent). But i guess that would be offensive to the esthetics of the map design…

Been wanting this for far too long.

Camera.

in Queen's Jubilee

Posted by: Zietlogik.6208

Zietlogik.6208

It’s probably the same person’s bright idea at Anet who thought having a farther zoom and a first person camera would “ruin the immersion” what a joke

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]