Q:
Have any Eles beaten the Wind Caller?
Here’s a vid library of someone who posted a vid how he did it, I defeated her in a similar fashion. (3rd vid down)
/Unfortunately, I wasn’t aware of the necessary gambit for the bonus achievement.. sigh.
/also didn’t see “ele” in the title, my bad. anyways I haven’t tried nor seen anyone else try with one lately either.
http://www.youtube.com/playlist?list=PLqDGj4uoahVUamGWlVuPKYHkWc0UFzp2I
(edited by mXz.4512)
Use your knockdowns whenever you can. Chill and daze are helpful. Armor of Earth is very useful. Stay as close to the edge as you can, you get hit less it seems. I was having a terrible time beating her, but someone told me to stand near the edge and I got it first time I tried that.
I did it on my engineer (with a build with no stunbreaks or stability), but here’s how I would do it on elementalist. Use a x-x-20-x-x build with rock solid and armor of earth at 50% traits. Armor of earth, arcane shield, ice bow utilities. Go for as much damage gear and traits as you feel comfortable with. Tornado elite also.
Open with ice bow #5>4>3>(maybe 2)>drop>deal damage till first tornadoes hit. Keep her knocked down/stunned/dazed as long as possible while dealing damage. When you start needing stability, swap to earth swap to another attunement and use armor of earth, when it’s about to run out, swap back to earth. She should be dead or almost dead by now, if not, use tornado to finish her off, it’s pretty low damage but long duration stability and increases your HP.
I actually found this boss very easy. S/F is probably the safest bet, with the earth 4/5, water 4, and air 5 providing you with survivability and kiting while you spam air 1/2/3 off cooldown. I used 30/30/0/0/10 while grabbing fire 3/5/12, air 6/10/12 and arcane 5. Utility skills were arcane power/arcane blast/armor of earth, and finally me elite was hounds of balthazar.
Before queing up, make sure all attunements and skills are off cd, and start in fire. As soon as you enter, summon the hounds and spam every fire skill. Quickly go to air and use 1 full air 1 channel while using 2/3 during the channel. Hop on earth and use 4/2/3 and then 5. You should have air up again if you crit, so do another air 1 channel while you wait for 2/3 to come off cd and use them again. Now you can either hop to water for the healing and kite/daze (with GoEH, you have a lot of regen) or if you think you can finish, jump to fire again and spam the skills to stack might, then back to air to finish the job.
Now for some of the more specific points. Arcane blast should be used at every opportunity for extra dps, while arcane power could either be used at the beginning for more up front dmg (in air), or in an emergency using it will cause crits for air to recharge again. Armor of earth should only be used once during the battle towards the end when there are millions of tornadoes flying around. It gives you 8s to dps without being afraid of being permaknocked. You SHOULD be able to dodge most of them for the first part (luck doesn’t hurt either) and then pop the armor for the final dps rotations.
Sorry for the wall of text, but I hope it helps.
P.S. I’m pretty sure the same thing can be done for this boss achievement as well
I beat her with my Engineer. Quaffed some Elixir X and got 20 seconds of stability to beat her butt into the floor.
Dakka Warforge- Level 80 Charr Engineer
Xairro – Level 80 Asura Revenant