Q:
Is it an exploit to farm the gauntlet?
They intentionally designed the gambits to reward skill. As long as your gambit combination is not doing something unexpected (i.e. making it easier to beat the opponent rather than more difficult) you aren’t exploiting anything. You are earning your reward and using a portion of that reward to play again.
While I expect them to nerf this, I don’t really think it can be considered an exploit. In this example the boss is working perfectly fine and people are just bursting it down before the heals/adds/other mechanics become a problem, sort of like CoF farming.
As long as you’re not hacking/glitching/cheating you’re not exploiting.
Are you farming Subject 7 by chance?
As long as you’re not hacking/glitching/cheating you’re not exploiting.
Are you farming Subject 7 by chance?
Nope, though my kill time for mine is only a little bit quicker than the warrior’s on Subject 7. Waiting for my cooldown is the main thing limiting me, that and random losers wandering in to my arena and getting killed on whatever. 4 gambits and a fifth token for the fight, I’m doing about 5 fights every 6 minutes assuming no interruptions.
And your statement about “hacking/glitching/cheating” isn’t really accurate, see: snowflake jewelry bans.
That’s the main incident making me hesitant to continue doing this farm. That recipe and salvage was not what Anet made it out to be, and once the market caught on the prices equalized to the point that it was not nearly as profitable anymore. And lots of people were banned for doing something that was right there in the game, right out in the open, no glitching/exploiting needed.
As long as you’re not hacking/glitching/cheating you’re not exploiting.
Are you farming Subject 7 by chance?Nope, though my kill time for mine is only a little bit quicker than the warrior’s on Subject 7. Waiting for my cooldown is the main thing limiting me, that and random losers wandering in to my arena and getting killed on whatever. 4 gambits and a fifth token for the fight, I’m doing about 5 fights every 6 minutes assuming no interruptions.
And your statement about “hacking/glitching/cheating” isn’t really accurate, see: snowflake jewelry bans.
That’s the main incident making me hesitant to continue doing this farm. That recipe and salvage was not what Anet made it out to be, and once the market caught on the prices equalized to the point that it was not nearly as profitable anymore. And lots of people were banned for doing something that was right there in the game, right out in the open, no glitching/exploiting needed.
I can understand your concern, but don’t let Anet force you to play in fear when you find something profitable. The difference in the snowflake thing and farming NPCs that are meant to be challenging is that the snow flake thing could be done over an over with absolutely no risk and was an actual exploit, I remember the discussions about this.
This quote from Gaile Gray shows why that was a bannable exploit.
“Any time you take one thing and can make two, and then four, and then sixteen… ya gotta know that’s just wrong. (I won’t quibble on the odds, but overall, that form of doubling was not outside the realm of possibility.) And to perform that action hundreds and hundreds of times? That’s called “exploitation,” and that’s against the User Agreement, the Rules of Conduct, and all that is holy."
But with what you’re doing there actually is risk of failure and a skill requirement.
The snowflake thing was an exploit because it generated new materials. This is not an exploit because it is simply paying you for the risks you wagered (as designed).
The difference is that they did not intend for salvaging to create profit but they did intend for gambits to create profit.
Yeah, so here’s what’s happening on my gauntlet farm. I take 5 tickets, I load up 4 gambits and fight the guy. I win, making 5 boxes back, which gives more than 15 sprockets and 20 silver back, allowing me to purchase the 5 tickets all over again plus pocket the change as profit. Not to mention every so often getting a lodestone drop.
That’s generating endless returns, provided I can continue to win. I don’t even need the gambits, since one ticket and one win gives you more than 1/5 the purchase price of a pack of 5 tickets. It’s just faster with gambits and essentially effortless once you’re skilled enough to do it right.
I just want a clear response from Anet stating that it will or will not be viewed as an exploit.
The difference is that snowflakes are risk free. You also aren’t making exponential gains and abusing the economy like the snowflake exploit was doing. And it certainly isn’t as easy to do, as you need an optimal dps rotation which take much more effort compared. I can do my runs every minute as the cds are all 60 seconds, but I guarantee you that not every warrior is willing to learn how to do it, instead getting frustrated that subject 7 isn’t dying and opting for Pavilion event farming.
I think the fact that people realize “this doesn’t feel right” and have to ask “is this an exploit” shows why the design of this update needs to raise very, very serious concerns over the current direction of game design at ANet.
If all people care about is loot and shinies, this content is for them. It’s unsustainable content that also risks setting a bar for grindy rewards that may leave many unable to return to the normal game world where rewards for their time and effort will seem insignificant and pointless in comparison.
For those who just feel like this is wrong and chose not to “exploit” the ill conceived design of this patch’s “content”, it just breeds a sense of unfairness that the developers are deciding to go over the top in rewarding such narrowly focused grind, while sending the message that, to them, the game world is dead and those that adventure there should expect to always feel like second class citizens who have to work ten times as hard as Living Story grinders to eek out a sustainable existence.
Others just realize at a gut level that this is not only not right, but detrimental to the health of the game, which really breeds doubts and concerns about the future of a game they’ve grown to love.
While I can understand what you mean, there is still a skill requirement for doing what you are doing. They didn’t ban those people that farm COF p1 continuously.
Also considering getting the new Sigil/Rune recipes requires 200 sprockets and each Superior cost 250 sprockets to craft, I say they intentionally allow a way to farm the materials even though they are permanent.
Just like with the Halloween/Wintersday Jumping Puzzle, if you were good, you could farm them all day long for crafting materials.
This question likely won’t be relevant in a few hours when diminishing returns is added to gauntlet rewards.
Well after refinement and getting my routine down I’m up to a full stack of boxes in about 45 minutes, which returns 25G, less the 9G it took to buy a stack of tickets gives me 16 gold within an hour of running, leaving 10 minutes or so to get up, stretch my legs, grab a snack, etc.
Would really like a dev response to let us know if this will be looked on as a bannable exploit.
Yeah they’re going to ban you for killing things too quickly in the fights they designed to encourage precisely that – and how dare you use gambits to make extra money, that was never supposed to happen! There may even be spanking at this rate!
Seriously though banning people over myopic decisions on their own part would have to be some kind of commercial suicide. If you find that a gambit make it easier to complete, then maybe you’d have something to worry about, or if for one encounter there’s randomly an extra zero on the end of the payout, but it sounds like you’re just doing what you’re supposed to and being better at it than they expected.
Well my best hour yet gave me back 290 Resplendent Watchwork Boxes, less the cost of tickets (4 silver per ticket) that’s ~6 silver per box for roughly 17.4 gold. I did get two charged lodestones this time, which increases my haul quite nicely.
Here’s my routine:
The “risk” taken with those 4 gambits on is essentially nil. The worst thing that can go wrong is if you accidentally try to use Flashing Blade before you’re in range, then you won’t teleport to him and you might end up dropping your wall at the starting point if your muscle memory has taken over. But you can recover from that by using Renewed Focus to walk through the mine. You’ll need to probably pop your other virtues to recover from the Volley in the middle at that point, and then he’ll get off his first teleport. You can use Focus #4 at that point to nullify his Kill Shot, at then Flashing Blade should be off cooldown so you can TP to him again and finish him off.
Of course all that can be avoided if you just walk in range of Flashing Blade and do it correctly to begin with. You can add more damage like the 5% boost consumable or stacks of Bloodlust, but it really doesn’t matter since the limiting factor is the wall/shout cooldown.
(edited by Broadicea.8294)
I’m farming deadeye also and making almost 20g/hour. Intended?
Well my best hour yet gave me back 290 Resplendent Watchwork Boxes, less the cost of tickets (4 silver per ticket) that’s ~6 silver per box for roughly 17.4 gold. I did get two charged lodestones this time, which increases my haul quite nicely.
Here’s my routine:
The “risk” taken with those 4 gambits on is essentially nil. The worst thing that can go wrong is if you accidentally try to use Flashing Blade before you’re in range, then you won’t teleport to him and you might end up dropping your wall at the starting point if your muscle memory has taken over. But you can recover from that by using Renewed Focus to walk through the mine. You’ll need to probably pop your other virtues to recover from the Volley in the middle at that point, and then he’ll get off his first teleport. You can use Focus #4 at that point to nullify his Kill Shot, at then Flashing Blade should be off cooldown so you can TP to him again and finish him off.
Of course all that can be avoided if you just walk in range of Flashing Blade and do it correctly to begin with. You can add more damage like the 5% boost consumable or stacks of Bloodlust, but it really doesn’t matter since the limiting factor is the wall/shout cooldown.
Impressive but still that is in no way an exploit, keep this in mind IF that was an exploit then every single person that played GW1 would of had a ban of some sort because making money in that game was by doing pretty much what you did. (Correct enemy to farm, correct class and build, and correct execution.) Youtube some 55monk, 130 Derv, invincible assassin, SoS farms, ect. ect.
However they may nerf it because of its ease and its (now) publicity.
Same goes for the subject 7 if not now I’d wager next year it’ll be nerfed/made harder.
Well my best hour yet gave me back 290 Resplendent Watchwork Boxes, less the cost of tickets (4 silver per ticket) that’s ~6 silver per box for roughly 17.4 gold. I did get two charged lodestones this time, which increases my haul quite nicely.
Here’s my routine:
The “risk” taken with those 4 gambits on is essentially nil. The worst thing that can go wrong is if you accidentally try to use Flashing Blade before you’re in range, then you won’t teleport to him and you might end up dropping your wall at the starting point if your muscle memory has taken over. But you can recover from that by using Renewed Focus to walk through the mine. You’ll need to probably pop your other virtues to recover from the Volley in the middle at that point, and then he’ll get off his first teleport. You can use Focus #4 at that point to nullify his Kill Shot, at then Flashing Blade should be off cooldown so you can TP to him again and finish him off.
Of course all that can be avoided if you just walk in range of Flashing Blade and do it correctly to begin with. You can add more damage like the 5% boost consumable or stacks of Bloodlust, but it really doesn’t matter since the limiting factor is the wall/shout cooldown.
Nice!
Unfortunately, you should know by now that by posting this, you can be sure it will be nerfed. (It’s a sad state where telling of your farming methods in a forum is akin to a criminal telling of his crimes in a bar.)
Y can guardian reflect abilitys work, but not my engineer ones… :’(