Liadra's Clones; What Damage Type?
The clones are basically unblockable, you can blind them or evade them but thats it. Idk if its a bug or Anet thinks Liadri is too easy but only 1 clone gets zapped when 2 or more walk into a light patch.
Makes picking up the orb almost impossible now with a shadow slowly walking ontop of each orb and rains of AoE, especially since they vanish in seconds even after picked up.
I’m not impressed with this fight, I cant reliably make it to phase 2 despite hours worth of attempts.
Also really ANet? if we die we just get dumped on the railings and pray for a res or pay for a waypoint INSIDE A CITY?
Thanks…
From what I notice with my warr is you can block them with the shield but endure pain (immortality) and doge roll doesn’t work on them. Which are suppose to block all damage dealt. I usually use shield to kill all adds after grouping them up.
Still haven’t finished yet.
From what I notice with my warr is you can block them with the shield but endure pain (immortality) and doge roll doesn’t work on them. Which are suppose to block all damage dealt. I usually use shield to kill all adds after grouping them up.
Still haven’t finished yet.
Endure Pain worked on my Warrior, and dodge roll ALWAYS works for me. If this isn’t a new bug, you’ve got some bad lag or something.
I happened sometime to be left with 1hp instead of instadown. I don’t know how to interpret that :/
@Solar Brink: though hard to pull of, it is possible to zap multiple clones with a single light patch. Seen it happen.
You can block them aswell. Engineer can block also Liadri AoE with both of blocks
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Physical damage. And Endure Pain does work on the clones and AoE. So do blocks, dodges and invulnerabilities.
Weird, that some report successes and failures with Endure Pain on the clones. Dodging works for sure. Not having had problems with that. Any type of evade still works on them.
For me I wasted a few tickets to confirm things, which was indeed weird why the AoEs didn’t down me but the clones did.
@Elidath.5679 – I’ve gotten the 1 hp thing before without Endure pain, random sometimes or just being at full health I guess.
I figured Invuls work since invulnerability is 100x better than Endure Pain. But our class doesn’t have access to invulnerability so, its not really an option for warriors. However, I haven’t tried blocking yet, simply because Dunwell’s killshot via shield blocking/reflecting failed rather horribly, so I didn’t bother.
Endure Pain does not block the clones, tested and confirmed.
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]
Kite them a bit away from it then just dodge trough them, pickup it up and throw. The throw animation is really fast so you have time to run way or dodge again.
Kite them a bit away from it then just dodge trough them, pickup it up and throw. The throw animation is really fast so you have time to run way or dodge again.
Phase 1 for this is easy enough, but when you have Liadra guarded by her clones in phase 2, it can be a bit hard to get around this. Endure pain SHOULD work. Why it doesn’t is beyond me.
Picking up the crystals isn’t the issue. And I don’t think the animation for the picking up or throwing is all that fast. especially is terrible rooting habits.
Clones don’t deal damage, they down you. Endure Pain just prevents damage.
If you have tagged clones before they kill you, you will rally immediately (may need 2 or more clones, haven’t tested).
Clones don’t deal damage, they down you. Endure Pain just prevents damage.
If you have tagged clones before they kill you, you will rally immediately (may need 2 or more clones, haven’t tested).
How is it possible to be left at 1 HP when one hits you on a rare occasion? Invulnerabilities still work and so do blocks. Unlike say the Jade Maw’s final attack in fractals, they do some sort of damage. As even those wouldn’t work if that was the case.
And yes, tagging them or them exploding when your still ‘invulnerable’ for that brief second of going down will also rally you.
They may not appear on the combat log, but I’m sure they do damage.
I have yet to hear anyone else left with low health unless they rallied. I can try today with Rampage and see whether health makes any difference.
I’m not entirely sure but I think you can block or use invulnerability against Diversion from Mesmer so it’s not a new mechanic. But as expected, Endure Pain won’t work.
I have never encountered a situation where direct damage wouldn’t show up on combat log.
If Endure Pain doesn’t work, I probably got confused and was thinking about Deadeye’s killshot (which it does work on).
Interestingly, if you blind the clones and touch them, they’ll “miss” but still blow up and die. How well you can take advantage of this may vary.
I have yet to hear anyone else left with low health unless they rallied. I can try today with Rampage and see whether health makes any difference.
I’m not entirely sure but I think you can block or use invulnerability against Diversion from Mesmer so it’s not a new mechanic. But as expected, Endure Pain won’t work.
I have never encountered a situation where direct damage wouldn’t show up on combat log.
Well, when they hit you, they bring you down to typically 1 HP. Just played another match and was brought down to 500 (although my regen might have bumped it up that high just at the moment.) But the additional oddity is that when they explode and DON’T kill you, they will launch you. Which pretty much kills you anyway.
You may be right with it being a supposed insta-downer but I just don’t understand how one can survive it on the off chance and it not affecting other skills that negate damage of any sort.
Sadly, I would gladly use another class to fight her, if I could. But my warrior is my only 80. I hear thieves, guardians and mesmers have an easier time.
Your build so far has worked the best so far during her encounters, which I am quite thankful for. But its this little issue that nails me every time. =/
If you just want to kill her you can try with Greatsword + Rifle/Longbow. I used that when I did it for one guy because his Warrior didn’t have enough burst. Initial burst with Greatsword took about 50% health away and then I just ran around the arena with Rifle.
For 8-orb you probably need some sustain (no idea about that, stupid bugged Fasts Hands).
To those saying Clones down you, this is false, check your combat logs. Both the Shadow AoE and Clones deal a large amount of damage which is usually too much to survive but once I wakitten for 19k damage while at full health and just barely survived it.
Also Ive repeatedly been killed while Endure pain has been active my combat logs will show 0 damage from Liadri one second then a clone to the face downing me. Ive not been killed by the AoE while using EP though.
I tried to pick up a crystal and clear out some clones by popping EP and got killed, in the next run I intentionally popped EP and walked into a clone. Death. Fun times.
Apparently clones seem to take exactly 100% – 1 of your health. If you are full you are left with 1 health.
Unless they changed something in the recent patch clones do physical damage and are both blockable and survivable through endure pain. If you’re having issues it’s most likely lag, EP/block running out, mistiming it or a combination of those factors.
Unless they changed something in the recent patch clones do physical damage and are both blockable and survivable through endure pain. If you’re having issues it’s most likely lag, EP/block running out, mistiming it or a combination of those factors.
Then they must have changed something. Endure Pain will not protect you from the clones. Only the AoE’s and Liadri’s attacks. Even though it will show a damage indicator upon hit, it isn’t recorded on the combat log and is always either 100% of your health or 1HP left on the rare case of being full.
I have activated it immediately and rushed a clone. I’ve done enough testing to know its useless against them. Blocks work, invulns work and so do evades.
I’ll get it down eventually I suppose, but its a bit of an unfair advantage for some classes.