My concerns about farming

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

“Each day when you finish a unique path for any explorable or story dungeon, you’ll receive a bonus reward for completion—1 to 3 gold… Guaranteed coin rewards that previously dropped from bosses in dungeons have been removed in lieu of these new rewards for dungeon completion” Basically what this amounts to is that you will only make gold from doing the dungeon once, and as CoF is the easiest dungeon, we will likely be rewarded only one gold for the run. Add two and two together, and we can only make one gold from CoF a day (not including sales from drops). This greatly dismantles the profits, and makes farming harder once again. CoF was our last farming sanctuary, but now it too has fallen under the hammer. Please give us a break.

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Posted by: darkace.8925

darkace.8925

It’s a great move. If you don’t think some speed bumps needed to be added to cof p1 farming, then I’m sorry. But it did need to be done.

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Posted by: Lodovicus.1562

Lodovicus.1562

About time too.

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Posted by: Navi.7142

Navi.7142

Now you can start playing the game again. ^^

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

It’s a great move. If you don’t think some speed bumps needed to be added to cof p1 farming, then I’m sorry. But it did need to be done.

Really, where else are we to farm then? They destoryed Orr, and now CoF, there is no available way to make relatively quick income.

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Posted by: Wolfheart.1938

Wolfheart.1938

LOL Navi, I think I’m gonna quote you often

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: Celtus.8456

Celtus.8456

If properly implemented, you will now be able to profit from every dungeon instead of just one, oh the horror.

Josre
Zulu Ox Tactics [zulu]

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

If properly implemented, you will now be able to profit from every dungeon instead of just one, oh the horror.

Only if you want to spend hours doing so. And even then that caps the total you can farm to somewhere around 8-24g per day. And While that’s still a large amount, it would require you to be in dungeons all day.

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Posted by: McSlaughter.1567

McSlaughter.1567

Really, where else are we to farm then? They destoryed Orr, and now CoF, there is no available way to make relatively quick income.

That’s why they included larger dungeon rewards for each completion of a unique path each day. Now instead of mindlessly playing through the same path over and over again to get gold, you will get (incrementally more) gold as you complete multiple paths. It encourages you to go play more content of the game (still dungeons, if you please) rather than just repeatedly doing the easiest/currently highest-yielding path of a single dungeon. You can still farm, but now you just need to farm more than one thing to get better yields. Adapt and diversify.

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Posted by: panzer.6034

panzer.6034

You mean now there will actually be people waiting to group up for dungeons other than CoF p1? How dare you, Anet! rofl

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Posted by: Lokheit.7943

Lokheit.7943

They already said they were going to do this (I think in an interview with Colin).

I think the objective is to make everyone go to all dungeons instead of stiking to path1 (and everytime anyone would ask for “path1” you knew it was for CoF even if other dungeons have a path1 too).

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

I’m not a big farmer myself, I cant stand the repetition, but nor do I have the time to run through Arah and other difficult dungeons once a day.

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

Really, where else are we to farm then? They destoryed Orr, and now CoF, there is no available way to make relatively quick income.

That’s why they included larger dungeon rewards for each completion of a unique path each day. Now instead of mindlessly playing through the same path over and over again to get gold, you will get (incrementally more) gold as you complete multiple paths. It encourages you to go play more content of the game (still dungeons, if you please) rather than just repeatedly doing the easiest/currently highest-yielding path of a single dungeon. You can still farm, but now you just need to farm more than one thing to get better yields. Adapt and diversify.

its not per path, but per dungeon

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Posted by: McSlaughter.1567

McSlaughter.1567

Really, where else are we to farm then? They destoryed Orr, and now CoF, there is no available way to make relatively quick income.

That’s why they included larger dungeon rewards for each completion of a unique path each day. Now instead of mindlessly playing through the same path over and over again to get gold, you will get (incrementally more) gold as you complete multiple paths. It encourages you to go play more content of the game (still dungeons, if you please) rather than just repeatedly doing the easiest/currently highest-yielding path of a single dungeon. You can still farm, but now you just need to farm more than one thing to get better yields. Adapt and diversify.

its not per path, but per dungeon

Uhm, no:

Can you read?

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Posted by: Wolfheart.1938

Wolfheart.1938

It’s per path. Would make no sense otherwise.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: Maliel.8362

Maliel.8362

Where is your god now farmers?!!

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Posted by: panzer.6034

panzer.6034

I’m not a big farmer myself, I cant stand the repetition, but nor do I have the time to run through Arah and other difficult dungeons once a day.

Here’s the thing about people who complain when they remove a farm from the game: the valid point farmers make is that usually when anet removes a farming spot from the game, they do nothing to add any other way to make money. Here, however, they actually added a bunch of alternate ways (i.e. every dungeon path in the game) to make money.

Instead of grinding CoF, now you can spend that time doing a rotation of other dungeons. With some of these paths giving up to 3g (!) guaranteed for one run, i have no doubt farmers will find an optimal rotation of select paths that will give at least as much as CoF farming. The upside is that you will get more people doing a more diverse set of content.

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Posted by: McSlaughter.1567

McSlaughter.1567

Where is your god now farmers?!!

In the Abaddon fractal. Vote Evon!

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Posted by: Lodovicus.1562

Lodovicus.1562

But does this mean all classes apart from Mesmer and Warrior will find themselves unwelcome in every dungeon group instead of just Citadel of Flame path 1?

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Posted by: Korval.3751

Korval.3751

Farming is not destroyed but farming dungeons is. It was never Anet’s intention to turn COFp1 into a farming dungeon. Besides if COFp1 is the only way you make gold you’re not thinking. There are other more easier ways to make gold. COFp1 was just the one that everyone told everyone.

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Posted by: McSlaughter.1567

McSlaughter.1567

But does this mean all classes apart from Mesmer and Warrior will find themselves unwelcome in every dungeon group instead of just Citadel of Flame path 1?

No, because different dungeons call for different strategies and you can’t just blitz through all of them as easily as COF p1.

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Posted by: TriggerSad.2597

TriggerSad.2597

It’s a great move. If you don’t think some speed bumps needed to be added to cof p1 farming, then I’m sorry. But it did need to be done.

Really, where else are we to farm then? They destoryed Orr, and now CoF, there is no available way to make relatively quick income.

I take it you decided to skip over the boost to champion loot then? I mean, there are plenty of places you can go that have events that spawn in a bucket load of champions with the proper amount of scaling. Heck there are even events that just drop one into the world for anyone to take apart for the sweet, sweet, and succulent shinnies they’ll be dropping. Will it be the same as CoF1? Maybe not, but you never know since we don’t have the update available to us. Still, while I guess it’s sad to see a farm go, I’m glad they added what could be a fun farm in its place.

IGN: Despada
Guild: I Can Outtweet A Centaur [TWIT]
Twitter: https://twitter.com/TriggerSad

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Posted by: Korval.3751

Korval.3751

I’m not a big farmer myself, I cant stand the repetition, but nor do I have the time to run through Arah and other difficult dungeons once a day.

Here’s the thing about people who complain when they remove a farm from the game: the valid point farmers make is that usually when anet removes a farming spot from the game, they do nothing to add any other way to make money. Here, however, they actually added a bunch of alternate ways (i.e. every dungeon path in the game) to make money.

Instead of grinding CoF, now you can spend that time doing a rotation of other dungeons. With some of these paths giving up to 3g (!) guaranteed for one run, i have no doubt farmers will find an optimal rotation of select paths that will give at least as much as CoF farming. The upside is that you will get more people doing a more diverse set of content.

Amen! I still have ACp2 and COFp3 to run. But no one wants to run it because they’re too slow or too hard or not farm-y enough. It’ll be nice to actually be able to run all the dungeons.

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Posted by: panzer.6034

panzer.6034

But does this mean all classes apart from Mesmer and Warrior will find themselves unwelcome in every dungeon group instead of just Citadel of Flame path 1?

No, because different dungeons call for different strategies and you can’t just blitz through all of them as easily as COF p1.

Exactly. Sometimes you want a thief to stealth the party or more reflects.

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

Where is your god now farmers?!!

Its interesting that no farmers inter the forum, makes me wonder why i’m arguing this point. Still, I don’t do dungeons everyday, and I certainly wont do them all day, I still believe there should be a cash cow for fast cash. Because we cant all afford to be glued to the game 24/7. Where’s your life now dungeon trolls?

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Posted by: McSlaughter.1567

McSlaughter.1567

Where is your god now farmers?!!

Its interesting that no farmers inter the forum, makes me wonder why i’m arguing this point. Still, I don’t do dungeons everyday, and I certainly wont do them all day, I still believe there should be a cash cow for fast cash. Because we cant all afford to be glued to the game 24/7. Where’s your life now dungeon trolls?

When you turn the game into logging in every day to max out rewards playing a single path of a single dungeon of a massive content-filled game, are you really playing a game anymore? Or just pushing buttons to watch a counter go up every day?

I think some people need to reinvent their definition of a few words in the gaming industry, most importantly “content,” “value,” and “fun.”

Sincerely,
A COF p1 farmer who is glad that COF p1 is dying off.

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Posted by: Lodovicus.1562

Lodovicus.1562

Because we cant all afford to be glued to the game 24/7. Where’s your life now dungeon trolls?

Confused. I thought that is what farming was.

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Posted by: Odin of Ark.4860

Odin of Ark.4860

Its interesting that no farmers inter the forum, makes me wonder why i’m arguing this point. Still, I don’t do dungeons everyday, and I certainly wont do them all day, I still believe there should be a cash cow for fast cash. Because we cant all afford to be glued to the game 24/7. Where’s your life now dungeon trolls?

I believe the troll is in AC dungeon.

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

Because we cant all afford to be glued to the game 24/7. Where’s your life now dungeon trolls?

Confused. I thought that is what farming was.

But I said earlier that I never farm, I just want a dungeon I can go in, maybe 1-3 times a day if I need cash.

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Posted by: McSlaughter.1567

McSlaughter.1567

Because we cant all afford to be glued to the game 24/7. Where’s your life now dungeon trolls?

Confused. I thought that is what farming was.

But I said earlier that I never farm, I just want a dungeon I can go in, maybe 1-3 times a day if I need cash.

If you’re only going in one to three times a day, you will get even more gold in this new system than you did in the old one. Three runs in COF will maybe yield you 4g at the max, if you’re lucky with drops. Gold yield alone is only like 2-3g for three runs (which could take you anywhere from 20 to 30 minutes depending on your group).

Now one run (maybe seven or eight minutes, ten at most?) will yield you about the same in literally a third or so of the time, plus the boss and other champions in the dungeon will have better rewards! I’m sure diminishing returns will apply, but you’ll still be getting at least a gold on your second run I would imagine.

I don’t understand why you’re complaining when this system benefits you and you don’t even realize it.

Addendum: Hell, learn how to farm p2 and you’ll be getting double or triple your gold in the same time you spend every day! Now you can spend even more of your time going out and exploring alternative routes of revenue and income because your same amount of time you spend now will be freed up by not having to spend it all running a single dungeon over and over again.

(edited by McSlaughter.1567)

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Posted by: Fox Soul.4809

Fox Soul.4809

Thanks for kill COF1 FULL ZERK GEAR CHECK OR KICK NO NOOB OR I WILL KILL YOU.
I’m totally tired of do this kitty dungeon.

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Posted by: Korval.3751

Korval.3751

Thanks for kill COF1 FULL ZERK GEAR CHECK OR KICK NO NOOB OR I WILL KILL YOU.
I’m totally tired of do this kitty dungeon.

Your words. They do not make sense.

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Posted by: Lonami.2987

Lonami.2987

At long last. This should have happened months ago.

Awesome and fun stuff like Plinx and fishes were nerfed to death, when those were enjoyable to farm, and the boring CoF was kept in. About time they got their revenge!

Elonian elite specialization ideas: El: Dervish
M: Bladedancer – N: Scourge – En: Occultist – Ra: Swampstalker
T: Sharpshooter – G: Sunspear – Re: Hierophant – W: Corsair

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

I didn’t take everything into consideration when I formed this topic, (in other words i’m an idiot) I abstain from further debate.

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Posted by: McSlaughter.1567

McSlaughter.1567

I didn’t take everything into consideration when I formed this topic, (in other words i’m an idiot) I abstain from further debate.

I’m glad you have seen the error of your ways and I hope that you enjoy your new-found free time in the beautiful world that is Guild Wars 2 now that you have been freed from the horrible shackles that is COF p1.

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Posted by: Gnat.9405

Gnat.9405

Because we cant all afford to be glued to the game 24/7. Where’s your life now dungeon trolls?

Confused. I thought that is what farming was.

But I said earlier that I never farm, I just want a dungeon I can go in, maybe 1-3 times a day if I need cash.

If you’re only going in one to three times a day, you will get even more gold in this new system than you did in the old one. Three runs in COF will maybe yield you 4g at the max, if you’re lucky with drops. Gold yield alone is only like 2-3g for three runs (which could take you anywhere from 20 to 30 minutes depending on your group).

Now one run (maybe seven or eight minutes, ten at most?) will yield you about the same in literally a third or so of the time, plus the boss and other champions in the dungeon will have better rewards! I’m sure diminishing returns will apply, but you’ll still be getting at least a gold on your second run I would imagine.

I don’t understand why you’re complaining when this system benefits you and you don’t even realize it.

Addendum: Hell, learn how to farm p2 and you’ll be getting double or triple your gold in the same time you spend every day! Now you can spend even more of your time going out and exploring alternative routes of revenue and income because your same amount of time you spend now will be freed up by not having to spend it all running a single dungeon over and over again.

You understand that the dungeon path reward is daily

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Posted by: McSlaughter.1567

McSlaughter.1567

You understand that the dungeon path reward is daily

Technically the current reward system is also daily, it just faces diminishing returns every subsequent time you complete it until the daily reset (60 tokens first time, 30 the next, etc.).

I imagine this new system will work similarly to the old one with diminishing gold returns. Even if this is incorrect and you will only get a gold reward for the first completion of a unique path every day, you’re still making a lot more money this way than in the old way for those who simply do maybe two or three runs a day.

Therefore it benefits everyone except those who do nothing but play COF p1 all day, and those people really aren’t “playing” the game anymore.

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Posted by: Uther Deathhand.1570

Uther Deathhand.1570

Where is your god now farmers?!!

Its called the black lion trading company. I mean that is the last place that people can make a lot of money and anet can’t nerf that right?……Right? I don’t really see why people freak out so much about CoF 1 farming but no one thinks about Tp flipping. I guess its because technically TP flipping actually takes money out of the game while CoF puts money in.

Work for a cause, not for applause.
Live life to express, not to impress.
Don’t strive to make your presence noticed, just make your absence felt. ~ unknown

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Posted by: Gnat.9405

Gnat.9405

It was stated that the reward is once daily per path. aside from gold it also rewards some sort of rewards bag, with more loot in it as well. I assume this is Karma, items, etc; some sort of grab bag. Unless the rewards bag is once daily and the gold reward suffers from DR, I think the only way to play dungeons rewardingly will be by not repeating a path at all, all day.

I’m interested to see what this does for the PvE community.

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Posted by: LastShot.4762

LastShot.4762

Any seasoned cof runner should know p2 is just as fast if not faster than p1, so instead of running p1 over and over, just do p1-p2 once a day and get 2~3 gold is total fine on my book(that’s the same if not better than running p1 3~4 times).

My worry is rather now that reward is nerf, it will be harder to find a pug(not just cof, but all easily repeatable dungeon like TA, SE, AC), cause there is no incentive to run the same path second time.

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Posted by: SynfulChaot.3169

SynfulChaot.3169

Where is your god now farmers?!!

Its called the black lion trading company. I mean that is the last place that people can make a lot of money and anet can’t nerf that right?……Right? I don’t really see why people freak out so much about CoF 1 farming but no one thinks about Tp flipping. I guess its because technically TP flipping actually takes money out of the game while CoF puts money in.

Possibly because some of us hate TP flipping and think it should be disallowed. I consider all TP flippers to be unrepentant leeches on the system and you will never be able to convince me otherwise.

Tarnished Coast – Wayfarer’s Accord [Way]
Main: Caeimhe – Sylvari Ranger
Alts: Charr Guardian, Asura Elementalist, Human Thief, Norn Necromancer

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Posted by: darkace.8925

darkace.8925

My worry is rather now that reward is nerf, it will be harder to find a pug(not just cof, but all easily repeatable dungeon like TA, SE, AC), cause there is no incentive to run the same path second time.

There’s an in-game group finder tool in the works, so finding pugs for dungeons will eventually be a much easier process.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

About time, maybe now people will do some other dungeons besides cof.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: SynfulChaot.3169

SynfulChaot.3169

I think the real question is what new farming method is going to replace CoF P1 for maximum gold income by actually playing the game. I am quite curious as to what people think will replace it.

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Posted by: Uther Deathhand.1570

Uther Deathhand.1570

Where is your god now farmers?!!

Its called the black lion trading company. I mean that is the last place that people can make a lot of money and anet can’t nerf that right?……Right? I don’t really see why people freak out so much about CoF 1 farming but no one thinks about Tp flipping. I guess its because technically TP flipping actually takes money out of the game while CoF puts money in.

Possibly because some of us hate TP flipping and think it should be disallowed. I consider all TP flippers to be unrepentant leeches on the system and you will never be able to convince me otherwise.

Yeah as others like yourself have said i dont think the most rewarding thing in the game should require a spreadsheet, and technically you are not even playing the game. The problem is anet can’t change it in anyway with out messing up the whole system. i mean are they going to limit how many trades each person can do each day? Or put a money cap on the number of trades?

Work for a cause, not for applause.
Live life to express, not to impress.
Don’t strive to make your presence noticed, just make your absence felt. ~ unknown

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Posted by: McSlaughter.1567

McSlaughter.1567

Where is your god now farmers?!!

Its called the black lion trading company. I mean that is the last place that people can make a lot of money and anet can’t nerf that right?……Right? I don’t really see why people freak out so much about CoF 1 farming but no one thinks about Tp flipping. I guess its because technically TP flipping actually takes money out of the game while CoF puts money in.

Possibly because some of us hate TP flipping and think it should be disallowed. I consider all TP flippers to be unrepentant leeches on the system and you will never be able to convince me otherwise.

How about the fact that TP flipping in a roundabout way of doing so helps to stabilize the economy because all the money that is put into it also comes out. So instead of the game generating gold (which causes more overall currency to become available, i.e. the value of the currency goes down), players trade gold and the same overall amount of gold remains in the game but it simply trades owners (just like business in the real world!) instead of being generated out of thin air.

Essentially look at it this way: Farming areas in the game for gold is like printing more money. The more money that is printed devalues it in the economy. Trading on the trading post does not generate money, but simply changes where in the game that money is held.

Imagine that participating in the Trading Post on a meta-level is like trading stock or investing, and imagine that that system in of itself is a part of the game to some. Some people truly enjoy gaining money by mathematical analysis and quickly making high-risk decisions, and the fact that such an element as that can exist in this game that is fundamentally about killing baddies is sort of a really cool thing to imagine.

That and the fact that these traders are not in any way devaluing the currency of the game world, other than by taking money from people who have generated that gold. In reality, it’s the farmers who are the true plagues of the system, as they are only serving to make the poor poorer and the rich richer by feeding the system.

Yeah. Think about that. Isn’t economics in video games cool?

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Posted by: Uther Deathhand.1570

Uther Deathhand.1570

I think the real question is what new farming method is going to replace CoF P1 for maximum gold income by actually playing the game. I am quite curious as to what people think will replace it.

I think it will still be dungeons but we will now see groups form calling for CoF 1-2, CoE 1-2-3, maybe HotW whatever and maybe a few arah paths depending on how the gold is distributed with dungeons. ( might be better to do other dungeons for the gold/hour).
There is not really anything in the pve world that i know of that will trump dungeons.

Work for a cause, not for applause.
Live life to express, not to impress.
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Posted by: McSlaughter.1567

McSlaughter.1567

Where is your god now farmers?!!

Its called the black lion trading company. I mean that is the last place that people can make a lot of money and anet can’t nerf that right?……Right? I don’t really see why people freak out so much about CoF 1 farming but no one thinks about Tp flipping. I guess its because technically TP flipping actually takes money out of the game while CoF puts money in.

Possibly because some of us hate TP flipping and think it should be disallowed. I consider all TP flippers to be unrepentant leeches on the system and you will never be able to convince me otherwise.

Yeah as others like yourself have said i dont think the most rewarding thing in the game should require a spreadsheet, and technically you are not even playing the game. The problem is anet can’t change it in anyway with out messing up the whole system. i mean are they going to limit how many trades each person can do each day? Or put a money cap on the number of trades?

Technically you are playing the game! EVE Online is a game about battling ships but the meta-game is all about corporations and financial wealth and alternative ways to gain that wealth and value.

Trading on the trading post in a real, ever-persistent market is just as much a part of the game in a MMO as slaying rats in the forest.

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Posted by: SynfulChaot.3169

SynfulChaot.3169

Possibly because some of us hate TP flipping and think it should be disallowed. I consider all TP flippers to be unrepentant leeches on the system and you will never be able to convince me otherwise.

Yeah as others like yourself have said i dont think the most rewarding thing in the game should require a spreadsheet, and technically you are not even playing the game. The problem is anet can’t change it in anyway with out messing up the whole system. i mean are they going to limit how many trades each person can do each day? Or put a money cap on the number of trades?

They just need to limit types of trades and stuff. Yes, it would require work. More importantly it would require the resident economist, John Smith, to allow it. And he won’t. In fact he promotes the act. Which I find sickening.

Tarnished Coast – Wayfarer’s Accord [Way]
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Posted by: SynfulChaot.3169

SynfulChaot.3169

Possibly because some of us hate TP flipping and think it should be disallowed. I consider all TP flippers to be unrepentant leeches on the system and you will never be able to convince me otherwise.

How about the fact that TP flipping in a roundabout way of doing so helps to stabilize the economy because all the money that is put into it also comes out. So instead of the game generating gold (which causes more overall currency to become available, i.e. the value of the currency goes down), players trade gold and the same overall amount of gold remains in the game but it simply trades owners (just like business in the real world!) instead of being generated out of thin air.

Essentially look at it this way: Farming areas in the game for gold is like printing more money. The more money that is printed devalues it in the economy. Trading on the trading post does not generate money, but simply changes where in the game that money is held.

Imagine that participating in the Trading Post on a meta-level is like trading stock or investing, and imagine that that system in of itself is a part of the game to some. Some people truly enjoy gaining money by mathematical analysis and quickly making high-risk decisions, and the fact that such an element as that can exist in this game that is fundamentally about killing baddies is sort of a really cool thing to imagine.

That and the fact that these traders are not in any way devaluing the currency of the game world, other than by taking money from people who have generated that gold. In reality, it’s the farmers who are the true plagues of the system, as they are only serving to make the poor poorer and the rich richer by feeding the system.

Yeah. Think about that. Isn’t economics in video games cool?

No. It does not stabilize anything. It purely takes money away from people. Without those leeches players would be able to buy things at a lower price and sellers would be able to make more. Instead the leeches buy what the players should be able to then sell them to those players at an increased price. Those leeches simply siphon money out of the system to the detriment of all others. That adds nothing of value and simply steals profit and savings from people who actually want to play the game.

Farmers are not the plagues. They at least provide a service. Getting you the goods that you don’t want to farm for, but that you still need. Flippers provide nothing of value for anyone but themselves. They are pure leeches.

Tarnished Coast – Wayfarer’s Accord [Way]
Main: Caeimhe – Sylvari Ranger
Alts: Charr Guardian, Asura Elementalist, Human Thief, Norn Necromancer