Not a level playing field

Not a level playing field

in Queen's Jubilee

Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

I have a big problem with instant-kill mechanics. Never mind that they’re kind of cheap, I mostly have a problem with how each class is supposed to defend against it. This issue pops up again with Liadri. Now I’m not saying this cannot be done on a necromancer, since every class has 2 dodges. But it’s not exactly a level playing field is it?

Rangers are out of luck, since the AOE spam instantly kills their pet (who can’t dodge obviously). Pets couldn’t dodge back in Molten Facility… and nothing has changed since then. So why still design content like this?

And necromancers don’t have any vigor regeneration, evades, blocks or invulnerability. Surely when you implement a mechanic that makes defense completely redundant, all classes should have equal access to abilities to deal with it?

But I think worst of all, it reinforces this idea that everyone should be walking around in zerker gear, since regardless of defensive stats, the boss is going to one-hit kill you anyway. Is all of this difficult content going to remain focused on nothing but DPS?

I don’t have an issue with a difficult boss. But I DO think it should be equally difficult for all classes. If a boss has a core mechanic, everyone should have equal means to deal with it. Otherwise we might as well all roll a guardian for all high end content.

I don’t like instant kills. I think they are lazy, and not much fun. And it makes the player too reliant on a flawless connection, since even the slightest frame drop or lag can cause an instant wipe. For an online game, I think the content should be designed around the fact that it is online. Having a hundred players zerging into massive hordes of monsters underneath you, while standing in a very large detailed environment, does not improve FPS or connection speed. This would be all fine, if it weren’t for the fact that one second delay means game over.

I don’t think one-hit kills are a clever mechanic. I don’t even think they are a fun mechanic. I do like a challenge, but I think it should be a fair challenge. Fair to all classes.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

Not a level playing field

in Queen's Jubilee

Posted by: TehPwnerer.7215

TehPwnerer.7215

I agree. My main is a condition damage character and I had to switch to a berserker to get any sort of progress in this thing. It appears to be the only way to go and I really hate that design.

Everyone I know (friends or guildies) that beat Liadri did so with Berserker gear because their main gear sets / specs weren’t cutting it. Very unfortunate to see content designed around this mentality that made CoF P1 farming so elitist and wrong.

“No Zerker gear? Get out then.”

Not a level playing field

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Posted by: Fancia.3746

Fancia.3746

Rangers have it very easy on Liadri either way since we’re basicly the king of movement and it’s really movement that is needed on that fight more than dodges and stuff… But the fact that we even HAVE pets, are constantly ignored by the devs for some reason, that much is very true… Several fights puts us at a HUGE disadvantage and in some of them it would even have been better to keep the pet entirely disabled had that been possible…

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Posted by: Avalarion.7542

Avalarion.7542

Did it easily with no zerker gear withing 10 tries on my ele. I usee i a mix of knight/cavalier. I witenessed several necro’s in full rabid gear beating her. So i would just like to say keep trying, it aint as impossible as you say.

Also go for the Hoelbrak buff it acts as vigor. I don’t think it stacks with vigor so with the boff necro’s have infact vigor regen.

(edited by Avalarion.7542)

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Posted by: MauricioCezar.2673

MauricioCezar.2673

Actually, control skills affect bosses. If I’m not wrong, Necros have a ton of those. I’m killing every bosses with comes controls (Daze, knock,chains). It’s a good strategy, and also give you some time to recharge endurance.

Not a level playing field

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

So i would just like to say keep trying, it aint as impossible as you say.

I didn’t say it was impossible. And I don’t think anyone else did either. Did you read the post?

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

Not a level playing field

in Queen's Jubilee

Posted by: ilr.9675

ilr.9675

Another bad update in a long run of bad Updates.

Their Balance team only cares about “Conquest” Mode.
And their PvE team & Dungeon team only cares about RNG boxes & Heavy classes.