Thank you for Queen's Gauntlet

Thank you for Queen's Gauntlet

in Queen's Jubilee

Posted by: Serval.6458

Serval.6458

The combination of multiple previously complained about mechanics with excessive bugs and poor decisions has convinced me the people responsible for making this content do not learn, and that I shouldn’t bother with this game.

A list:

  • Solo activity placed in an area that encourages zerging, resulting in lowered fps for those involved for the sake of immersion. Common sense fail or decided watching others do it was worth this (but then, they could have made it a pvp style instance with spectating and free trait/gear resets.)
  • Plethora of bugs related to mobs not spawning/despawning properly, the floor staying open, two players being sent in at once etc. QA/testing issue.
  • Forcing players into closed spaces amplifies camera issues (worse on larger characters.) People have mentioned this for a long time, yet done regardless.
  • AoE circles difficult to see on floor (Liadri fight, primarily) worsened by the camera being stuck close enough that you can’t zoom out to look for the falling darkness itself. Mentioned significantly during Mai/Horrik fight in AR, yet done regardless.
  • AoE hits larger area than circles/character hitbox seems to lag behind while moving meaning you can be hit after leaving an aoe circle.
  • Random actions out of players’ control effecting outcomes (guy throwing meat directly onto Chomper.)
  • Previously existing bugs remain and continue to hinder content (picking up item/bundle animation does not always trigger, can be interrupted by your auto attack etc. and projectiles being ‘obstructed’ by nothing (could be intentional in the Liadri fight against orbs, but unknown.)

Thank you for Queen's Gauntlet

in Queen's Jubilee

Posted by: Razor.9872

Razor.9872

Well, I can wait. I’ll give A-net 4 years. If they can’t figure it out by then, I’ll admit defeat.

NSPride <3