What is with the spammy knockdowns?
There’s apparently a bug going around that Tremors self-activates on bosses without you choosing the gambit.
That could be the problem.
FEEL THE STRENGTH OF THE EARTH
Vicodium – Ranger (IX) Coldsnap
Got the same bug yesterday, tried the first fight and I could not even get up because soon as I started the arena i was on the ground and could not even get up before he unleashed his heavy attack. Tried it 3 times and heard there was a gambit bug and stopped trying. I will try it again after the fix.
The OP is not talking about the gauntlet guys. Read his post. He’s talking about the champions guarding the balloons.
And I agree OP. The champions have WAY TO MUCH kittenING KD. And if you’re forced to solo one, you spend 90% of the fight on the ground. There isn’t enough kittening stability in the world to remotely help. But, I didn’t expect anything less from Anet. All they know how to do is make mobs KD you and one shot you. It’s the only kittening strategies they know how to implement. So freaking sad.
The OP is not talking about the gauntlet guys. Read his post. He’s talking about the champions guarding the balloons.
And I agree OP. The champions have WAY TO MUCH kittenING KD. And if you’re forced to solo one, you spend 90% of the fight on the ground. There isn’t enough kittening stability in the world to remotely help. But, I didn’t expect anything less from Anet. All they know how to do is make mobs KD you and one shot you. It’s the only kittening strategies they know how to implement. So freaking sad.
Actually, they know “confusion stacking” and “stun-spam” too. The OP has it right: the most annoying thing a developer can do is take away control. When you have no choices to make, no options open to you, then you might as well not be playing the game.
The OP is not talking about the gauntlet guys. Read his post. He’s talking about the champions guarding the balloons.
And I agree OP. The champions have WAY TO MUCH kittenING KD. And if you’re forced to solo one, you spend 90% of the fight on the ground. There isn’t enough kittening stability in the world to remotely help. But, I didn’t expect anything less from Anet. All they know how to do is make mobs KD you and one shot you. It’s the only kittening strategies they know how to implement. So freaking sad.
Actually, they know “confusion stacking” and “stun-spam” too. The OP has it right: the most annoying thing a developer can do is take away control. When you have no choices to make, no options open to you, then you might as well not be playing the game.
There are plenty of stun breakers spread across many professions
Currently playing Heart of Thorns.
The wind chick is the worst for this, if you get touched by a single tornado it is pretty much game over, they just keep tossing you all around the arena until you get downed then it tosses you more till you are completely dead.