An idea: One-Time Event completion

An idea: One-Time Event completion

in The Lost Shores

Posted by: BuckeyeMagic.8496

BuckeyeMagic.8496

The one-time events help create memories for those who participated. Some of these memories are great – tales of several hour-long adventures that culminate in a fanastic reward! Others, however, are tales of woe – adventurers beset by lag and disconnects, ending with a mad dash to a chest that disappears before their very eyes . . . But nonetheless, memories are created.

My idea – take those memories, and recreate them as a one-time fractal! This will no doubt take time to put together, but hear me out. For anyone that participates in a one-time event and cannot receive the rewards (disconnect, lag, chest disappearing), they get mailed an account-bound token (a la the Pact token at the end of your personal story). They take this token to Dessa to be sent back in time to replay the Karka event, and claim the rewards! That way, they still have to “earn” it (mass prizes not sent out through the mail) AND they can enjoy the event mostly lag-free by making it a 5- or 10-man instance, tuned by difficulty, of course. To make it so that token-holders don’t have to run it entirely in a PUG, make it so that a token-holder can create the fractal, but token-holders must also exchange that token at the end to open the chest. If your guild or friends are halfway decent people (and/or have already gotten their rewards), they would still want to help you succeed, and would also get drops, exp, and karma along the way (just not the event chest at the end).

I can’t speak to how Anet tracks completion/participation of these one-time events, but it . . . could . . . work? Maybe? They don’t have to give these tokens to the entire player base, but those that were there and tried, but could not due to technical difficulties. What do you think? This could even be used for future one-time events that have similar participation issues, since the fractals are supposed to be slices of Tyria’s history . . .

Personally, I ran the event a few times, suffering multiple disconnects and was dead to lag a good deal of the time. I didn’t make it to the final leg. I couldn’t even waypoint out! I had to re-log until it put me on an overflow that had an empty field before I could waypoint back to LA.

An idea: One-Time Event completion

in The Lost Shores

Posted by: Arisal.9740

Arisal.9740

I really like this idea. It would be a way to make a raid like dungeon yet not in the typical mmo raid sense. Only thing I would change is remove the events where the ancient karka spawned guys that took 30 minutes to kill (2 times!). This would cut it down from 2.5 hrs to 1.5 on average. Even better they could scale this to be a dynamic size maybe 10-30 people who knows.

If they ever do a raid fractals this would be an awesome place to start.

An idea: One-Time Event completion

in The Lost Shores

Posted by: BuckeyeMagic.8496

BuckeyeMagic.8496

I’m combing the forums to make sure I didn’t jack someone’s idea, and I see others are starting to pass it around, too. NickChabby.8907 just posted in another thread like 3 minutes ago. I hope this gains some traction! It seems like it could have a lot of uses.