I’ve had the opportunity to battle against some very impressive bosses in this game. Whether they be in the fractals or the regular dungeons. Some of these mechanics are interesting and rather fun at times. But my god I think arenanet is taking the pi$$ with how much HP they seem to have. After you establish the correct routine some of these bosses take a while, and some bosses are much quicker. There is no consistency.
That jellyfish has more HP than any other boss I’ve encountered. I’ve had quicker Dragon battles. This is however also an example of a very uninteresting and BORING battle. It takes forever. It’s not hard or interesting or fun. Just LONG. I agree that bosses should be challenging, but I actually found myself dozing off during this battle.
Then there was no comparison when we fought the Svanir boss. He didn’t have as much HP but he was actually fun to fight. Kept you on your toes.
And then comes my friend the Legendary Dredge battle. Interesting, and fun, and also the most difficult I’ve had to fight so far.
After that one we tried the Grall fractal, that boss was so much easier. There is just no comparison between how easy/hard these bosses are. No consistency whatsoever!
Thats my 2 cents! What are your comments on the consistency of boss battles in these dungeons?
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