Final Event Overview and Suggestions

Final Event Overview and Suggestions

in The Lost Shores

Posted by: Ellajid.9504

Ellajid.9504

Yesterday I stayed up pretty late to participate in the final phase of the lost shores event. When it finally started I was already tired. The first few parts of the chain were excruciatingly painful. I mean there was a point in the “help the demo squad install bombs” event where our whole freaking zerg died, except for two people (me and another dude called asky or something). It was at the top of the hive where you fight the half a dozen veteren krakas, 20-39 vetren young ones and a freakin champion that just rendered out of no where. I kited the champion down the hive while he rezzed the rest of our zerg. By the end of the event I was ready to face some epic boss and claim my reward, but no. I had to spawn back to beginning of the map where a new event chain had just started. This one was even more time numbing than the one before it. I mean I enjoyed the parts where you had to throw the tree on top of the boss, and the one where you put the boulders inside the steam vent and the one with the rock slide. But there were two points where you had to fight reinforcements that were just absolutely ridiculous. It literally took ours to get through them, and they were in now way fun. The veterans gave no kill credit, so basically you couldn’t loot them or gain any exp from them, which is quite annoying as they’re actually quite tough to kill (not sure if this is a bug or intended). Forgetting the exp/loot, I thought that at the least all these kraka kills would count towards my monthly progress, but no. Any veteran kill turned out to be a waste of time. All this of course happened in the midst of extreme lags/spikes/render issues. By the time I reached the second reinforcement part I was almost asleep, but tried to keep going. At that point I dced and couldnt log in again (tbh I only tried to log in once, but I was too tired and frustrated to try again). All in all I feel I wasted a lot of time and peace of mind for nothing, which really defeats the purpose of the game and gaming in general.
Points that I’d like to raise now:
1- These long chain events are nice, but they really screw you over if you for any circumstance don’t manage to get to the final one. I mean people who just logged in at the last moment and whacked that stupid ancient a couple of times got their reward, whilst I who spent almost 2.5hours herding the stupid thing to it’s nest like a trained guard dog got nothing. A good work around for this would be to dish out the rewards when completing each part of the chain (maybe in the form of tokens that you later exchange to get to the reward).
2- Having to whack through kraka for hours is not fun. The parts where you had to kill reinforcements was just a bore. It took way to long and gave nothing in return due to lack of kill credit (again not sure whether if it’s a bug or intentional, but in any case it’s horrible).

If you got to here thanks for reading my wall of text. Please leave a comment if you had a similar experience, if not please leave your opinion.

Cheers,

Ellajid [Mesmer X]

Mesmer X – Seafarer’s Rest Pub-Stomper

Final Event Overview and Suggestions

in The Lost Shores

Posted by: SteepledHat.1345

SteepledHat.1345

Instances would have fixed your problem number 1. Would have allowed more than 10% of the game pop to enjoy the event too.

“Failure to remain calm is the sign of a weak mind.”

Final Event Overview and Suggestions

in The Lost Shores

Posted by: Ellajid.9504

Ellajid.9504

Well instances would fix a lot of the lag/culling issues.

Mesmer X – Seafarer’s Rest Pub-Stomper