How should ArenaNet reward disconnects?

How should ArenaNet reward disconnects?

in The Lost Shores

Posted by: Erasculio.2914

Erasculio.2914

We have been told that ArenaNet is going to reward people who didn’t manage to open the end-event chest, be it due to bugs (such as the “falling through solid ground at the last room” bug) or to disconnects at the end of the event.

How do you people think ArenaNet should do that? In other words, what reward do you think ArenaNet should send to those players, and how do you believe they should measure participation? By time spent in the event, by which phase of the event the player was in when he/she disconnected, by how much of the total event (all 3 phases) a player did?

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons