I think its time to step back...
i’m sure the event would run fine on a test server under minimal/average load.
the issue with the event came about when everyone went there on a live server and the load pretty much killed the server for all intents.
but they need to look at what happened here take it as a lesson and really learn from it.
as it is this entire event is finished for most players, myself i’m just not even going to bother with the next ones, simply because there is no way for Anet to do anything that can resolve the issues before the next event.
they can’t install new better hardware and get it up and running for a live game by tomorrow
they can’t change how the entire event structure works by tomorrow either.
they can however not do it again, they now know the limits of their live servers and those were grossly exceeded today so anything they do in the future needs to be live server capacity….half it and were good for an experience worth playing in.
i’m sure the event would run fine on a test server under minimal/average load.
the issue with the event came about when everyone went there on a live server and the load pretty much killed the server for all intents.
but they need to look at what happened here take it as a lesson and really learn from it.
as it is this entire event is finished for most players, myself i’m just not even going to bother with the next ones, simply because there is no way for Anet to do anything that can resolve the issues before the next event.
they can’t install new better hardware and get it up and running for a live game by tomorrow
they can’t change how the entire event structure works by tomorrow either.they can however not do it again, they now know the limits of their live servers and those were grossly exceeded today so anything they do in the future needs to be live server capacity….half it and were good for an experience worth playing in.
It’s never a hardware problem. That’s a big myth.