Kinda quiet on the rewards at higher levels
I imagine it’s largely there to provide higher levels of difficulty to people who wanted harder content just for the sake of challenge. But monsters in the Mists also drop loot, so I imagine that you get bonus MF, essentially, when running through the dungeon on higher difficulties. Who knows how much more common ascended items will be from chests on higher difficulties, too. It’s possible that you can’t even find ascended gear on the easiest level.
Because you don’t have a choice. Every time you beat a fractal group, the difficulty raises by 1 and unless you take on a new member each time who is at level 1 difficulty (which would be an AWESOME move by Arenanet to get people to force that), you will continue to rise. Your difficulty is set by the lowest member of the party so you can either:
Mix up your group with potentially mixed results from not knowing group members
or
Go in with a group your familiar with and have a harder time but with people who you know are good.
Looks like this is the answer to my question.
http://www.mmorpg.com/gamelist.cfm/game/473/feature/6892/Guild-Wars-2-Exploring-the-Fractals.html
Endless Dreamer, there’s a picture in the OP’s link that suggests that you can select any difficulty UP TO the lowest common difficulty reached. Apparently players will be able to farm level 1 if they want. Which kind of confuses me on how the bonus bosses work, but oh well.
But if you read the link that s/he posted afterwards, they seemed completely unaware of this if that is the case. I’m assuming that the bottom limit is set at the lowest in your party and you can’t go lower, which would be interesting.
But then again, we can also wait until the weekend and see which of us is right since we’re both going off of speculation.
Well it sounds like some people will probably spam the level 1 dungeon if they just want to stock up on crystals. But it also sounds like you can get some pretty good loot the further in you go.