Launching event in any city equals huge lag?

Launching event in any city equals huge lag?

in The Lost Shores

Posted by: Threepsie.3248

Threepsie.3248

Hm, I don’t like to troll. I don’t like to complain. I like GW2 a lot.

However, I’m currently a bit baffled about launching an event in a major city. Isn’t it then expected that these districts will be swarmed with people at one specific location, which in turn leads to major lag spikes?? This really isn’t enjoyable.

One moment… I’m now rapidly pressing skill 1 and have to wait after I submit this forum thread to see it executed </exaggeration>. Whoops, I’m dead and didn’t even see that one coming. </sarcasm> q-:

I truly hoped that the large attendances at dragon events would have been a good lesson that it is not a good idea to put that many players in a small area at the same place.

Therefore the question to ANet: for the remainder of the weekend event, please put a lower pop limit on the LA districts (or at least in the few hours of launching the acts, the population will die out after the events repeat)! (-:

Launching event in any city equals huge lag?

in The Lost Shores

Posted by: cpg.7140

cpg.7140

MK wasn’t laggy, at least not cripplingly so, which must have been their reasoning. And that was a weekend. Of course that didn’t include any combat or anything, it was just a cutscene and one persistent change to the area with basically no dynamic content.

All that makes me think this is more than just volume, that there’s actually something broken, but who knows.

Hobwash
[TAS] – The Asuran Squad
Devona’s Rest