Loot/Drops from champion and veteran mobs

Loot/Drops from champion and veteran mobs

in The Lost Shores

Posted by: marzuq.5674

marzuq.5674

The effort put in to defeating a champion or veteran outways the reward received. I was in a group of 4 people and we managed well enough to kill a champion only after everyone dying many times. The drops we all got were of blue quality and really upset everyone. Its not worth the effort of killing the champion for a slap in the face. The veterans never dropped a single item, not even a gray or white quality item. All the items obtained from killing mobs on the island have not led to any type of progression for ascension gear whatsoever, even with 100% magic find. In fact a full set of magic find gear is no better than just eating food with a little magic find on it.
Dungeons are another let down, you spend a lot of effort and silver for repairs only to get blue and green quality items, seldom do you receive yellow quality items and never orange, pink or red. So, unless arena net changes the drop quality vs effort, there is really no reason to run through dungeons, and not worth the gear for the looks cause none of the gear looks spectacular like gear from wow. Nothing really glows or has animation, its all very bland and lacks excitement. I am talking about the vendors in lions arch where you turn in instance currancy for equipment. Also, the grind is rediculous, the reward for the effort is horrible. Lots of work gathering materials for gear in the mystic forge for such a tiny insignificant increase in stats. The red quality weapon is a joke, the stat increase for the weapon is barely better than that of crafted gear.
The game has been enjoyable up to now. I had high hopes for the new content but only to be let down. I ran the random dungeons with a group of people and enjoyed it until we got the chest. The rewards were disgusting, and only 5 currency for one instance. One of the players received a pink item only used in crafting and it was so rare that only one dropped out of 6 different instances being completed.
Arena net better make some changes to the drops or this game will go downhill fast, and by that I mean losing players.

Loot/Drops from champion and veteran mobs

in The Lost Shores

Posted by: marzuq.5674

marzuq.5674

I would like to know what other players think about the lack of drops or reasonable drops for the effort. Killing a champion or veteran should at least drop some kind of progression item. Progression items give the player some sense of accomplishment.

Loot/Drops from champion and veteran mobs

in The Lost Shores

Posted by: JNetRocks.3652

JNetRocks.3652

Well…

They have already increased the drops for better quality gear substantially. I’m not sure how much you play but it is really noticable. You used to run a dungeon and get 60% white quality, 30% blue quality and 10% green quality, with maybe 1 gold drop every 3-4 dungeons (with no magic find gear). Now, with no magic find gear you get 5% white drops, 50% blue drops, 40% green drops, and 5% gold drops.

It’s really quite substantial, especially when you consider they also added money rewards to all the bosses, plus bags that give karma and money.

I do agree that champions should have a higher than average chance of giving good loot, but they can’t exactly give it guaranteed gold quality or it could be exploited pretty bad.

As far as armor appearance that is really personal preference. I think there are quite a few nice looking sets, though I don’t love them all. Some people hated WoW armor, so you will never be able to please everybody with that.

Now, where I really disagree with you is on armor stats. Guild Wars (both the original and GW2) is not about gear treadmills. They have a cap on gear stats so that the game is less about what you are wearing and more about how you are playing. You can spend time trying to get an armor set you think looks nice by running dungeons for dungeon armor, saving up money for cultural sets, or working on your crafting for one of those. Red quality (legendary items) will always be best-in-slot EQUAL to the tier beneath it (Ascended, pink items). This is to prevent people who have gotten a legendary item from having any advantage over players who haven’t. It’s a skin. It’s got wow factor, but it won’t make you hit harder, or faster, or anything like that.

I ran the new dungeon several times yesterday and I do think the money rewards could be increased a bit, but it might as you get into higher difficulty ratings (anyone gotten very far yet who has some input, feel free to chime in!). Personally I got to Difficulty level 4 and got 5-6 gold gear drops, a dozen or two rare crafting materials, and a few cores (easily 2-3 gold worth), as well as 120 tokens.

Overall, I disagree. I think that ANet has already made substantial changes to the loot system and the game is infinitely more rewarding. There could be a little tweaking for Fractals of the Mists and Champions, but the rest is fine.

Loot/Drops from champion and veteran mobs

in The Lost Shores

Posted by: Azelroth.6801

Azelroth.6801

I agree with Jnetrocks. The loot table has been vastly improved (and especially in dungeons)

I haven’t quite noticed the Champs dropping anything of value so far (blue at best – but I’ve only killed about 5 champs since the update and 4 of those champs was just killing the Contender in Orr multiple times) which isn’t a big enough sample to base any opinion off.

I think so far, the rewards are now decent to the point where I’m not going to say anything negative about them anymore. Just keep at it mate and you’ll notice it has vastly improved (moreso in dungeons than open world as far as I can tell).

Azelroth [MoM] – Methods Of Mayhem
Commander @ Tarnished Coast

Loot/Drops from champion and veteran mobs

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Posted by: Leamas.5803

Leamas.5803

Dungeons may be improved, and I can’t complain about normal PvE drops. I’ve only noticed the item drop issue specifically with the Karka. I’ve gotten drops on small karka and other creatures on Lost Shore, all normal and blue, but not a single item from veterans (10+) or champions (3-4)…and for much of it I was running +20% magic find…I only switched to stronger armor when the group got smaller. In regular PvE veterans and champs always drop “something”.

Loot/Drops from champion and veteran mobs

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Posted by: DaKenster.5801

DaKenster.5801

I got a rare killing the champion guarding the chest at the end of the stones puzzle, and a chunk of crab meat from the one near the lair where the final battle will obviously be. Obviously I trashed the rare and kept the delicious crab meat to put all that butter on!

JQ- [VG]

Loot/Drops from champion and veteran mobs

in The Lost Shores

Posted by: striker.3704

striker.3704

Nothing really glows or has animation, its all very bland and lacks excitement. I am talking about the vendors in lions arch where you turn in instance currancy for equipment.

-Ascalonio-an Catacombs weapons
-Twilight arbor weapons
-Cathedral of flames armor and weapons
-Sorrow’s embrace armor and weapons
-Crucible of eternity weapons
-Arah weapons

All of these pieces of gear have either a glow effect or animation. If none of these suits your fancy then you should try to get a different cosmetic weapon skins from the mystic forge or trading post (there are plenty to make). Guild wars has always been a game where the grind is for cosmetic gear, not stats. If you want a specific cosmetic, work for it.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

Loot/Drops from champion and veteran mobs

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Posted by: Kaemrys.5320

Kaemrys.5320

Even the non-veteran mobs on Southsun have veteran level HP and damage if not higher. Arah mobs are listed at level 83-85 but these are supposedly level 80 and hit like 85 vets. The vets hit like champs and the champs hit like legendary mobs. This is on a guardian WITH toughness gear, no glass cannon spec. Something is definitely off with the effort = reward of the new content.