One time events are just fine. But, an idea.

One time events are just fine. But, an idea.

in The Lost Shores

Posted by: OptimistPrime.9283

OptimistPrime.9283

I was away this weekend on a business trip, so I went into this weekend knowing that I wouldn’t get to take part in this event.

So you can imagine my surprise when I got on last night after a 4 hour bus ride to my guild saying “it’s still up!”. So I rush and enjoy it as a go, and when we finally get to the boss, and get him down, it DCs.

You know the sob story.

Here is my idea – KEEP having these events. They’re great. They’re unique to guild wars. But, if I can offer my humble opinion, have it be a huge battle that takes place in three days. Rome wasn’t built in a day, and took even longer to destroy.

There is some unstated fun in taking over a keep and holding it with your guild, and hold it until you win. Why can’t a huge event like this just take a while to complete?

For instance, why not, instead of having a giant event in one day, just prolong the event to have multiple phases on different days until finally ending it in a glorious victory on the last day. If you, for some reason, cannot play on the last day, have tokens that, after enough service has been done in the battle, say you get the final event drop. Have it go from planning phase where you gather materials, and have the final battle on the last day.

However, to keep people interested, have mini drops that continually drop throughout the battle. Like, everyone came for the halloween mask in GW1, but people stayed for the ToT bags. I know I sure did.

Just my say on the topic.

Darkhaven’s giant purple cat thief thing