So the fractals are neat and all but...
Didn’t you hear? They’re trying to make GW2 the new WoW.
Grinding the a new set of dungeons every few months for the highest stat gear.
It certainly explains why the crafting professions are so similar to WoW, but you can’t really out-WoW WoW.
Didn’t you hear? They’re trying to make GW2 the new WoW.
Certainly feels that way.
Too much whining from disgruntled raiders about “no end game”… and sadly, they’re listening to them.
When are people going to figure out there’s a war going on?
Didn’t you hear? They’re trying to make GW2 the new WoW.
Certainly feels that way.
Too much whining from disgruntled raiders about “no end game”… and sadly, they’re listening to them.
Yeah, it was evidenced in Linsey’s blog post about the Ascended gear. In stating that people need “to feel like they’re progressing.”
I feel like the Fractals alone would have been fun to do (if they had sufficient reason to do them). They didn’t need to make Ascended gear a part of it… Just new armor/weapon skins like they’ve done.
Well I don’t mind grinding for stuff at max level but I liked how you had many paths to the same goal before. If you didn’t want to dungeon for exotics, you could WvWvW, or karma, or just buy them with a lot of gold etc.
I get that they feel the full exotic outfit was too easy to get, but I think at least the spirit of the methods that obtain them (i.e just about everything) should apply to this new stuff too. Not just dungeon grinding and nothing else.
Linsey said that EVENTUALLY Ascended gear will be available through various methods. Though, currently, it seems like they’re limited to the dungeon.
Didn’t you hear? They’re trying to make GW2 the new WoW.
Grinding the a new set of dungeons every few months for the highest stat gear.
It certainly explains why the crafting professions are so similar to WoW, but you can’t really out-WoW WoW.
Sigh this crap again… They added a progression dungeon for people who want progression. Know how many other dungeons don’t require progression… Well lets see yeah I guess you only have EVERY OTHER DUNGEON….
Honestly it frustrates me how casual players get mad because they want to play a couple hours a week and be as good as people who play regularly. Lets face it. The game had no end game. You get whatever set of armor you liked the look of and then after that there is NO reason to run a dungeon more than once. Not a single freaking reason unless you really like that dungeon.
Only ascended things in FotM are the rings and backpack, right?
You weren’t gonna get either of those in any other dungeon (neither exotic nor rare).
Didn’t you hear? They’re trying to make GW2 the new WoW.
Grinding the a new set of dungeons every few months for the highest stat gear.
It certainly explains why the crafting professions are so similar to WoW, but you can’t really out-WoW WoW.
Sigh this crap again… They added a progression dungeon for people who want progression. Know how many other dungeons don’t require progression… Well lets see yeah I guess you only have EVERY OTHER DUNGEON….
Honestly it frustrates me how casual players get mad because they want to play a couple hours a week and be as good as people who play regularly. Lets face it. The game had no end game. You get whatever set of armor you liked the look of and then after that there is NO reason to run a dungeon more than once. Not a single freaking reason unless you really like that dungeon.
As someone that actually played WoW, I can say that you can play a few hours a week and be as good as someone that plays it regularly.
You’re limited in how many valor points you can get per day (which are redeemable for the latest gear).
Moreover, you’re limited to going through the Raid bosses once per week.
You couldn’t simply grind Deathwing until you got everything. You had to either be lucky on your rolls or come back each week.
And the Dragon Soul raid (like most of WoW’s dungeons) was at least fun. The fight mechanics aren’t too difficult to get used to.
The primary issue with dungeons in GW2 is that they WERE NOT FUN. The sole purpose to grind them was the gear. They weren’t very interesting… The battles were ridiculous and likewise uninteresting. “Oh, this guy has a billion hit points and one-hits everything. Yeah, that’s cool.”
I can at least say that repeatedly doing WoW’s dungeons for valor points never came across as extremely boring or extremely challenging. It was fun. If dungeons were too difficult, they’d eventually get changes so that everyone could do them. (After other people had farmed them for the gear and such.)
The Fractals is getting closer to this level of fun… But it’s still not there. Some of the mechanics need more tuning to be easier for everyone. I’m not saying the bosses should be easier… Just give an extra second or two before wisps reset in the swamp. Or increase the radius of the lava just slightly for the dredge boss.
It’s all about fine tuning to get everything just right. ArenaNet has not learned how to gain mass appeal, yet. GW2 dungeons are known for being grindy and not fun… So they added another dungeon to grind.
Yeah, Fractals shows that they’ve learned to make dungeons better… but there’s still room for improvement.
Linsey said that EVENTUALLY Ascended gear will be available through various methods. Though, currently, it seems like they’re limited to the dungeon.
It’s just strange there is no timeframe given, i mean do we have to wait until the next set of dungeons go in with 2 new items , at which point the 1st 2 items become available via other means?.
I mean i just don’t get it, resticting a teir of item that is infact a stats increase to one aspect of the game, it’s just so strange. I have no issue if it’s a long haul to get it outside of the dungeon BUT it should at least be available to get without them now.
Currently you can get any stat type via nearly (i actully think every) all aspects of the game, all except the 2 new stat items which have been made dungeon exclusive (at least for now), frankly – it just isnt’t fair to anyone who doesn’t like/do dungeons.
Zarturo: Elemental – Desolation.
(edited by MajorMelchett.6042)
WOW, this topic got derailed almost INSTANTLY to bring a discussion that is occurring ELSEWHERE into it.
To answer the OP, we don’t have a time table, however they have stated that crafting, WvW, and various PvE formats will be given as methods to obtain ascended items.
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”