Amber Fight (Guide)

Amber Fight (Guide)

in The Origins of Madness

Posted by: The Gates Assassin.9827

The Gates Assassin.9827

These are general tips to fight the Amber Wurm in the new boss encounter.

General Idea

The wurm eats players who have the Attractant Buff on them. This buff is obtained by killing a Risen Plague Carrier who has an icon on the mini map. After killing this creature, you stand in the light blue AoE field to get the buff. After getting the buff, you must stack on the arrow in front of the wurm so you can be eaten. Once eaten, grab the harpoon gun from the skeleton and start shooting the valve. You’ll be spit out and you can shoot the wurm.

Specific Tactic

  1. Stack on the commander.
  2. Ignore the first Plague Carrier as it is invulnerable and gets eaten by the wurm.
  3. The second Plague Carrier spawns to the left of the wurm. Destroy it and get the buff from him by standing in the light blue circle. AVOID TAKING DAMAGE. Taking damage can remove the buff.
  4. Stack in front of the wurm. Use AoE healing skills to keep players healthy. When the wurm is about to spin, dodge. If you know the tell, say DODGE in all chat to help the unskilled players.
  5. When eaten by the wurm, you must get the harpoon gun from the skeleton and shoot the Pyloric Valve to escape. Make sure you and all nearby allies are at high health. Use AoE Healing and regen to ensure this. You can use the harpoon gun to shoot the valve infinitely and it is the best damage you have (about 1k damage).
  6. When shot out of the wurm, stun break and charge at the wurm. Avoid any spins it might do and get close to ensure the shot hits. Make sure you have him targeted.

Advanced Strategy

Once players start to understand how to survive and ensure a harpoon hits, you can rotate between two groups of 20 or so. Being spit out puts a debuff called Upset Stomach on you for a minute or so and you will be unable to get the Attractant Buff.

Helpful Hints

  1. Stun breaking the spit allows you to get near the wurm quicker and avoid any spin attacks.
  2. Bring res skills such as Toss Elixir R or Battle Standard. They really help when the group starts to wipe.
  3. While stacked up and waiting for the wurm to eat, AoE heal AND range attack any creatures nearby. If you can immobilize them, that helps as well.
  4. A decent burn takes about 15% of his health out. If your group can get him vulnerable about every minute or so, you will probably beat him. The higher the burn, the fewer times you need to get him vulnerable. After 3 burns, my group got him to 60%.
Main: Raine Avina (Engineer)
Message me any time in game.

Amber Fight (Guide)

in The Origins of Madness

Posted by: Lucretia.8507

Lucretia.8507

Thanks for the info :o will try to explain to people before the fights.

Turnip ~ altaholic
[PVP] Fort Aspenwood

Amber Fight (Guide)

in The Origins of Madness

Posted by: FenrirSlakt.3692

FenrirSlakt.3692

You forgot to mention that the first Plague Carrier that spawns is a feint.

Amber Fight (Guide)

in The Origins of Madness

Posted by: Barsimoprimo.2759

Barsimoprimo.2759

Also once the valve is destroyed stop spamming the harpoon and you can use it to damage the wurm once you are out. It hits pretty hard considering the other average dps

Amber Fight (Guide)

in The Origins of Madness

Posted by: Nizio Nightblade.8109

Nizio Nightblade.8109

well amber going to be the kitten to kill.

Talon Nighthawk [Edge] (DB Server)

Amber Fight (Guide)

in The Origins of Madness

Posted by: yanipheonu.5798

yanipheonu.5798

Yeesh, they expect groups of random strangers to all this? XD

Man, if I could get people to do that, I’d be in politics, not playing a game.

Amber Fight (Guide)

in The Origins of Madness

Posted by: Ryoki Hokishami.2756

Ryoki Hokishami.2756

My team got 20 stacks, Amber attempted to eat us, and failed. Somehow bugged us from getting stage 2. Quite annoying.

Amber Fight (Guide)

in The Origins of Madness

Posted by: Geekfox.4267

Geekfox.4267

The problem I’m experiencing half of the time is that I lose the harpoon gun when I exit the wurm’s stomach. I’m not sure if I’m looking at a bug since I did not trigger any skills upon leaving the wurm.

Amber Fight (Guide)

in The Origins of Madness

Posted by: eloqen.8297

eloqen.8297

I think if more people listened to the strategy we’re trying out at any one time we might get a kill. Cobalt? Downed. Crimson? 5%. Amber? 45%. If you are participating in this event PLEASE listen to the commanders, it is the most frustrating thing when somebody just goes ahead and kills the abom, and calls in say for everyone else to kill the abom, when 80% of the local zerg can’t get the debuff on account of having the other debuff.
Sigh :P

Amber Fight (Guide)

in The Origins of Madness

Posted by: Asko.4120

Asko.4120

One thing I can’t stress enough is to kill the wurm eggs. The fight will be a absolute nightmare when there are 5-15 veteran jungle wurms spamming aoe and knockbacks.
Our strategy at Desolation has been to split the zerg in 2 groups which take turns between going for the abomination/getting eaten and killing the wurm eggs.

Immortal Kingdom [KING]