Impressed by Wurms

Impressed by Wurms

in The Origins of Madness

Posted by: Minos.5168

Minos.5168

I must say, I am very impressed by the wurm event.

I was somewhat disappointed when I learned that it would be 3 big wurms in one region of the map, rather than a zone-wide event (like Scarlet’s invasion event).

(Hey, wurms coming out of the ocean floor or walls like those Undead fish things isn’t out of the question in my opinion…)

But, overall, the wurm events seem well thought out and require a decent amount of strategy and team coordination. (And it’s nice that they’re all a little different, so learning a strategy for one doesn’t necessarily qualify you for taking down all 3 wurm heads.)

I was also presently surprised when roaming around Bloodtide Coast with a Charr that hadn’t been there before… I noticed a wurm pop up near a recently destroyed “Do Not Touch” device just south of Stormbluff Isle.

I guess that’s part of the failure of the meta? I just learned on the Wiki that it can’t be attacked or targeted (I didn’t even try, just avoided its attacks).

My only suggestion would be to have mini-events like that with killable wurm heads.

And, perhaps, we can start replacing Zhaitan’s minions in Bloodtide Coast with wurms? There’s enough of them in the zones to the south. It’d also be a nice if they started “thinning out” since the fall of Zhaitan. (Isn’t the living world supposed to be about an ever-evolving world and experience?)

Of course, that would require some reworking of some hearts… but that’s been done in some areas before.