Is Secret Lair permanently aviable?

Is Secret Lair permanently aviable?

in The Origins of Madness

Posted by: SaltyDave.7346

SaltyDave.7346

Asking because we’ve seen too many cool content ripped from the game after it’s “Living World time” was over, and it would be nice to be allowed to visit this place anytime in the future, like visiting a part of our history a half year from now.

For those who join Guild Wars 2 later, it would be aviable by invitation of a friend who unlocked it in the past. The chests themselves would stay, but of course all the sources of newly generated / dropped keys would be gone as it should be.

I’m just curious, because ANet has a strange taste when it comes to “remove what and keep what”, like the Toxic Offshoots still REspawning after the alliance and their tower destroyed – this is just my opinion but those really break the design of each region they spawn in, and those were expected to be removed (noone cares about them now anyway), and while I do not expect the secret lair to be removed… I’m worried about it will get removed.

Is Secret Lair permanently aviable?

in The Origins of Madness

Posted by: shadow.6174

shadow.6174

Yeah, it would be interesting to keep it for a few time yes, like a historic place maybe. And yes, they usually remove some good content and keep useless… as you said, offshoots are useless now as even the spores are only used in recipes now, no more vendor to get the Tri-key neither the chest itself. And, I have a loot of Ugly Wintersday gift and no vendor to exchange them…