My solution to long wait times

My solution to long wait times

in The Origins of Madness

Posted by: XacTactX.6709

XacTactX.6709

I was just in WvW and it dawned on me. “Report to the 3 crusaders. Players: 0/100”

The devs know how many players it takes to have a chance at passing the event. Have a capture point and require the right number of players to stand inside it to get the event going. The event starts 10 minutes after the capture point is full. Have a cooldown of 15 min. at the end of each run before it can start again. No more waiting 2 hours for the event timer.

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Anet likely didn’t want to remove the armor stats entirely because…well,
we’ve all seen what happens in games where there’s no disadvantage to taking your pants off.

My solution to long wait times

in The Origins of Madness

Posted by: Noctis.2657

Noctis.2657

well this is simply awsome thinking, put timers based on the completion or failure after the timer is up the npc option spawns, it´s quite interesting.

My solution to long wait times

in The Origins of Madness

Posted by: Entioch.6594

Entioch.6594

Here’s a solution with even more brevity and ease.

Go do something else (I do hotjoins, for example.) But you could probably squeeze a dungeon run in, or level an alt, or do some pvp in wvw. The instant gratification in this player base is startling.

Hidden Sin[ONI]
ERP guild looking for members.

My solution to long wait times

in The Origins of Madness

Posted by: Zanshin.5379

Zanshin.5379

On my server we’ll never get 100 people lol.

My solution to long wait times

in The Origins of Madness

Posted by: Zanshin.5379

Zanshin.5379

Here’s a solution with even more brevity and ease.

Go do something else (I do hotjoins, for example.) But you could probably squeeze a dungeon run in, or level an alt, or do some pvp in wvw. The instant gratification in this player base is startling.

Then you end up in overflow with 30 people.

My solution to long wait times

in The Origins of Madness

Posted by: XacTactX.6709

XacTactX.6709

On my server we’ll never get 100 people lol.

Your server probably can queue the map during NA prime time. It’s sad but you will have to to have a chance.

Anet likely didn’t want to remove the armor stats entirely because…well,
we’ve all seen what happens in games where there’s no disadvantage to taking your pants off.

My solution to long wait times

in The Origins of Madness

Posted by: Battledoll.1803

Battledoll.1803

Nice idea, but I still need a way to get pass the “overflow’s overflow” first… >_<