Overflows, fewer players, and Large Bosses
They don’t care is the bottom line.
Using overflows is the actual problem. There wouldn’t be an insufficient player issue if maps were filled through a different mechanic.
Yeah, like even (or atleast, good) server/world population distribution, such as not having free world transfers at game launch and a month after that, that would really help the game in the long run. woops
OK to be fair I can’t give a good solution to that either, yet as of now (I’m too lazy to think at the moment, and it’s not my job), but I’m blaming anet for this kitten up, and they haven’t fixed it apparently (I have just recently returned from GW2 hiatus). In fact they worsened it by creating a baby world which I won’t mention the world’s name since it might rustle the feelings of the babies in that world and cry to their papa and mama anet and tell about what I revealed.
(edited by Steel Fenrir.2791)
Using overflows is the actual problem. There wouldn’t be an insufficient player issue if maps were filled through a different mechanic.
The problem will always exist as long as they will continue designing the big events around the assumption that a full zone is doing it.
Remember, according to Devs marionette fight was supposedly designed for casuals in overflows. And it still requires 100+ people.
Well, if that was designed to be relatively easy, then it’s no wonder that fights made to be really hard are no fun at all.
Remember, remember, 15th of November
in terms of overflows/servers, i preferred the gw1 method, different districs and the more people in an area, the more districts, e.g. during the can than new year, you would get 60 districts of the shiny jea monastery map, and you could choose to move between each one so long as it wasn’t full
Kiel Replacement Movement
Well, my second attempt at marionette was successful in a random overflow. Teq is now mostly successful in overflows. The overflow isn’t the problem; the mix of players and human will to coordinate is the problem.
Teq is now mostly successful in overflows.
Teq is mostly succesful in organized overflows. Organized specially for Teq. Normal overflows still mostly fail him, usually before event has even begun (due to not enough people).
Remember, remember, 15th of November
There is nothing special about overflows, and no reason they can’t so as well as any other server, unless it is the ‘last’ overflow and is only partially filled. Which, again, could happen on any server. So I don’t get the complaint.
So I don’t get the complaint.
The “complaint” is people wanna do these bosses on their home servers where there is actual cordination. In overflows it’s random people standing around AFK or running around like a bunch of crazy chickens causing the event to fail. Which makes me wonder why players have to choose a homeserver in the first place if they gonna end up in overflows anyway.
Im my opinion : “Overflow has got to go!”