Suggestion, Lose the Wurm Keep the Marionette
Marionette is just a fancy set piece. It’s not even really a boss. We need more world events like Grenth, everything about that is perfect.
Marionette is just a fancy set piece. It’s not even really a boss. We need more world events like Grenth, everything about that is perfect.
So your saying you dont like the Mechanics of it? Or the balancing of Scaling that came with it?
Temples are nice, but easily zerg down and dont require thinking at all.
Must agree that the marionette is nice and well done except for the RNG placement of people on the platforms.
The wurm… well…
It doesn’t fit as PUG content. Let me choose what people I can go with to kill it and I’d be fine with it.
Marionette is just a fancy set piece. It’s not even really a boss. We need more world events like Grenth, everything about that is perfect.
So your saying you dont like the Mechanics of it? Or the balancing of Scaling that came with it?
Temples are nice, but easily zerg down and dont require thinking at all.
It’s a neat encounter, don’t get me wrong, but it’s not the model I’d like to see world events follow. It’s neat defending your portal, then fighting on the platforms with the marionette in the background attacking, but I think that would get really old if they did it for every fight. And yeah, you can zerg the temple events pretty easily, but Grenth actually does require some coordination to not mess it up.
Must agree that the marionette is nice and well done except for the RNG placement of people on the platforms.
The wurm… well…
It doesn’t fit as PUG content. Let me choose what people I can go with to kill it and I’d be fine with it.
Same with Teq, if we can “Chose” who to play with that type of content, then it would be fine…. But terrible for pugs.
Marionette I think is amazing for World pug raids.
Marionette is just a fancy set piece. It’s not even really a boss. We need more world events like Grenth, everything about that is perfect.
So your saying you dont like the Mechanics of it? Or the balancing of Scaling that came with it?
Temples are nice, but easily zerg down and dont require thinking at all.
It’s a neat encounter, don’t get me wrong, but it’s not the model I’d like to see world events follow. It’s neat defending your portal, then fighting on the platforms with the marionette in the background attacking, but I think that would get really old if they did it for every fight. And yeah, you can zerg the temple events pretty easily, but Grenth actually does require some coordination to not mess it up.
Oh, It can be a completely different type of set up, but Im talking about the Scaling and the amount of thought that is needed to beat it.
It is harder than temples, takes more support/planning but isnt over the top, it is able to be WON without using Teamspeak and is more Pug friendly, thats what I like to see more of.
I agree. Marionette is the more enjoyable of the two new bosses. It requires some coordination, but not like the infuriating coordination teq/wurm require, which only a few groups/servers are able to accomplish (and even then, a single person can cause the whole event to fail). Granted there are a couple things that need to change on the Marionette fight (namely the uneven groups being assign during the warden fights, ie. 1 person vs the champ where another platform has >5).
Please give us a keyring…
I like them both.
You know what people are forgetting with the Marionette? It’s only a test for the new weapon. Imagine what the “go live” version is going to be like?
Remove rewarding from your description of the event…
Remove rewarding from your description of the event…
Why? Its the type of challenge that is rewarding and if you beat it a few times, collect the other Power Core thingys you can get LOADS of Rares and some exotics.
I dont Need Shiny to have a fun boss event, but I do feel we should Get alittle more reward, but the FUN REWARD of it is grand.
I guess some ppl just want Shiny tho.