Suggestion: Pact Training Instance
yes
15 chars
Some sort of way to practice would be good. Though ideally I’d rather see it given more of a real story to frame it.
Fighting a veteran version of Warden 1 alone probably wouldn’t help much, though.
I don’t think ANet should be holding our hands through every new fight they add. Discovering mechanics, ability patterns etc is part of the fun and is more interesting when done in the real fight instead of a simulator.
On that note, I believe players are already being trained to these fights. What seems like a problem to me is the 2 hour wait time between tries. It is likely that some people will leave after a single try, getting little experience from the fight. If you could start the fight more often, it would be easier for players to adapt to the mechanics and that would eliminate the random player factor.
EDIT: I also believe that down leveling is an issue. It is obvious that exotic geared level 80s with fine tuned builds are better for the fight, so what’s the point with it being level 59 (or whatever)? Health and damage numbers even seem to be balanced for that audience, so the down leveling of the fight seems sort of pointless.
(edited by Neo.4307)