Twisted Marionette events feedback

Twisted Marionette events feedback

in The Origins of Madness

Posted by: Melliarc.5870

Melliarc.5870

Outside the morale feedback thread and some other threads talking about it in one shape or another, I’ve yet to find a proper complete feedback thread on the events pertaining to the Twisted Marionette fight.

I’d like to start by saying that it’s my favorite group event game play wise that Anet has released so far. However, some negative points have, not ruined, but really dampened my enjoyment of these events to the point where I got really frustrated with all of this. With the achievements now done and out of the way, I sincerely do hope I’ll be able to appreciate it better until it goes away.

-Positive-
– Varied mechanics for bosses make the different fights fun and since there are 5 of them, it’s possible to switch from one to another to keep the experience somewhat fresh
- Somewhat challenging content, not really hard but not easy either, just appropriate so that we don’t feel like always auto-attacking/afking everything to oblivion
- Large enough event to bring many players together; I’ve seen some of the best camaraderie in that event so far (yes, I heard some very hateful comments as well when we lose but I think the good outweighs the bad in this case)
- The overall feeling of the fight is just nailed right and makes you feel good once you succeed at cutting a chain or at finishing the whole events
- Mitigated zerg effect due to how the event has been built (with multiple smaller groups)
- Requires some organization/tactics but not too much as to not be able to not be communicated correctly via map chat and with PUGs, thus giving a hope for success with almost each try
- LS content that we can play with friends

-Negative-
- Feeling powerless when succeeding in defeating own champion while the adjacent platform is failing horribly — it gets really frustrating to lose because of others dozens of times — if we could help them once we’re done with our own champion, it would have been awesome
- Due to the above, feeling like being forced into finding another server/overflow that have better chances/organization for succeeding and getting the achievements
- Due to the above, having to waste an incredible amount of time waiting before each try so as to not lose own spot in a server that looks like it has a good chance to win
- Parties are split when ported on platforms and platform groups sometimes look unbalanced in numbers and composition
- Those kitten timers on bosses

For the record, I’m from Borlis, and while I know that my server managed to finish the events, I’ve never been able to be on the main server when it happened… and I couldn’t get into an overflow that managed to finish it either. Thus I felt obligated to camp a spot in a bigger server over the weekend for a chance to complete it at least once. I failed my own boss 4 times out of… 30-40 tries… most of those failures in the first two days and I only succeeded with the whole events twice… on JQ. (Thanks JQ btw)