camera perspective, again?

camera perspective, again?

in The Origins of Madness

Posted by: Syndic.6198

Syndic.6198

GW2 is a fun game, a MMO where you have to actually keep an eye on the enemies and learn to dodge their worst attacks. That’s fun and all…

But PLEASE tell that to your programmers too! They seem to forget it every so often. The arenas during the queen’s jubilee were horrible in that regard, whenever a big character (norn or charr mostly) stood too close to the edge, the camera would zoom on his backside preventing him from seeing enough of the fight to properly dodge attacks. I thought that was a one-time error… until I fought the marionette a few times.

The platforms are MOSTLY open at the edges so the camera doesn’t stick to my back at ALL times, but today I died on the third boss because I couldn’t see anything besides my norn’s mantle and a tiny bit of scenery left and right of it. Please, please please make sure not to have camera-obstructing edges around any future arenas, platforms or whatever you want to put us into for fights.

The mechanics are ok, although overflow servers still suck big time. But if I can’t play according to the fight mechanics because I can’t see anything, all the fun is gone and frustration abounds. So please keep this in mind for future map/arena designs.

camera perspective, again?

in The Origins of Madness

Posted by: Daroon.1736

Daroon.1736

camera perspective, again?

in The Origins of Madness

Posted by: digiowl.9620

digiowl.9620

Huh, and here i assumed that title was about Queen Jenna…

camera perspective, again?

in The Origins of Madness

Posted by: Daroon.1736

Daroon.1736

Huh, and here i assumed that title was about Queen Jenna…

As the hundreds of fix the camera threads since since launch had been resolutely ignored, I though I would try a different approach.