[Idea] Changes to Guild Puzzles

[Idea] Changes to Guild Puzzles

in Guild Missions

Posted by: nickelton.1924

nickelton.1924

Hello readers of this topic,

My name is Nick and I’m with The Requiem of the Dead [REQ]. Don’t worry, this ain’t going to be an recruitment topic, but I need to give some information about my guild. My guild is located on the Gandara server and has about 500 members. We enjoy playing together. Guild Missions are a perfect way to connect and get some team-building going.

However, we do not really like the guild puzzles. And this is not because we don’t like jumping, or think the whole idea is bad. No not at all, we love the contect.. however.. there are some things which ruin the fun.

Change guild puzzles to guild-only-instances
Currently, the puzzles are open world events. Everyone can join the event, which means more people participating, which will speed up the puzzle. However, in a higher populated server like Gandara, [REQ] isn’t the only guild doing guild missions twice per week. And with only three different puzzles, the change is big guild get the same puzzles at the same time.
Today it happened that [KoI] was doing the puzzle when [REQ] arrived. The Ministery of Friendship [MoF] (another large ganadaran guild) was already waiting for the timer to finish. Then the [Wolf] guild showed up.

[MoF] activated the mission and the [Wolf] guys joined the run. This means the doors were opened quicker, due to two guilds running the puzzle. In the end, not all people were able to finish. Doors closes again and both members of [Wolf] and [MoF] stayed behind.

[REQ] kept waiting at the start. But while we waited, yet another large guild arrived: Above the Law [AtL]. The Requiem of the Dead [REQ] activated the puzzle, [AtL] joined.. what happened next? There was NO coörporation in my guild, people were left behind, doors closed when people arrived and people just kept rushing. Maybe it went the same for [AtL].

Anyway, to cut things short: could you please make Guild Puzzles instances, where only representing members of a guild can join? So that we can do the puzzles as we like in our guild? So we can make sure everyone can finish and we dont have to rush it all, but actually enjoy the puzzle.. ?

And also.. could you please leave the doors open once they were opened, so the slower people can catch up at the end of the puzzle?

I’ve discussed this in-game with [MoF] aswell.. and they agreed the open-world-idea of guild puzzles ruin the fun. We want it changed. Would you/your guild see it changed too? Please post it here and maybe Arenanet will notice and go like.. “That’s not a bad idea” of “that is a bad idea, but thanks for the input” :p

With kind regards,
[REQ] and [MoF]

Officer in the Requiem of the Dead [REQ] ~ req.shivtr.com

(edited by nickelton.1924)