Great Setting, thanks.

Great Setting, thanks.

in The Nightmare Within

Posted by: Andrew Clear.1750

Andrew Clear.1750

I loved the setting of this months living story. The destruction of Kessex Hills, and the Tower has really made the world feel like it has changed some. I applaud you for going outside the lines with your patch philosophy.

I would like to say that I play this game for what it is, and not for what I want it to be. I understand the amount of work involved in making a game, and how much planning goes into it. I am confident that Scarlet will be fleshed out over the months, and I know I have to wait, due to the amount of work it takes to make each patch.

You guys have worked kitten this game. Actually, you have provided me with more than what I could actually ask for. I pre-purchased the game before launch, and have only spent 10 dollars on gems. The amount of content that I have received for that much money has been incredible. Thank you very much.

I will say that there were plenty of living story patches that I didn’t enjoy, but I am not one to come onto the forums and complain about them. I just found other things to do in the game. I mainly play WvW, but I do play living story stuff that I find interesting.

I would love to know what happens if we don’t take out the tower before the next patch? Is there just a counter for the antitoxin variable that just increments based on some time value, or does it actually take in contributions from each player? If each player, does it account for overflow contributions? Will the tower be destroyed at the same time on all servers, or will it be based on each server individually? I would really love to know this, since that would really make this more of a living world.

Love you guys, keep up the hard work.

Great Setting, thanks.

in The Nightmare Within

Posted by: Reverielle.3972

Reverielle.3972

Quite. I must say that the tower inside is well done.

It really felt dangerous and as such brought the community, at least the immediate community in the tower, together. And that, I think, it something sorely lacking in mmos these days; dangerous area where people have to work together.