Funny how human psychology works (or at least mine ^^). I’ve got no pb finding the motivation to log in the forums and complain but i’ve been willing to write this positive post for some days and just logged in to play instead.
I really really enjoyed the nightmare within. In fact, it is the first time i enjoy a LW-LS update.
What i liked about it :
- the overall toxic feel of the tower
- the difficulty in the “open world” tower was near perfect imo (kind of hard to solo but still possible, perfect for a 3-5 person guild group. It was too zerg friendly but the zerg i noticed tended to split up once it reached the nightmare chambers. I loved how every floor was clearly harder than the last.
- the nightmare chambers were really fun with a bit of a random element in it, maybe a little too easy imo
- the last instance was fun if also a little too easy
- achievements were easy to get, not as grindy as i was used to in other LS
- the achievement were you need to down the last boss without anyone dying is the kind of achievement we need i think
What i didnt like :
- the story (but it’s been said over and over again by a lot of players, please kill Scarlett and move on )
- the fact that after opening a few tri-chest i still didnt get any skin less random stuff please
So overall thanks ANET, for the 1st times in months (nearly in a year in fact) i’ve logged in looking forward to PVE instead of just WvW like i usually do.