Time gating the nightmare chambers

Time gating the nightmare chambers

in The Nightmare Within

Posted by: Stooperdale.3560

Stooperdale.3560

I’ve just logged onto my character in the tower, walked up to active nightmare chamber, and seen a timer symbol on it. The timer symbol is there because yesterday or the day before I had done the chamber then logged out. So I waited for the timer to finish and the star moved from that chamber to another one, so the time I waited was wasted.

This is just an annoying design. Players want to log on and play. They don’t want to be waiting around on timers held over from another day, especially when it gets them nowhere. Sure, we can run around the tower going from chamber to chamber but only when there are sufficient people in the tower to make it vaguely safe. When there are almost no people in the tower it becomes dangerous to chase from one chamber to another just to do a five minute instance.

Time gating the nightmare chambers

in The Nightmare Within

Posted by: Stooperdale.3560

Stooperdale.3560

Quite typically I finally get into this chamber and lose connection inside. I find myself outside after logging on, the chamber is still active, but I can’t get inside again because the timer is back. Great design! If you’re going to use a timer how about starting it when the chamber is finished rather than when it is started?

Time gating the nightmare chambers

in The Nightmare Within

Posted by: Electro.4173

Electro.4173

They don’t want people to park their character at a chamber, use a timer (since I believe the chambers are supposed to rotate on a timer), and log on every time to the chamber opens. They want people to go through the tower to different chambers, not just log-out farm a single one.

It does unfortunately end up punishing people who are just trying to play legit (as above if you get kicked, for instance), which is a shame, but…

Time gating the nightmare chambers

in The Nightmare Within

Posted by: Ayrilana.1396

Ayrilana.1396

You can guest to other servers. Also it’s easier to go backwards from the end of the zone to a chamber than it is to go from the beginning.