Make Norn spirit animal more important
Posted by: SnowHawk.3615
I feel that in Gw1 EotN the spirit animals that Norns were blessed by were more important, but everyone was a bear and I remember seeing a female norn guard shapeshift into a werebear and being like WTF OMG I WANNA DO THAT OASDasdadkasdbaASDHASKDASDa!!! Then it was announced that norns would be playable and I was ecstatic! I couldn’t wait to do whatever it was Norns did, I couldn’t wait to turn into a bear – but I chose raven because of my mesmer. If I remember correctly the awesome norn Jora, lost her spirit because of her brother Svanir? It’s been so long idr why she was cursed— But her journey was to retrieve and kill her brother and her spirit would be restored or something, I feel that norn animal form is just like w/e they can do it but it’s supremely useless.
I wish it had more entied with their story and character development, like if you chose a spirit that was the only one you can turn into to make it feel more personalized like if you chose wolf, you could only become a werewolf and maybe get a special marking along with it only associated with that spirit. – Instead you can choose any spirit to shapeshift into if you get enough skill points to purchase them, so there is literally no reason why the animal choice in the character screen should be implemented. No you don’t have to purchase any of the other shapeshifting skills.
Animal form should have more use than just to goof off with- because atm it is one of the most useless skills in the entire game.
So I did some quick brainstorming on what they could do to help the skill- please give your opinions on what else to add!
All forms give stability and might
Bear – stability, 8 stacks of might, fury and knockdown with high crit chance, stomp skill which gives stability to the party.
Leopard – stability, 8 stacks of might, 3 additional stacks with skill usage, stealth, knockdown, fear.
Raven – stability, constant regen to self and party, random conditions applied on skill use, leap and knockdown, 3 stacks of might on skill use.
Wolf – stability, 10 stacks of might, fear, swipe = high crit chance fury to party, bleeds, headbutt and knockdown.
And you could move while performing each attack.
Maybe even more use than what I listed- but I feel that I was so excited for Norn, and what they might be capable of and blah, blah – but I was sorely let down by the lack of potential added for them I have two norns currently but I wish there was more to identify them with other than tattoos, inhuman height, and drinking.