Binding 'dodge-jump' on programmable mice
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Posted by: Suth.8567
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Posted by: Suth.8567
Hi there,
This discussion was already started back when the original SAB release was live, but as far as I know, there is no definite answer to it yet.
Please have a look at this thread.
In order to do some dodge jumps in tribulation mode 100%, it would be nice if we are allowed to bind dodge jump on our programmable mice.
Any feedback on this matter would be appreciated.
Thanks!
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Posted by: Evans.6347
Why wouldn’t you be allowed to do this? Pretty much any gaming equipment has the basic ability of binding several buttons together. Besides, it’s only 2 buttons pressed at once.
I can understand that they don’t answer on it for several reasons, but personally I wouldn’t think anything of it. You can just as well press 2 other buttons at the same time, so whatever.
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Posted by: Suth.8567
As far as the old discussion goes, there is a Arenanet policy called “one action per one keystroke”. Please have a look at the linked thread for more information.
Concerning me, dodge jump is actually one action that is triggered by two input commands, but I’d like to have a confirmation in order to avoid doing a theoretically bannable offense.
(edited by Suth.8567)
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Posted by: Evans.6347
Well you gave your own answer there didn’t you.
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Posted by: Shpongle.6025
As far as the old discussion goes, there is a Arenanet policy called “one action per one keystroke”. Please have a look at the linked thread for more information.
Concerning me, dodge jump is actually one action that is triggered by two input commands, but I’d like to have a confirmation to avoid doing a theoretically bannable offense.
So his thumb is breaking the rules of policy and terms of agreement?
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Posted by: Manuhell.2759
I would rather have the possibility of binding it on a single key as an ingame command option than having to rely on an outside macros that may not even be permitted by the policies.
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Posted by: Jordo.5913
razar naga lets you do just that…i can’t say whether or not i did it in the old SAB when that jump in the last area of zone 1 world 1 made u do it…but nothing has happened to me
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Posted by: Evans.6347
Well I wonder what this puppy is capable of…
http://steelseries.com/products/games/guild-wars-2/guild-wars-2-gaming-keyboard
Would they ban someone for playing the game using their own gaming keyboard?
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Posted by: skullmount.1758
Well their official stance is one action per button press, so I think it is against the rules.
Anyways, Josh has already said there is nothing in SAB that requires the double/dodge jumps. There is always a way to do it with a normal jump. (I can attest to that. Thought it was needed for Zone 2 of World 1 TM, according to Dulfy’s video, but you can do it normally. You just have to figure out how to fake the rocks out. And any long jump could mean you have to take advantage of the collision box thing (like the one jump in Zone 1 of World 1, the one with the line of baubles over the black hole).
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Posted by: KorKor.9452
Ya, the GW2 macro policy is very vague. I know they want to police bots and such I get that. However it really seems to limit all other options.
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Posted by: Azure Prower.8701
The problem is you cannot dodge jump if you have latency issues as in playing the game from overseas.
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Posted by: KorKor.9452
The problem is you cannot dodge jump if you have latency issues as in playing the game from overseas.
Bit of an understatement really.. if you have even the slightest bit of off ping it often just fails. Doesn’t even cover if you have say dodge on your mouse and jump on your keyboard. I had that issue which never was one in any other game and to rework hotkeys just to do SAB tribulation mode. Not a fan of this mechanic… I mean it wasn’t even supposed to be around to start with but now it is.
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Posted by: Suth.8567
Well you gave your own answer there didn’t you.
Well Josh said back then that he would check with who ever can decide before giving an answer. Here is hoping that there is an answer by now.
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Posted by: Suth.8567
As far as the old discussion goes, there is a Arenanet policy called “one action per one keystroke”. Please have a look at the linked thread for more information.
Concerning me, dodge jump is actually one action that is triggered by two input commands, but I’d like to have a confirmation to avoid doing a theoretically bannable offense.So his thumb is breaking the rules of policy and terms of agreement?
I don’t get your point, could you please elaborate?
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Posted by: Suth.8567
I would rather have the possibility of binding it on a single key as an ingame command option than having to rely on an outside macros that may not even be permitted by the policies.
Yes, that would be the ideal solution. However, I doubt that, even if Arenanet agrees in general, it would be implemented in time with the current SAB availability.
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Posted by: Oranisagu.3706
razar naga lets you do just that…i can’t say whether or not i did it in the old SAB when that jump in the last area of zone 1 world 1 made u do it…but nothing has happened to me
w1z1 had no jump which required dodge-jumping. you mean the one right after the last checkpoint? two monkeys, than the checkpoint, jump to small pillar then big pillar, then a very long jump with a few baubles on the way over to the land?
you have to be precise but I get it most of the times. perfectly doable without dodgejumping.
apart from that, I wonder as well.. i.e. doubleclicking. pressing one button on your keyboard WILL spam it without you pressing again. thus every normal keyboard will be able to perform multiple actions per keypress.
would it be ok to bind a mousbutton to repeat leftclick? buying 250 obsidian shards or clicking all the luck essences (without refining first) is just tedious, I see no reason to disallow it.
either they give us a possibility to buy multiple items from vendors (anyone tried for the drink achievement?) and consume as many as we want, or allow us to bind any amount of single ingame commands to any button with optional repetion if we want to. concurrent commands, no sequences, delays or whatever. just stuff likeholding a button to left-click endlessly or pressing one button to simultaneously press space and dodge.
while we don’t have any definitive answer:
I currently have multiple layouts on my mouse, one for normal fighting, one for SAB. the latter has jump and dodge on buttons next to eachother, so my thumb can press two buttons for two actions so I don’t have to resort to the possibly illegal: 2 actions 1 cup.. ah button I mean.
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Posted by: Cotheer.2806
AFAIK, w2-2, requires dodge-jump to get to the shortcut eagle.
I might be wrong, but that cloud is impossible to reach without it.
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Posted by: Elidath.5679
AFAIK, w2-2, requires dodge-jump to get to the shortcut eagle.
I might be wrong, but that cloud is impossible to reach without it.
In infantile and NM, it doesn’t require dodge jump, though it does help. Didn’t try 2-2 TM yet so I can’t tell there.
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Posted by: skullmount.1758
AFAIK, w2-2, requires dodge-jump to get to the shortcut eagle.
I might be wrong, but that cloud is impossible to reach without it.
???? In normal mode (and infantile), I never had to use the dodge-jump (mainly cause I can’t seem to ever get it to work) to get to that cloud. You have to get a running start and jump near the last second, but you don’t have to do the dodge/double jump to get there.
From the Dev (Josh)-
Personally there have been about ~10 locations where I preferred to use the dodge-jump. I’m not sure, what the design philosophy is behind the dodge-jump, and if you think this usage is legit or not. The jumps above the bell is one of the locations I think the dodge jump was really really helpful if not necessary.
The dodge jump is never necessary. Me and QA make sure we do all our test passes without it.
(edited by skullmount.1758)
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Posted by: Cotheer.2806
AFAIK, w2-2, requires dodge-jump to get to the shortcut eagle.
I might be wrong, but that cloud is impossible to reach without it.In infantile and NM, it doesn’t require dodge jump, though it does help. Didn’t try 2-2 TM yet so I can’t tell there.
Then i gotta try the normal jump tonight, but it always seemed a bit risky to do it.
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Posted by: Jacks.5367
The problem is you cannot dodge jump if you have latency issues as in playing the game from overseas.
Bit of an understatement really.. if you have even the slightest bit of off ping it often just fails. Doesn’t even cover if you have say dodge on your mouse and jump on your keyboard. I had that issue which never was one in any other game and to rework hotkeys just to do SAB tribulation mode. Not a fan of this mechanic… I mean it wasn’t even supposed to be around to start with but now it is.
I died many times in lag (so I believe I have latency issue) but I have rarely miss my dodge jump. In order to execute dodge jump, your timing need to be precise.
AFAIK, w2-2, requires dodge-jump to get to the shortcut eagle.
I might be wrong, but that cloud is impossible to reach without it.In infantile and NM, it doesn’t require dodge jump, though it does help. Didn’t try 2-2 TM yet so I can’t tell there.
Then i gotta try the normal jump tonight, but it always seemed a bit risky to do it.
That spot don’t require dodge jump. You can do a last sec jump. I did that all the time.
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Posted by: Sawnic.6795
AFAIK, w2-2, requires dodge-jump to get to the shortcut eagle.
I might be wrong, but that cloud is impossible to reach without it.
I’ve been afraid to dodge jump this whole time in case I fall off it. I have no problems reaching it without dodging.
@OP: strictly speaking, dodge-jump is not allowed as a macro because it breaks the limit of one key one keystroke.
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Posted by: Ayrilana.1396
You don’t need dodge jump anywhere in SAB to complete all of the achievements with the only exception being the yellow bauble at the end of W2Z3. There’s also a blue bauble near the beginning but you can get it with the whip.
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Posted by: Insyder.3871
For easy dodge jump, go to your Options > Control Options > In Movement section 3rd column (alternative binding) bind Jump to 1 (NUM) and Dodge to 2 (NUM). Now you can do 100% dodge jump when you press 1 and 2 num keys at the same time. No macros needed
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Posted by: Dei.5890
Dodge jump isn’t needed anywhere but makes some jumps a lot easier if you can do it consistently. I’ve noticed that if you hit jump a fraction of a second earlier than dodge then it works more consistently. Dodge jumping might actually be considered a bug similar to glitching the how to dance emotes. Your legs begin the jump before the rest of your body and timing dodge (starts with the top half of body) correctly will send you into full dodge while still getting the full height of the jump from supposed leg motion.
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Posted by: Charak.9761
You actually need dodge-jump in W2-Z2 at the first petal, you cant make it by normal jumping
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Posted by: Ayrilana.1396
You actually need dodge-jump in W2-Z2 at the first petal, you cant make it by normal jumping
Yes you can. If you couldn’t then TM would be impossible.
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