Bugged "Lives" Counter

Bugged "Lives" Counter

in Super Adventure Box: Back to School

Posted by: Valandil Dragonhart.2371

Valandil Dragonhart.2371

I just went into SAB to get an achievement done and I fell off a cloud into the nothingness below, and before I died I had 22 lives (I used 5 continue coins on my last death). I get back to the checkpoint and it’s taken two lives off me, I’m left with 20.

Now not being good at jumping puzzles left aside for a moment (inb4 people say get an infinite continue coin), in principle, this shouldn’t happen. It’s a basic math thing the client should be able to handle, and I’m wondering if anyone else has been robbed of lives in SAB.

The old-school Arrow-Key warrior.
“Obtaining a legendary should be done through legendary feats…
Not luck and credit cards.”

Bugged "Lives" Counter

in Super Adventure Box: Back to School

Posted by: Ceribrocanasans.4135

Ceribrocanasans.4135

The math is fine. You’re dying twice. Happens in many places (not just the spike traps in 2-2).

Crigger – Death and Taxes [DnT]
http://www.dtguilds.com

Bugged "Lives" Counter

in Super Adventure Box: Back to School

Posted by: Valandil Dragonhart.2371

Valandil Dragonhart.2371

But hang on, if I fall off a cloud, I’m only supposed to lose one life, not two, correct?

The old-school Arrow-Key warrior.
“Obtaining a legendary should be done through legendary feats…
Not luck and credit cards.”

Bugged "Lives" Counter

in Super Adventure Box: Back to School

Posted by: Ceribrocanasans.4135

Ceribrocanasans.4135

You’re only supposed to die once. For the most part, I’d attribute it to lagging. Sometimes it looks like there’s surfaces you land on after dying to a fall, but I can’t say for certain that this contributes to killing you twice.

Crigger – Death and Taxes [DnT]
http://www.dtguilds.com