Bugged Master of Baubles, World 2 Achievement

Bugged Master of Baubles, World 2 Achievement

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Posted by: hiroscho.7230

hiroscho.7230

After hours of searching World 2 Zone 3 myself I now claim that this Achievement is bugged! There is no one known that has this achievement and even the continuous search of many people didn’t result in anything. (https://forum-en.gw2archive.eu/forum/livingworld/sab-bts/Bauble-Checklist-for-W2-Z3-INCOMPLETE/page/3#post2811044)

It would be really nice if someone could look into this. If it’s not bugged and it’s just a missing bauble that would be nice to know too.

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Posted by: Ayrilana.1396

Ayrilana.1396

I sent a support ticket and got the typical cut & paste “We’re aware of the issue and are looking into it” response. It’ll get addressed when more people get to this point where they’re attempting the achievement. I say just take a break from SAB and do something else in the meantime until people catch up.

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Posted by: Eve.5873

Eve.5873

For me too, it seems to be bugged. I searched myself for a few hours and didn’t find the last baubles. I also didn’t find a way to open the room right before the long slide!!! Well this was already discussed in the above mentioned thread.
I do hope, that it will be fixed soon or that they give us a hint for it if it isn’t a bug since noone seems to be able to find it.

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Posted by: Num Nutzo.9056

Num Nutzo.9056

For me too, it seems to be bugged. I searched myself for a few hours and didn’t find the last baubles. I also didn’t find a way to open the room right before the long slide!!! Well this was already discussed in the above mentioned thread.
I do hope, that it will be fixed soon or that they give us a hint for it if it isn’t a bug since noone seems to be able to find it.

if your talking about the 2 of the gale keepers on the ice spike slide room 1 opens with a song and leads to the shatter song and the other is a shortcut door back from the long ice hill u have to climb and the place you jump down from to the ice hill. Follow the ice hill till u see some ledges u can jump to that leads up on the left side of the hill. Once at the top you’ll see a window on the left(thats where the door from the platform you jumped down to the ice hill leads to) You will also see a big totem face. If you go across that face towards the bottom you’ll see another window( or gale keeper can’t remember) right by a snowtopped platform. Anyways that leads to a gale keeper door u can open with the hand and is on the opposite side of the galekeeper door to the ice waterfall maze.

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Posted by: Eve.5873

Eve.5873

sorry if i didn’t write it understandable, I meant the mouth on the right side in the room before you jump down to the ice hill. That is the only one I wasn’t able to open, the same goes for a lot of other people too!!!

(edited by Eve.5873)

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Posted by: Ayrilana.1396

Ayrilana.1396

Nope. We’re referring to the other door in the chest room before you drop down to the slope.

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Posted by: Healix.5819

Healix.5819

You can see the push hand on the other side of that door, so either there’s a hidden path somewhere, it’s bugged and meant to be opened by the song or it was just a copy/paste door with no purpose. The fact that there is an invisible teleporter makes it that much harder, since there could be more, anywhere.

Attachments:

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Posted by: RyuDragnier.9476

RyuDragnier.9476

We need the masters of SAB to respond, the admin. We REALLY need to know if this is bugged. If so, just tell us already so we can wait for the patch. If not…please kindly direct us either directly to the missing baubles, or a hint that leads to them.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Exiled.5906

Exiled.5906

Ah, so that’s why there’s no guide about this yet! I kept waiting for one. Yep, I’m lazy >.>
Out of curiosity, what’s the approximate number of bubbles this map has?

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Posted by: Sera.6539

Sera.6539

Ah, so that’s why there’s no guide about this yet! I kept waiting for one. Yep, I’m lazy >.>
Out of curiosity, what’s the approximate number of bubbles this map has?

No one knows. Official counts have never been released.

Gelda Nebilim – Nagare [NGE] – Crystal Desert
http://youtube.com/user/Royblazer

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Posted by: Exiled.5906

Exiled.5906

Ah, so that’s why there’s no guide about this yet! I kept waiting for one. Yep, I’m lazy >.>
Out of curiosity, what’s the approximate number of bubbles this map has?

No one knows. Official counts have never been released.

Ah It would be nice if the achievement would state the number of baubles, just like it states the number of shops in tough customer. Kudos to all who manage the bauble collections without any hints

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Posted by: Absconditus.6804

Absconditus.6804

Really hope one of the developers can pipe in on this one soon. The response to other topics while questions such as this one seems completely ignored, is getting a tad annoying. At least let us know if it is bugged or not, let us know if you are looking into it. You don’t have to reveal anything in terms of tips on where to look (although they’d be appreciated), but at least re-assure us if we are in fact missing baubles and that we aren’t just all wasting our time because of a bug issue.

Totals: 41 blue baubles, 1 green bauble, 13 yellow baubles, 2 red baubles and 6 purple baubles.

If they match up, then it’s likely a bug, if not, great there’s more, so just tell us we’re missing some. I’m fine with a developer not giving us the slightest hint as to what areas to look around in, as long as I know it’s not bugged. But please, do make sure the area they’re stashed in, is actually reachable without, e.g., GM fly-mode and no-clip

It’s getting really frustrating to be “pixel-hunting” all over the place for invisible teleporters and ledges that may or may not have been spotted. Not even sure if the invisible teleporter we do know about is a bugged one or not. Seems a bit harsh to expect us to locate invisible stuff all over the place, especially since it’s not like the map is that tiny, and we’re talking about 3D space here, not 2D. One achievement to go..

There’s one secret room that we know about, but have found no way into. That’s the Gatekeeper wall on the right of the third chest in the zone. We can play the Gatekeeper’s Lullaby to open the opposite wall on the left, but doing so for the wall on the right, which has a clearly visible white emblem floating inside it’s mouth, does not work. This either means it is bugged, a mistake when re-using assets (that it was never supposed to show as being possible to open), or perhaps that it is supposed to be opened from the other side using the Glove. But then again, there seemingly is no way to reach the other side of it. Further along in the zone, there’s invisible walls when trying to backtrack on the outside, and going the other way, backwards in the zone, there’s nothing that seems to lead outside in that direction.

Please Vince, or someone else on the team, at least tell us if it is a bug or not, let us know if you are looking into it. There’s been a few bugs with this SAB release so far (some still active, like the Gatekeeper wall to the left right after checkpoint #6 (with the invisible teleporter) having an invisible wall after being opened once every so often, not allowing you to enter before you run far enough away from it and return a couple times), it’s not entirely out of the question that this is another one, is it?

Vella Absconditus | Human Mesmer
Seafarer’s Rest

(edited by Absconditus.6804)

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Posted by: Jacks.5367

Jacks.5367

Yup. I’m officially sick of hunting bauble (without knowing if there is even one).

Dev is so slow in responding that it is kind of disappointing. We just need a simple answer “yes” or “no” but it seems like too much to ask.

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Posted by: CMF.5461

CMF.5461

Just killed/broke/opened/looted everything I could find in the zone to include getting all the raccoons and looting the still, then breaking it out of pure frustration.

Fairly sure this one is bugged or it is the most well hidden bauble area ever invented…ever…like in a room we can’t open well hidden.

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Posted by: Absconditus.6804

Absconditus.6804

Only place I can think of is the Gatekeeper wall to the right of the third chest. But I sure can’t find a way inside that place. When I finally found a way, further ahead in the zone, to get high enough and on that side of the map, I only found myself to be greeted with an invisible wall preventing me from even getting anywhere near that location.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

(edited by Absconditus.6804)

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Posted by: Pifil.5193

Pifil.5193

Did we break Josh Foreman?

I’m thinking this is bugged, surely I’d have seen at least one Storm Wizards backpack by now otherwise?

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Posted by: Thanathos.2063

Thanathos.2063

Did we break Josh Foreman?

I’m thinking this is bugged, surely I’d have seen at least one Storm Wizards backpack by now otherwise?

There are 2 more achievements than needed for the meta, so its obtaibable without Master of Baubles, too.

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Posted by: Absconditus.6804

Absconditus.6804

Did we break Josh Foreman?

I’m thinking this is bugged, surely I’d have seen at least one Storm Wizards backpack by now otherwise?

I have a Storm Wizards Backpack skin, that’s easy enough to obtain without needing the Master of Baubles, World 2 achievement, which happens to be the only achievement I’m missing for this new SAB installment. I’m just not using the backpack myself, because I don’t find the pixel-holographic-backpack to suit my armors otherwise. Could be the case for most people I guess.

Also, that doesn’t mean I don’t want to get this achievement as well though, considering I’ve gotten every single temporary achievement so far in the game.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

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Posted by: Pifil.5193

Pifil.5193

Ah, I thought you needed every achievement for the reward, nm me then.

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Posted by: prowler.4530

prowler.4530

Journal entry #12

Day Five:

I have searched these dangerous mountains for the missing shiny mystical bauble only to find death awaiting me. I pray to the gods (devs) for a sign of whether or not these are the right mountains. I fear the gods have abandoned me and that I may not gain the all powerful 5 achievement points. I wait at the base of mountain with very little food and my bones going cold…. waiting….. waiting…..

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Posted by: rfdarko.4639

rfdarko.4639

I really wish there was a counter for the baubles – I can only imagine this is a technical limitation rather than a design decision. Added to the fact that the achievement won’t register until you kill the final boss, so you have to do the whole level over if you happen to miss one, it makes pinning down if this is a bug or user error much more difficult.

They probably don’t know if this is a bug yet – especially if the case that your number lists one short. It could be that one didn’t register (and they would need to figure out which of all those baubles aren’t registering), a bauble is unintentionally inaccessible, maybe there’s an issue with the final boss chest. Or, maybe everyone is just missing one. The feedback in this subforum has been really good so far, so I think we need to have a little faith that they are working to try and entangle a tough issue.

But yeah, it is really frustrating. :/

guildless hobo who likes to solo – [x]

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Posted by: Healix.5819

Healix.5819

Did we break Josh Foreman?

Yes, you were mean to him. Also, Josh was too… real… on the forums, so he can’t play anymore.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Jeopardizing the company?

…guys in charge of Anet, I want to slap you right now, because you need to GET A CLUE! We LIKE interaction like this, and as far as I could tell it wasn’t jeopardizing jack kitten. I thought you guys in charge were clueless before, but now I KNOW you’re clueless! If the community gets response, it lets us know that YOU CARE. If we don’t, we get annoyed and leave because it makes it look like you’re money-grubbing people who don’t care about customers!

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: WyldKat.4712

WyldKat.4712

And not one of them can come in and tell us if we’re missing a bauble we should be able to get or not?

Niiice.

Zestee, Cryptician Zetti, Zissi The Jack, Zi Mao,
Ziffy Snidehide, Zadie Hawkkin, Zannie Oakley, Zuulja
[ODIN],[NaCl] – Tarnished Coast

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Posted by: Healix.5819

Healix.5819

It has to be bugged. I can’t see it being possible that no one has found it by now. Someone could risk an account ban to see what’s behind all those mysterious holes and doors, but outside of that, I doubt any more baubles will be found legitimately.

Unfortunately, due to the timing, I wouldn’t expect any patches until September 17th.

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Posted by: Pifil.5193

Pifil.5193

@RyuDragnier.9476

That is insane alright Ryu, Josh is far and away my favourite ArenaNet member because he says it like it is and actually talks to us as if we were people as opposed to simply towing the party line and telling us about how they’re working on X and are always looking into ways to make X more fun and compelling and a better part of Y and although there are no concrete release dates for X, X is definitely still coming in a future patch and hasn’t gone away.

If he’s being told to shut up because actual communication with the player base is “jeopardising the company” then it bodes ill for the game.

Either way if you’re seeing this then: I love the work you do Josh, please don’t lose faith in yourself because you feel you “overshot” on world two’s difficulty, I and others are still eagerly looking forward to world 3 and 4 and, hopefully, a revamped world 2. Coming out at the same time that people are farming like mad to make ascended weapons probably isn’t helping SAB much so don’t be discouraged.

(Personally, I’d play more if I thought I could get more bubble baubles per day as it was I did the maths and realised that I’d have to buy most of the skins I wanted because I wouldn’t be able to “farm” them.)

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Posted by: WyldKat.4712

WyldKat.4712

I mean, is it too much to expect a "yes" or "no" or a "we’ll look into it". They’ve answering posts so they’re monitoring. They have to know this is becoming a concern for some folks. Grr. All that.

I mean, it’s not boombox volume wah wah wah we paid gems for this. But we’re paying. Well, not we, but some people are. And while it’s not gems, it’s blood, sweat and tears. Ok, maybe not exactly that. Alright, so sighs and caffeine, but it could be bloody tears oozing out of pores. But I really hope not. Cuz that sounds icky.

Baaauble?

Zestee, Cryptician Zetti, Zissi The Jack, Zi Mao,
Ziffy Snidehide, Zadie Hawkkin, Zannie Oakley, Zuulja
[ODIN],[NaCl] – Tarnished Coast

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Posted by: Sera.6539

Sera.6539

If the community gets response, it lets us know that YOU CARE.

This, 100%.

I was wondering why it was so quiet around this forum. It really saddens me that those in charge think his interaction is jeopardizing the company.

Communication is absolutely necessary. Players speaking their mind and having no response isn’t communication. It’s talking to a 2 way mirror, hoping someone is on the other side.

I played another MMO once that didn’t have active developer response, but an active community manager that was practically omnipresent. Everyone enjoyed getting responses and having open communication. It made the company seem less cash grabby (which trust me, they needed that) When he got removed from that position, everyone was furious.

Don’t sever great communication like that, ANet. It hurts the community, and will hurt your game too.

Gelda Nebilim – Nagare [NGE] – Crystal Desert
http://youtube.com/user/Royblazer

(edited by Sera.6539)

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Posted by: ElenaDragon.8401

ElenaDragon.8401

The back and forth between Josh Foreman and the players is one of the most awesome things I’ve seen on the forums. That type of communication really makes it feel like we are being heard by ANet and not just talking amongst ourselves. I wish more devs would be so open like that and that the company would not try to stifle that communication. Without it, it feels like we are just praying to the gods, with only a small hope of an answer.

Btw, I just want to state that I LOVE SAB, both the previous release and this release. I bought the infinite continue coin, finished the meta for world 2, and now I’m working on tribulation mode (finished W1-1 and W1-2 so far). Awesome job with it!

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Posted by: Ayrilana.1396

Ayrilana.1396

They’re prioritizing what they respond to. They receive hundreds of bug complaints and there’s so few of them to respond. Dev’s can’t respond to every thread either to workload or company protocols. Until this becomes a more pressing, highly visible issue for the community, I do not see us getting a response.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Considering it’s a broken Achievement, and it’s possibly going to be unavailable next week, I think this IS a highly visible issue.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Healix.5819

Healix.5819

Considering it’s a broken Achievement, and it’s possibly going to be unavailable next week, I think this IS a highly visible issue.

Anything is possible, but the SAB is scheduled to close next month.

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Posted by: ElenaDragon.8401

ElenaDragon.8401

They’re prioritizing what they respond to. They receive hundreds of bug complaints and there’s so few of them to respond. Dev’s can’t respond to every thread either to workload or company protocols. Until this becomes a more pressing, highly visible issue for the community, I do not see us getting a response.

Did you read the blog post linked to by Healix?

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Posted by: Mikuchan.7261

Mikuchan.7261

Yeah I can’t see how Josh would be jeopardizing the company.
He is honest and that is what people like and appreciate.
And if he isn’t able to talk on the forums, how is he supposed to gather the information he needs to optimize his content?
Seriously ANet, learn from him.
He is a prime example of how you -should- communicate.
Be honest, be down-to-earth and be human, like Josh.
We don’t want robotic, standardized answers.
And we definately want more communication than we get on this thread and the other thread about the baubles in world 2-3.

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Posted by: Valenthor.4052

Valenthor.4052

I feel like game companies have little to no idea how to deal with community interaction. In a world where communication is practically instant they are more afraid of any perceived negative responses instead of actually giving fans responses at all. Stop trying to please everyone on the internet, they are always going to be people complaining and whining that a dev hurt their poor feelings. As long as the dev isn’t attacking individual players and going crazy then any interaction is good. Right now, I feel like the customers, who purchased your product, have to beg and plead for any interaction and when we get one is PR speak. What they fail to realize is your customers will generally respond VERY favorably to honest and informative (as much as they can give at the time) dev posts. It’s that simple, stop listening to marketing/PR who over analyze every “negative” response.

(edited by Valenthor.4052)

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Posted by: Adamantium.3682

Adamantium.3682

It makes sense that it would put unfair pressure on the other devs to be extremely active on the forums. For that reason alone I understand. I’ll miss the interaction and I wish all devs could do that, but that’s not realistic and I understand.

Back on topic, anyone try it after the patch late tonight?

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

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Posted by: Xiao Haishou.3691

Xiao Haishou.3691

I looked at patch notes and all it was for was ascended weapon recipes, no SAB updates

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Posted by: SonicTHI.3217

SonicTHI.3217

The interaction we had with Josh produced positive results in record time. We want more of this and less of that worthless PR talk.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike O’Brien, President of Arenanet

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Posted by: Skady.5916

Skady.5916

anyone tested this after tonight’s patch? sometimes they do not include bugfixes into patchnotes

A man of knowledge lives by acting, not by thinking about acting.
-Carlos Castaneda
Skady Valda

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Posted by: Valenthor.4052

Valenthor.4052

It makes sense that it would put unfair pressure on the other devs to be extremely active on the forums. For that reason alone I understand. I’ll miss the interaction and I wish all devs could do that, but that’s not realistic and I understand.

Back on topic, anyone try it after the patch late tonight?

Not realistic? Who says? Why are you willing to settle on no interaction with a company you are sending money to?

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Posted by: Adamantium.3682

Adamantium.3682

It makes sense that it would put unfair pressure on the other devs to be extremely active on the forums. For that reason alone I understand. I’ll miss the interaction and I wish all devs could do that, but that’s not realistic and I understand.

Back on topic, anyone try it after the patch late tonight?

Not realistic? Who says? Why are you willing to settle on no interaction with a company you are sending money to?

Please don’t put words into my mouth. I don’t think it’s realistic because I’ve never heard of a game where all the developers spend hours every day posting on the forums. It was great while it lasted, but to me it’s definitely the exception rather than the rule. I’m going to leave it at that because I don’t think we should be this far off topic, especially discussing Arenanet’s employee policies.

I’ve pretty much come to the conclusion it’s a bug, either a miscount of the baubles, or a bauble exists somewhere we can’t possibly get to. I’m confident that at this point between all of us there is no inch of this zone untouched. They don’t always put all bug fixes on patch notes so did anyone get a chance to try this again after the small patch we got tonight? I still put my money on a fix with the 17th patch, but who knows maybe it slipped in there.

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

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Posted by: Absconditus.6804

Absconditus.6804

I haven’t had the will to even try. The absolute lack of any feedback from ArenaNet on this has made me not even want to try before I read in the patch notes that they fixed a mistake on their end, or that someone says they’ve managed to get the achievement.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

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Posted by: Aspect Neltharion.4385

Aspect Neltharion.4385

I found two chests you can reveal by digging. Anyone else found two or are there more of them?

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Posted by: Absconditus.6804

Absconditus.6804

There’s several dig spots, but those should not count for the Master of Baubles, World 2 achievement, just like it doesn’t count for any previous bauble-achievements. Unless they of course for some reason decided to include all the dig spots as well, which would be pretty brutal. Haven’t tried to go through the zone collecting baubles, opening chests, and digging up secret dig locations.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

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Posted by: RyuDragnier.9476

RyuDragnier.9476

I haven’t had the will to even try. The absolute lack of any feedback from ArenaNet on this has made me not even want to try before I read in the patch notes that they fixed a mistake on their end, or that someone says they’ve managed to get the achievement.

Once again, the higher-ups know not of which they speak when they say that speaking to the community often jeopardizes the company. Not speaking to us causes a trust issue…a pretty big one.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Mikuchan.7261

Mikuchan.7261

I’m going to leave it at that because I don’t think we should be this far off topic, especially discussing Arenanet’s employee policies.

In this case we aren’t discussing ANets internal employee policies. We are discussing ANet’s -external- policies and that is a very important matter for us players to give feedback to ANet on.
ANet -thinks- that their company is jeopardized because a single employee talks to the people and give them truth and feedback instead of giving standardized neutral robotic responses that say nothing.
It is important that ANet understands that that is not the case.
If they do understand that, they will change their policy and let the people that needs to talk do so.
It is true that this thread isn’t about that, so we might need a new thread for it.
But this thread is going nowhere because of that issue, which is why we have discussed it here.

Edit: also what Ryu said.

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Posted by: TDWIG.9712

TDWIG.9712

Would love some dev confirmation on this still….

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Posted by: Zaxares.5419

Zaxares.5419

I’ve seen some players around with Honors in Applied Jumping. That would imply that it IS possible to complete Master of Baubles World 2, unless they got it in the early days when it wasn’t bugged? (IF it is bugged now.)

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Posted by: Kagamiku.9731

Kagamiku.9731

You don’t need to complete Master of Baubles to get the title because it only requires 13 achievements to complete the meta and there are more than 13 achievements in the meta.

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Posted by: Zaxares.5419

Zaxares.5419

Oh, so “Super Adventure Secret” and “Special Instruction” count towards the meta? I knew that “Baby’s Second Super Adventure” didn’t, and I was under the assumption those two wouldn’t count either seeing as how they’re technically in World 3, not World 2.