End of Zone Timer needs to go

End of Zone Timer needs to go

in Super Adventure Box: Back to School

Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

I cant stress how many times my friend lost their chest rewards because they died before the boss was defeated and couldnt make it in time to collect the chest.

I dont understand why a 1 minute timer was implemented, rather than a Ready check UI exactly like we have in Fractals of The Mists after the boss is dead.

Is there really any reason for the timer?

Having beat the content and losing the rewards on a timer-basis is the most frustating thing I have dealt with.

End of Zone Timer needs to go

in Super Adventure Box: Back to School

Posted by: Lil Puppy.5216

Lil Puppy.5216

Yeah it really sucks, solo it’s even shorter, barely had enough time to get back to the tribulation w1z3 boss stump after getting murdered by the trap while collecting my baubles up there ( that trap should be disabled after beating the boss, it’s not fair to kill me after I won ).

End of Zone Timer needs to go

in Super Adventure Box: Back to School

Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

Can we have an answer for why is this system in place?

End of Zone Timer needs to go

in Super Adventure Box: Back to School

Posted by: Chase.8415

Chase.8415

Can we have an answer for why is this system in place?

I believe the intention was to make it more difficult to get the bauble achievements, part of the super adventure box was to make it like it was back in the early platform days, hence why there is no mini map or any achievements with noticeable progression.

End of Zone Timer needs to go

in Super Adventure Box: Back to School

Posted by: danikaix.4670

danikaix.4670

Can we have an answer for why is this system in place?

I believe the intention was to make it more difficult to get the bauble achievements, part of the super adventure box was to make it like it was back in the early platform days, hence why there is no mini map or any achievements with noticeable progression.

No no, not really.
They wanted to put the fractal prompt system and bauble counter in but couldnt due to techinical limitations.

check this out -> (timer/prompt) https://forum-en.gw2archive.eu/forum/archive/sab/Things-to-improve/page/3#post1788670

(bauble counter, check josh’s last quote) https://forum-en.gw2archive.eu/forum/archive/sab/Things-to-improve/page/3#post1788644

(edited by danikaix.4670)