Hi ,
I would like to propose two ideas to make interesting the rewards and the future sab levels.
1. Normal Mode and Tribulation Mode Levels reward Empyreal Fragments (they are jumping puzzles after all). Can only be earned once per day per account.
2. Many people have complained about the length of the world 2 levels. For this reason I think the best thing to do is to make them longer if you’re going to explore them in depth. Just to give an example, you can do a level that is linear for those who want to finish it and add different paths for those who want to explore or for the achievements. I made a small sketch of how they might be the two levels. To complete these locations, they require you to pass in five areas, but actually there are ten for those who want to explore deeply.
PS: sorry for my english, it’s not my language, please forgive my mistakes!
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