Guild Founder
IMO Pay to Win
Guild Founder
What are you paying to win exactly?
And once you’ve won, how has this made you better than any other player who hasn’t “paid”?
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
They nerfed live you start with just 1 so yeah they are making infinite coin a must to do this event,even if you did start with 5lives it still way to hard without the PtW coin:(
ITT: ppl who never played a REAL p2w game
Infinite coin is a convenience item. It’s just as “Pay2Win” as infinite gathering tools.
I’m thinking you just want everything handed to you and all those achievements unlocked the moment you step into SAB.
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
Paying 600Gems for Infinite Continues to win SAB and get Tribulation items by spam spawning. Then I’m assuming later one would profit from said tribulation items. If you dont see it then you dont but me and 30 active of my 80 active/nonactive members in my guild see it as pay to win. About 40 of the 80 members are perma inactive. Just stopped playing before clockwork…. So roughly over half of my guild thinks its pay to win.
Guild Founder
Paying 600Gems for Infinite Continues to win SAB and get Tribulation items by spam spawning. Then I’m assuming later one would profit from said tribulation items. If you dont see it then you dont but me and 30 active of my 80 active/nonactive members in my guild see it as pay to win. About 40 of the 80 members are perma inactive. Just stopped playing before clockwork…. So roughly over half of my guild thinks its pay to win.
That’s nice and all, but tribulation items are account bound.
Nice try, though.
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
I dont know…. Candy crush is pretty pay to win and GW2 is going to the same model. Make something sooo difficult majority of players cant accomplish it. But wait lets give them an easy way out that they can pay for with REAL MONEY if they have no gold to spend “which majority of players have under 10g normally (not enough for 600G nowadays)” then once said purchase is complete spam spawn win and profit!
Guild Founder
Pay to win what? A temporary mini game? Oh noes! The world is over! I will assume you weren’t here in April when you started with 5 lives and it was absurdly easy to get lives and coins. It’s still pretty easy.
As for tribulation mode, it’s intended to be difficult. It’s intended to be mind numbingly difficult. That was always intended to be the point. I’m just glad they are offering a way to get around it with the infinite coin. I may pick one up eventually.
As for world 2. Yeah, it’s rough. It’s always been rough. The start is actually easier now than it used to be. So the fact that it continues to be a tough deal is no surprise.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Please tell us more about how “hard” a content is because you can’t clear it on the first day and how ppl who pay 600 gems are “winning” by completing the achievement list a few days earlier than the others…
EDIT: oh yeah did I mention how hard the paying ppl “won” because kitten they got like 100 Achievement points more than your regular majority players?
As I remember Fused Weapons used to be account bound as well. Which made me want one. Now they are not so rare huh?
Guild Founder
ITT: people who don’t know the difference between pay to win and pay for convenience
Except the coin doesn’t make anything easier. If you fail at jumping, you’ll still fail with the coin. You’ll just be able to fail longer.
Then, the SAB doesn’t give any advantage. it is a piece of content here for itself, completing it won’t make you “win” anything more. You won’t kick more butt in PvP/WvW. You won’t run dungeon faster. You won’t get an ascended weapon as reward. just a skin and the satisfaction to have completed a challenging thing.
So no, it’s not P2W.
Well I see it as pay to win and so does majority of my guild. You few forum lifers dont think so then so be it but im getting off the forums to go play some more gw2. argue amongst yourselves until you turn blue. Its my 2 cents and im not paying it to arena net to win.
Guild Founder
Oh no, the horrors, you can buy an infinite continue coin! Oh no!! It’s not like you can’t clear world 1 and end up with ~50 continue coins (that’s 250 lives mind you)….. And idk why everyone’s saying W2 Z2 is hard, it’s really not that bad, hardest one so far has been W2 Z1 and that was just before I learned the patterns, after I got that down its ridiculously easy.
As their mother, I have to grant them their wish. – Forever Fyonna
P2W!?!?!
That’s It.. I’m quitting and going to go play Wizard101.
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
I cant complete tribulation with 1 life cuz Im not using walktrough’s.
Why I need to farm to enjoy the SAB?
I like cake.
15char/
Shunsui Kou Kyoraku~Thief |Afro Claptrap~Warrior|Korra Jorradóttir~Elementalist
Zaraki Bladebreaker~Guardian|Mikasa Ackkermann~Mesmer
Its official! Guild Wars 2 is officially pay to win. Infinite coin and tribulation mode makes it so. Sorry if you don’t see it that way but I do. Even world 2 zone 2 on infantile mode is way too hard for majority of people “who end up running out of continue coins (pay for this kitten kitten Infinite Continue Coin to keep playing)”. I speak for my guild and the things they have brought to my attention. I love SAB and have Distinction in Applied Jumping. But World 2 zone 2 seems a bit too long and too hard for most people and not enough baubles to make it worth the effort. When we can just farm World 1 easy peasy and get several bubbles in just one run….
If you paid for the Infinite Continue Coin ….and still haven’t completed W2-Z2, then clearly it’s not P2W. I’ve completed W2-Z2, but came to a roadblock in W2-Z3 with having not enough baubles to get the Torch. However, it still only took 37 lives to complete W2-Z2, which equates to 8 Continue Coins. Of those coins, I received 2 per chest up until then (that’s 4chests x 2 each = 8 coins) as well as the 5 Moto sent me via mail. Now that the “trial and error” period has ended, I can probably cut the amount of coins in 1/2, then in a week it’ll probably be 1 coin at most.
Learn2Edu-tainment better. :P
Infinite coin is a convenience item. It’s just as “Pay2Win” as infinite gathering tools.
I’m thinking you just want everything handed to you and all those achievements unlocked the moment you step into SAB.
Actually, with all the bullkitten ways you can die in Tribulation mode. (None that require skill, but have more to do with knowing the stage, e.g. hidden lava pits, spikes, etc). An infinite continue coin is kinda a necessity, and not a convenience item.
Wow people will really just bend over and take anything these days. It’s a sad world we live in.
This is just like the people over at SWTOR who claim their game isn’t P2W either even though you need to pay to access raid gear and you can buy gear better than you an get while leveling in the store as well as being able to buy raid gear in the store…
The fact is in order to win part of this game within reason, you now need to pay for it.
therefore you need to Pay 2 Win.
Infinite coin is a convenience item. It’s just as “Pay2Win” as infinite gathering tools.
I’m thinking you just want everything handed to you and all those achievements unlocked the moment you step into SAB.
Actually, with all the bullkitten ways you can die in Tribulation mode. (None that require skill, but have more to do with knowing the stage, e.g. hidden lava pits, spikes, etc). An infinite continue coin is kinda a necessity, and not a convenience item.
But you get no advantage at all for winning. You get baubles…and a weapon skin.
There is no advantage. You’re not winning anything of value. This is just a QQ thread.
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
Well, I’m one of the players who finished W1 in April without any issues, before guides were out. I had fun, it was amusing and great to do with guildies over TS.
And it’s back. Unfortunately, the “old platform methods” are something not many people enjoy anymore – hence why they are old methods. Tribulation mode is not about your skill, but rather your memory or how long you waited for a guide. I entered W1 on tribulation first, because I already finished W1 on normal before. I got rewarded with death from flowers, clouds, push-backs into pits. What was fun about losing several lives ONCE before I knew what/how/where to avoid it? From my point of view, nothing.
My issue with the coin is that it’s very convenient and for those who cannot afford to grind their lives, they have two options: buy the coin (making it mandatory for them due to time restraint etc) or wait for a guide (taking away the fun altogether).
So yes, I do recommend to players who just want the achievements to wait for guides – at least then you don’t have to do anything other than follow instructions.
For those of us who actually wanted to be surprised and enjoy SAB, it’s not fun to play a memory game. Doing the silly achievements and then taking my guild in a step by step tutorial instead of all playing together to discover is not what I had in mind from the previous SAB.
And it can be considered a “P2W” because achievements result in laurels, consumables and gold/gems at certain stages, but let’s not go that far – it’s not much of a “win” in SAB, it’s just…finish it faster.
I think it’s funny people debate this because the Infinite Coin is paying to win at the most basic level. You are paying to not have to worry about losing lives/progress so that you can win (by death running if necessary).
As far as the other definition of P2W, near as I can tell the only advantage it gives you over other players are achievement points. (Whether or not you care about those, I don’t care, I’m just saying.)
I will say that this is the first item I have felt was practically a mandatory purchase to enjoy content. A necessity, a requirement, whatever.
The infinite tools are a bad example. Regular tools are extremely cheap, you do not have to farm gold to buy them, and even if you did you’re not capped out at how much gold you can farm per day per account. Everything about this newest installment of SAB is designed to very strongly push you toward purchasing the Infinite Continue Coin: lives reduced from 5 to 1, dig spots removed from infantile mode, dig spots yielding roughly half the baubles they used to, only being able to farm dig spots once a day per account, etc.
Well I see it as pay to win and so does majority of my guild. You few forum lifers dont think so then so be it but im getting off the forums to go play some more gw2. argue amongst yourselves until you turn blue. Its my 2 cents and im not paying it to arena net to win.
So you came here to complain about nonsense because a handful of people from your guild bought into it at the time. Then when absolutely no one agreed with you because the idea is absurd you decided it was time to take your ball and go home.
I least you didn’t put anyone down for not agreeing with you or seeing your point of view, as do the norm in this situation.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Infinite coin is a convenience item. It’s just as “Pay2Win” as infinite gathering tools.
I’m thinking you just want everything handed to you and all those achievements unlocked the moment you step into SAB.
Actually, with all the bullkitten ways you can die in Tribulation mode. (None that require skill, but have more to do with knowing the stage, e.g. hidden lava pits, spikes, etc). An infinite continue coin is kinda a necessity, and not a convenience item.
But you get no advantage at all for winning. You get baubles…and a weapon skin.
There is no advantage. You’re not winning anything of value. This is just a QQ thread.
Please stop trolling. This thread is about P2W not P2A.
You clearly need this item to have a reasonable chance at WINNING trib mode. Therefore it it PAY 2 WIN. No one is talking about your Pay to Advantage.
Its official! Guild Wars 2 is officially pay to win. Infinite coin and tribulation mode makes it so. Sorry if you don’t see it that way but I do. Even world 2 zone 2 on infantile mode is way too hard for majority of people “who end up running out of continue coins (pay for this kitten kitten Infinite Continue Coin to keep playing)”. I speak for my guild and the things they have brought to my attention. I love SAB and have Distinction in Applied Jumping. But World 2 zone 2 seems a bit too long and too hard for most people and not enough baubles to make it worth the effort. When we can just farm World 1 easy peasy and get several bubbles in just one run….
dude pay 2 win is a whole different thing on an MMO, here you are basically paying for a cosmetic item, it may be a way to win the SAB but in reality you are not getting any extra stats nor extra skills. it is not P2W
Wow people will really just bend over and take anything these days. It’s a sad world we live in.
This is just like the people over at SWTOR who claim their game isn’t P2W either even though you need to pay to access raid gear and you can buy gear better than you an get while leveling in the store as well as being able to buy raid gear in the store…
The fact is in order to win part of this game within reason, you now need to pay for it.
therefore you need to Pay 2 Win.
Or you could grind baubles and just buy lives like crazy. Go into Tribulation mode with 99 lives at a time and work your way through them. Eventually even tribulation mode is cake, it just requires memorizing where all the things that kill you are. After you get to that point the infinite lives aren’t nearly so important.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
I’m starting to think people should be legally required to play a game like Perfect World and try to do serious PVP with spending anything on the cash shop before they call something P2W
I think it’s funny people debate this because the Infinite Coin is paying to win at the most basic level. You are paying to not have to worry about losing lives/progress so that you can win (by death running if necessary).
As far as the other definition of P2W, near as I can tell the only advantage it gives you over other players are achievement points. (Whether or not you care about those, I don’t care, I’m just saying.)
I will say that this is the first item I have felt was practically a mandatory purchase to enjoy content. A necessity, a requirement, whatever.
The infinite tools are a bad example. Regular tools are extremely cheap, you do not have to farm gold to buy them, and even if you did you’re not capped out at how much gold you can farm per day per account. Everything about this newest installment of SAB is designed to very strongly push you toward purchasing the Infinite Continue Coin: lives reduced from 5 to 1, dig spots removed from infantile mode, dig spots yielding roughly half the baubles they used to, only being able to farm dig spots once a day per account, etc.
But it isn’t actually paying to win. It is only a time and “money” reducer. No different than the infinite pick, axe, sickle and salvage-o-tron. You can buy lives for 20 baubles, or you can buy five lives for 50 baubles. You can do this whenever you want. All the infinite coin is doing is reducing how often you have to stop doing the activity you want in order to buy more uses of the game. It isn’t going to stop you from getting murdered at every turn by sadistic devs. It isn’t going to allow you to make the jump you keep missing, nor make you able to jump dodge. It’s just reducing your down time between runs. That isn’t winning.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
(edited by Kal Spiro.9745)
I’m starting to think people should be legally required to play a game like Perfect World and try to do serious PVP with spending anything on the cash shop before they call something P2W
APB is a good one too. But then only half of the one shot kills are from people who bought ridiculously powerful weapons in the shop, the other half are hackers.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
You can just run world 1 zone 1 for continue coins to use for the harder tribulation and world 2. You do not have to beat and get every achievement in the game. Some people will pay for the “convenience item” while others will just play the game get continue coins naturally and still beat it……
Like i said some things you do not have to beat on the first day…
This goes beyond “convenience item”. This is pure P2W.
This goes beyond “convenience item”. This is pure P2W.
Please explain how this item allows you to win, where just playing and earning infinite lives doesn’t serve the same purpose. Pay to Win should indicate that the item gives you an innate advantage. That it gives you better armor than you should be able to acquire at your level. That it allows you to hit harder. That is makes you faster or stronger to better in any way.
The only thing this item is doing is reducing down time. It isn’t giving you an advantage, it is reducing the time you have to spend IF you happen to be so inclined as to proceed. Time is not an advantage, it’s just time.
The only way this item could possibly allow anyone to win is a race with someone else who didn’t have it. That is not winning.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Infinite coin is a convenience item. It’s just as “Pay2Win” as infinite gathering tools.
I’m thinking you just want everything handed to you and all those achievements unlocked the moment you step into SAB.
Actually, with all the bullkitten ways you can die in Tribulation mode. (None that require skill, but have more to do with knowing the stage, e.g. hidden lava pits, spikes, etc). An infinite continue coin is kinda a necessity, and not a convenience item.
But you get no advantage at all for winning. You get baubles…and a weapon skin.
There is no advantage. You’re not winning anything of value. This is just a QQ thread.
Please stop trolling. This thread is about P2W not P2A.
You clearly need this item to have a reasonable chance at WINNING trib mode. Therefore it it PAY 2 WIN. No one is talking about your Pay to Advantage.
You’re funny..
So you’re paying to win a mode of the game you don’t even have to play?
You’re paying to get an infinite continue, that you can get regardless?
You’re paying with in game currency, that you can earn in game, yet that’s an advantage?
I’m not trolling sir, I’m stating facts. Something the P2W people can’t seem to come up with. If the only argument is that you’re paying to complete the Tribulation Mode, then that’s a sorry excuse.
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
Well, there SAB you know. It as a start and an end, when you reach the end, you win.
You pay cash and it allows you to win. Pay 2 Win. Sure, as in all P2W games, Paying isn’t the only way to win, but for sure it helps a LOT.
In this case, paying helps a lot. So it is P2W.
Well, there SAB you know. It as a start and an end, when you reach the end, you win.
You pay cash and it allows you to win. Pay 2 Win. Sure, as in all P2W games, Paying isn’t the only way to win, but for sure it helps a LOT.
In this case, paying helps a lot. So it is P2W.
No, skill and memorization allows you to win. The cash only allows you to keep playing without having to go back and farm more lives. The cash didn’t allow you to win at all.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Well, there SAB you know. It as a start and an end, when you reach the end, you win.
You pay cash and it allows you to win. Pay 2 Win. Sure, as in all P2W games, Paying isn’t the only way to win, but for sure it helps a LOT.
In this case, paying helps a lot. So it is P2W.
Are you high? You just discredited your own statement. What you said is basically like saying:
“This gun instantly kills anyone it hits. Okay, it really only bruises you faster then a stick but will eventually kill you. So it’s definitely an instant kill gun. "
kitten logic
Shunsui Kou Kyoraku~Thief |Afro Claptrap~Warrior|Korra Jorradóttir~Elementalist
Zaraki Bladebreaker~Guardian|Mikasa Ackkermann~Mesmer
No, skill and memorization allows you to win. The cash only allows you to keep playing without having to go back and farm more lives. The cash didn’t allow you to win at all.
You work with a definition of P2W that is completely opposite to what I (and most people that talk about that use)
P2W is a shortcut to wining, it’s not the only path. This coin is INCREDIBLY convenient. We do not even begin to touch how convenient it is here. Remember that when you respawn, you only get one life. That when you go out to farm lifes/coins/baubles, you need to restart a zone from the first checkpoint. Hey, you didn’t farm enough lives and you were at the last checkpoint already? Too bad, go back to farm and start again from the zone entrance.
The difference in effort to win between the Payers and the NotPayers is huge, so it is P2W plain and simple.
Its official! Guild Wars 2 is officially pay to win. Infinite coin and tribulation mode makes it so. Sorry if you don’t see it that way but I do. Even world 2 zone 2 on infantile mode is way too hard for majority of people “who end up running out of continue coins (pay for this kitten kitten Infinite Continue Coin to keep playing)”. I speak for my guild and the things they have brought to my attention. I love SAB and have Distinction in Applied Jumping. But World 2 zone 2 seems a bit too long and too hard for most people and not enough baubles to make it worth the effort. When we can just farm World 1 easy peasy and get several bubbles in just one run….
It’s not pay to win. You are wrong.
So.. if I buy the coin I automatically complete hard-mode in all zones?
I must have missed that version of the coin, because the only thing the coin I bought does is giving me lives without having to spend Baubles. I still need to actually complete the zones myself though.
Krall Peterson – Warrior
Piken Square
This goes beyond “convenience item”. This is pure P2W.
Yes, pay to win at a mini game side quest. LOL
OP clearly never played a P2W game.
/thread
(yay my first post on these forums /happyface)
ITT: ppl who never played a REAL p2w game
ITT: people who don’t know the difference between pay to win and pay for convenience
Called it)
Definition “pay2win” – Access to premium items, increasing stats of the paying player which are unattainable or extremly hard to obtain for the non-paying player. Resulting in an easy win in a PVP-Situation.
SAB = NOT pvp, NO stat advantage – the only thing you have to do without the infinite coin is to run some W1 zones to grind some bubbles if you die extremely often.
Well I see it as pay to win and so does majority of my guild. You few forum lifers dont think so then so be it but im getting off the forums to go play some more gw2. argue amongst yourselves until you turn blue. Its my 2 cents and im not paying it to arena net to win.
So, let me see if I understand this.
Not only do you want to ascribe “pay to win” to something which is both temporary content and doesn’t yield statistical advantages . . . only skins . . . you are willing to insult people who disagree with you (“forum lifers”) because they obviously don’t play the game.
Even though, well, we play it enough to know SAB Tribulation Mode only yields account bound special rewards. Even though we can rather easily point out the only thing which is being “won” is achievement points. Even though quite a few of us have been playing for a while, and are well aware of many other things you could list as “P2W” and actually be arguably right.
. . . seems legit.
sigh 15 characters
It’s not pay to win because the content this coin gives you a massive advantage in/saves you literally hours of farming/restarting levels is completely optional.
Unlike the rest of the game, where someone has a gun to your head apparantly telling you you must get ascended gear, you don’t have to do this optional part of the living story.
Well, technically since last month’s Gauntlet had the same complaints, you didn’t get to do two months of living story. Living story being the only thing they’re updating, and thus almost all the new content.
But it’s optional, unlike other parts of the game which, as we’ve gone over- gun to head situation.
Do you people know why things like the infinite gathering tools are convenience and acceptable? Because you can get enough money to buy all the tools you need from a single node- the time and money is measured in literally seconds.
That vid of someone doing world 1 zone 1 trib mode- he had 180 or so deaths. How many continue coins would that be? How many hours of boring bauble farming would you have to do to prepare for that? And that’s only for one world- it only gets worse, and people are dying that many times in world 2 zones- you’re looking at people spending more time grinding baubles or resetting levels than getting to enjoy the new content in SAB.
Okay, so you wanted to make a game compared to Cat Mario or ***hole Mario, with pinpoint jumps and invisible kills constantly- did you not notice that those games give players infinite lives?
The paid for continue coin is p2w for this month’s content- and yeah, it doesn’t give you new stats- wasn’t GW2 not supposed to be about stat bonuses to begin with?
And coming after a month of another event that felt like it wasn’t made for 99% of your players too… when it happens once it’s a fluke, when it happens twice it looks like new direction, and if you’re telling your players that they need to give you their money to enjoy new content, and that content is being made for only the super elite to enjoy- you need to realize that your playerbase is going to eventually mimic what you want them to be.
When are mmos going to figure out that your casuals are the majority of your players, and they don’t like either wasting their time or being locked out of completing content? I’d thought Anet had figured this out with all their ‘play how you want to’ hype. Anet, if you don’t want your casuals- that’s fine, have fun running a game with 1000 hardcore players, there’s plenty of games coming out soon to appeal to the fanbase you apparently think are a bunch of moron monkeys who don’t deserve to see content.
Guild Wars 2 has always been pay2win, though.
So I understand that this game was made to be care bear friendly… and im totally fine with that… but this QQ really has got to stop…….. this game is hard…. but the fact that you can pay for an item that doesnt give you an advantage ANYWHERE in game is not a pay to win scenario because your not winning anything.
With that rational if they made an endless guantlet ticket that would be pay to win….Why? All you get if you beat the guanttlet is a mini pet and some gold……
Paying to win at an entirely optional activity is not the typical definition of pay2win. I know a few guildies who have gone deep into Tribulation mode without even sniffing at the prospect of using an infinite coin.
The rhetoric on this forum of late is out of bloody control. No one has come into your house and shot your family, y’know.
Gandara